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My fork of OpenSim for IG and DG, called SledjChisl.
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AvatarAppearance.cs
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Author
Age
Files
Lines
*
refactoring to move AvatarAppearance into Framework and
Sean Dague
2008-05-15
1
-233
/
+0
*
add some additional bits to AvatarAppearance to make this
Sean Dague
2008-05-15
1
-0
/
+39
*
* Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER...
Adam Frisby
2008-05-07
1
-5
/
+3
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
1
-62
/
+61
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
1
-61
/
+62
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-4
/
+4
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-26
/
+26
*
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
2008-03-04
1
-3
/
+46
*
First part of avatar persistence, currently only really works in standalone m...
MW
2008-02-04
1
-0
/
+12
*
* Optimized usings
lbsa71
2007-12-27
1
-10
/
+4
*
Misc. cleanup:
Jeff Ames
2007-12-19
1
-3
/
+1
*
added copyright notices
Jeff Ames
2007-12-11
1
-1
/
+29
*
Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...
MW
2007-12-07
1
-5
/
+0
*
Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ...
MW
2007-12-07
1
-0
/
+126