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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Update svn properties.
Jeff Ames
2008-03-22
3
-1857
/
+1857
*
*Moved LandManagement into its own region module (spiffy!)
mingchen
2008-03-22
3
-0
/
+1857
*
* Downgrade 'texture not found' message to DEBUG and stop putting out 'alread...
Justin Clarke Casey
2008-03-22
1
-7
/
+7
*
* Reducing spam on console so we only notify once if we're dropping repeated ...
Justin Clarke Casey
2008-03-22
1
-22
/
+29
*
* Minor log message change
Justin Clarke Casey
2008-03-22
1
-1
/
+1
*
* Small adjust to last commit's logging so we only print out one warning when...
Justin Clarke Casey
2008-03-21
1
-3
/
+6
*
* If a client session requests the same texture more than n times (currently ...
Justin Clarke Casey
2008-03-21
1
-11
/
+19
*
Comment out an unused 'str' and add a WriteLine to use
Charles Krinke
2008-03-21
1
-1
/
+4
*
* Converted a large number of ASCII encodings to UTF8.
Adam Frisby
2008-03-21
1
-1
/
+1
*
* Print a warning every 20 times a client requests a texture that it should a...
Justin Clarke Casey
2008-03-19
1
-23
/
+43
*
* Documentation patch from krtaylor. Thanks!
Justin Clarke Casey
2008-03-19
1
-0
/
+3
*
Fixed some comparisons of LLUUIDs to null.
Jeff Ames
2008-03-19
1
-2
/
+2
*
Formatting cleanup.
Jeff Ames
2008-03-18
2
-58
/
+64
*
Formatting cleanup.
Jeff Ames
2008-03-18
49
-1515
/
+1473
*
Added copyright messages. Set svn:eol-style. Minor cleanup.
Jeff Ames
2008-03-18
3
-14
/
+86
*
* Move missing texture request forward so that we don't actually ask the Asse...
Justin Clarke Casey
2008-03-17
1
-21
/
+26
*
* Reduce the annoyingness of clients that continually request unfound texture...
Justin Clarke Casey
2008-03-17
1
-6
/
+34
*
* Fix for Justincc's bug report #768 - Terrain looks rather phallic.
Adam Frisby
2008-03-14
1
-3
/
+6
*
Update svn properties.
Jeff Ames
2008-03-14
5
-265
/
+265
*
* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...
Adam Frisby
2008-03-14
10
-213
/
+336
*
some hackery with the VectorRenderModule to let you pass in a canvas
Sean Dague
2008-03-13
1
-2
/
+13
*
remove the rex based voice chat. No current client implements this,
Sean Dague
2008-03-13
4
-716
/
+0
*
* Add comments and slight corrections to ClientView.AgentTextureCached
Justin Clarke Casey
2008-03-12
2
-3
/
+3
*
* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.
Adam Frisby
2008-03-12
2
-2
/
+64
*
* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.
Adam Frisby
2008-03-12
2
-1
/
+4
*
Update svn properties.
Jeff Ames
2008-03-12
1
-51
/
+51
*
* Updated Terrain Module
Adam Frisby
2008-03-12
1
-3
/
+3
*
* Refactored some terrain brushes to move out some common functions into Terr...
Adam Frisby
2008-03-12
10
-122
/
+79
*
* Temporarily disabling sending of ImageNotInDatabasePacket when a texture is...
Justin Clarke Casey
2008-03-11
1
-1
/
+4
*
* Fix for hydraulic erosion brush. Still not working as planned, but getting ...
Adam Frisby
2008-03-09
1
-9
/
+19
*
Update svn properties.
Jeff Ames
2008-03-09
1
-339
/
+339
*
* Fix to the OlsenSphere brush to make it more powerful.
Adam Frisby
2008-03-09
3
-1
/
+341
*
Update svn properties.
Jeff Ames
2008-03-09
1
-223
/
+223
*
* New terrainmodule paint brush "Olsen Erosion"
Adam Frisby
2008-03-09
2
-0
/
+224
*
Linux Compile error if Color is compared against null. Documentation for Syst...
Teravus Ovares
2008-03-09
1
-3
/
+8
*
Update svn properties.
Jeff Ames
2008-03-09
3
-378
/
+378
*
* Small optimisation on Weathering paint brush.
Adam Frisby
2008-03-08
2
-4
/
+14
*
* Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc.
Adam Frisby
2008-03-08
1
-2
/
+1
*
* Added Thermal Weathering paint brush to Terrain Module.
Adam Frisby
2008-03-08
1
-0
/
+243
*
Added new drawing command "PenColour", with format "PenColour <colourname>;" ...
MW
2008-03-08
1
-1
/
+12
*
* Slight tweak for the above.
Adam Frisby
2008-03-08
1
-0
/
+1
*
* By popular demand, implemented "script terrain fill <val>"
Adam Frisby
2008-03-08
1
-0
/
+6
*
Added Frist basic version on the VectorRenderModule, that allows scripts to d...
MW
2008-03-08
3
-5
/
+403
*
* Implemented 'Revert' channel in Terrain Module.
Adam Frisby
2008-03-08
3
-0
/
+155
*
* Made a change to the loading mechanism to fix it's operation.
Adam Frisby
2008-03-08
1
-1
/
+6
*
* Default terrain is now a little more interesting than a flat 0m plane.
Adam Frisby
2008-03-08
1
-0
/
+11
*
* Fix for exception in landmanager crash.
Adam Frisby
2008-03-06
1
-2
/
+0
*
* Disabled ancient TerrainEngine.
Adam Frisby
2008-03-06
2
-8
/
+88
*
* Removed more compiler warnings, dead code, etc.
Adam Frisby
2008-03-05
2
-3
/
+0
*
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
2008-03-05
1
-1
/
+1
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