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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-97/+0
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-2/+2
* * refactor: Replace part of SceneObjectPart with the identical sound playing ...Justin Clarke Casey2008-12-231-3/+20
* * Like most other modules, make the sound module register for its event direc...Justin Clarke Casey2008-12-221-0/+8
* * refactor: move sound trigger from scene into sepearate SoundModuleJustin Clarke Casey2008-12-191-0/+72