Commit message (Expand) | Author | Files | Lines | |
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2009-02-10 | this is step 2 of 2 of the OpenSim.Region.Environment refactor. | Dr Scofield | 1 | -97/+0 |
2009-02-06 | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 1 | -2/+2 |
2008-12-23 | * refactor: Replace part of SceneObjectPart with the identical sound playing ... | Justin Clarke Casey | 1 | -3/+20 |
2008-12-22 | * Like most other modules, make the sound module register for its event direc... | Justin Clarke Casey | 1 | -0/+8 |
2008-12-19 | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 1 | -31/+32 |
2008-05-20 | Add copyright notices. | Jeff Ames | 1 | -3/+28 |
2008-05-11 | * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ... | Adam Frisby | 1 | -2/+0 |
2008-05-09 | Update svn properties. | Jeff Ames | 1 | -48/+48 |
2008-05-08 | * Some refactorings. | Adam Frisby | 1 | -0/+48 |