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* fixing real cause of #2445 & #2449: Position was <0, 0, 0> forDr Scofield2008-10-211-4/+4
| | | | | | | OSChatMessage coming from client.
* fixes #2445 & #2449. interim fix that will make listeners workDr Scofield2008-10-211-4/+12
| | | | | | | again. need to investigate why chat position is catastrophically off.
* cleaning up IRCBridgeModule to allow for configuration from in-world,Dr Scofield2008-10-201-42/+29
| | | | | | | | | | | | | | chat relaying via private channels, and old IRCBridgeModule behaviour. also cleaning up IRCBridgeModule's OpenSim.ini configuration variable names (still supporting "old" variable names). refactored IRCChatModule into IRCConnector and incorporating watchdog from IRCBridgeModule into IRCConnector. enabling ChatModule to be used as a super-class and utilizing it in ConciergeModule.
* Thanks cmickyb for a patch that enhances the IRC module.Dahlia Trimble2008-10-111-2/+17
| | | | | | See mantis #2379 for some useful scripts that work with this. Note that I added another configuration parameter in addition to the patch to allow for legacy behavior in the absence of new configuration settings.
* This changeset changes the way chat from client is routed: Dr Scofield2008-10-031-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-34/+34
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessageDr Scofield2008-07-251-1/+1
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* Formatting cleanup.Jeff Ames2008-05-281-3/+3
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* Thank you kindly, Melanie for a patch that adds:Charles Krinke2008-05-271-0/+71
| | | | | GetSerializationData() and CreateFromData() methods
* Formatting cleanup.Jeff Ames2008-05-161-17/+17
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* * Removed 19 warningsTeravus Ovares2008-05-141-1/+1
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* * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby2008-05-081-269/+329
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* * Rolled back a few changes.Adam Frisby2008-05-011-2/+6
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-6/+2
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-584/+584
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* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-36/+43
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-301-0/+578
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.