aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/Scripting/WorldComm
diff options
context:
space:
mode:
authorAdam Frisby2008-05-01 16:35:00 +0000
committerAdam Frisby2008-05-01 16:35:00 +0000
commit13526097f24b7a8ad63b1d482c44b44397fa055f (patch)
tree7a82c20ed7c63e2aea5ad3863325e37f64e1cbea /OpenSim/Region/Environment/Modules/Scripting/WorldComm
parent* Breaking all the code, breaking all the code..! (diff)
downloadopensim-SC-13526097f24b7a8ad63b1d482c44b44397fa055f.zip
opensim-SC-13526097f24b7a8ad63b1d482c44b44397fa055f.tar.gz
opensim-SC-13526097f24b7a8ad63b1d482c44b44397fa055f.tar.bz2
opensim-SC-13526097f24b7a8ad63b1d482c44b44397fa055f.tar.xz
* Spring cleaning on Region.Environment.
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Scripting/WorldComm')
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs8
1 files changed, 2 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
index e79b2bd..c4c1718 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
@@ -75,10 +75,6 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
75 private Queue m_pendingQ; 75 private Queue m_pendingQ;
76 private Scene m_scene; 76 private Scene m_scene;
77 77
78 public WorldCommModule()
79 {
80 }
81
82 #region IRegionModule Members 78 #region IRegionModule Members
83 79
84 public void Initialise(Scene scene, IConfigSource config) 80 public void Initialise(Scene scene, IConfigSource config)
@@ -324,8 +320,8 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
324 public class ListenerManager 320 public class ListenerManager
325 { 321 {
326 //private Dictionary<int, ListenerInfo> m_listeners; 322 //private Dictionary<int, ListenerInfo> m_listeners;
323 private readonly Hashtable m_listeners = Hashtable.Synchronized(new Hashtable());
327 private object ListenersLock = new object(); 324 private object ListenersLock = new object();
328 private Hashtable m_listeners = Hashtable.Synchronized(new Hashtable());
329 private int m_MaxListeners = 100; 325 private int m_MaxListeners = 100;
330 326
331 public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg) 327 public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
@@ -485,6 +481,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
485 481
486 public class ListenerInfo 482 public class ListenerInfo
487 { 483 {
484 private readonly LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
488 private bool m_active; // Listener is active or not 485 private bool m_active; // Listener is active or not
489 private int m_channel; // Channel 486 private int m_channel; // Channel
490 private int m_handle; // Assigned handle of this listener 487 private int m_handle; // Assigned handle of this listener
@@ -494,7 +491,6 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
494 private uint m_localID; // Local ID from script engine 491 private uint m_localID; // Local ID from script engine
495 private string m_message; // The message 492 private string m_message; // The message
496 private string m_name; // Object name to filter messages from 493 private string m_name; // Object name to filter messages from
497 private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
498 494
499 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message) 495 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message)
500 { 496 {