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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2012-06-15
1
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+5
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Make XMLRPCModule use an existing HTTP server if one already exists on the de...
Justin Clark-Casey (justincc)
2012-06-15
1
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+5
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Merge branch 'master' into careminster
Melanie
2012-06-15
1
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+14
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correct wrong incomplete comment from previous commit 3c3ea19 in AttachmentsM...
Justin Clark-Casey (justincc)
2012-06-14
1
-1
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+2
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Fix a bug where scene objects attached as HUDs through scripts would not disa...
Justin Clark-Casey (justincc)
2012-06-14
1
-0
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+13
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Merge branch 'master' into careminster
Melanie
2012-06-14
1
-5
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+2
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Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...
Justin Clark-Casey (justincc)
2012-06-14
1
-5
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+2
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Merge branch 'master' into careminster
Melanie
2012-06-12
3
-59
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+28
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
2012-06-12
3
-48
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+28
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In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...
Justin Clark-Casey (justincc)
2012-06-12
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-06-11
1
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+8
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Add last frame time monitor to MonitorModule now that this value is useful
Justin Clark-Casey (justincc)
2012-06-11
1
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+8
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Merge branch 'master' into careminster
Melanie
2012-06-08
1
-1
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+0
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Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
1
-1
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+0
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Merge branch 'master' into careminster
Melanie
2012-06-08
1
-1
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+1
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Merge branch 'avination' into careminster
Melanie
2012-06-07
4
-33
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+94
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Make the "delay restart" button delay restart for 1 hour rather than aborting
Melanie
2012-06-07
2
-31
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+60
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Make timed bans / timed passes work as expected. Prevent transmission of media
Melanie
2012-06-07
2
-2
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+34
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Merge branch 'master' into careminster
Melanie
2012-06-07
2
-9
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+8
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Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2012-06-07
2
-9
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+8
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Reverse the logic of a conditional. Clears up a merge artefact.
Melanie
2012-06-06
1
-1
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+1
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Merge branch 'avination' into careminster
Melanie
2012-06-06
2
-13
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+31
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Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
2
-6
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+24
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Merge branch 'master' into careminster
Melanie
2012-06-06
6
-231
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+266
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minor: Change log messages on Warp3DImageModule to show they are from this mo...
Justin Clark-Casey (justincc)
2012-06-06
1
-7
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+9
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Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...
Justin Clark-Casey (justincc)
2012-06-06
1
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+0
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Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
2012-06-06
3
-215
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+248
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enabling all corners of a sim to be set in one call
SignpostMarv
2012-06-06
1
-1
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+11
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Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
2012-06-05
1
-2
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+0
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Remove the "Profile" config as it's covered by the replaceable interface
Melanie
2012-06-04
1
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Merge branch 'avination' into careminster
Melanie
2012-05-31
1
-24
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+27
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Fix the log standing attach-from-world bug.
Melanie
2012-05-30
1
-24
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+27
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Merge branch 'master' into careminster
Melanie
2012-05-31
2
-44
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+253
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Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
1
-44
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+64
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Add console command "teleport user" to allow teleport from the region console
Justin Clark-Casey (justincc)
2012-05-29
1
-0
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+189
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Merge branch 'master' into careminster
Melanie
2012-05-29
3
-238
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+332
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refactor: factor out entity transfer state machine into a separate class to m...
Justin Clark-Casey (justincc)
2012-05-28
3
-239
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+330
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If handling the failure of teleport, move agent state to CleaningUp when we s...
Justin Clark-Casey (justincc)
2012-05-28
1
-3
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+6
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Merge branch 'master' into careminster
Melanie
2012-05-27
17
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+1171
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Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
2012-05-25
9
-26
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+33
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on agent cross, remove from physics scene after its been placed in transit, n...
Justin Clark-Casey (justincc)
2012-05-25
1
-3
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+7
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refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...
Justin Clark-Casey (justincc)
2012-05-25
1
-90
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+92
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Fix bug where a failed QueryAccess to a remove region would always have the r...
Justin Clark-Casey (justincc)
2012-05-25
1
-2
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+1
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Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
1
-24
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+165
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Don't actually proceed on a within-region teleport if another is already taki...
Justin Clark-Casey (justincc)
2012-05-24
1
-0
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+2
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On inter-region teleport, only stand the avatar up if the QueryAccess call to...
Justin Clark-Casey (justincc)
2012-05-24
1
-7
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+7
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Now that the EntityTransferModule is per-region, fetch the event queue module...
Justin Clark-Casey (justincc)
2012-05-24
1
-18
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+22
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Fix issue where a dns resolution failure on the final destination might leave...
Justin Clark-Casey (justincc)
2012-05-24
1
-192
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+200
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Comment out accidentally left in log line that was printing out the control f...
Justin Clark-Casey (justincc)
2012-05-24
1
-3
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+3
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Make ISimulationScene.GetScene() used the more efficient region id for lookup...
Justin Clark-Casey (justincc)
2012-05-24
2
-8
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+16
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