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* NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachmentsUbitUmarov2014-08-181-5/+13
* put bake bakes, plus a missing change forcing animations to pass byUbitUmarov2014-08-171-1/+1
* TEST disable again baked textures on crossingUbitUmarov2014-08-171-0/+2
* TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagentUbitUmarov2014-08-171-0/+2
* *DANGER* rearange EnableChildAgents() so that hopefully it does it jobUbitUmarov2014-08-171-104/+86
* bad testUbitUmarov2014-08-171-1/+2
* make EnableChildAgent async from callerUbitUmarov2014-08-171-63/+54
* remove hack to break sending of baked cache on agent cross updateUbitUmarov2014-08-171-2/+0
* DEBUG intencional break of sending baked cacheUbitUmarov2014-08-161-0/+3
* minor low resolution debug timmingUbitUmarov2014-08-161-2/+5
* send avatar Height to children, use it in region tp height checkUbitUmarov2014-08-161-4/+12
* *test* just send default appearance ( something along path doesnt likeUbitUmarov2014-08-161-3/+6
* on teleports dont send baked textures assets in CreateClient, they will do on...UbitUmarov2014-08-151-1/+4
* cleanup a bitUbitUmarov2014-08-151-10/+1
* do CrossAttachmentsIntoNewRegion for old versions in the right placeUbitUmarov2014-08-151-7/+8
* refix hide on crossingsUbitUmarov2014-08-151-1/+2
* let failed crossing say something abotu reasonUbitUmarov2014-08-151-5/+14
* adjust createAgent delay on childs creation. Beeing bad, it should be highUbitUmarov2014-08-151-3/+9
* remove ban check from create caps. That needs to be done on callerUbitUmarov2014-08-151-5/+19
* remove the delay on child creation on Neighbour since its amout in notUbitUmarov2014-08-151-3/+4
* add a extra delay in EnableChildAgents between CreateAgent() return andUbitUmarov2014-08-141-5/+14
* try external bakedModule when local cache is invalid and not just at loginUbitUmarov2014-08-141-9/+13
* reduced debug msgsUbitUmarov2014-08-141-3/+7
* only try external baked texture module on loginUbitUmarov2014-08-141-26/+36
* *DANGER* dont send baked textures assets to Neighbours. Possible we couldUbitUmarov2014-08-141-2/+6
* *DANGER* make baked textures cross and make use of it * UNTESTED *UbitUmarov2014-08-141-95/+92
* put back baked textures debug msgs at start of validatebaked...UbitUmarov2014-08-131-0/+12
* remove confusing defonly controlUbitUmarov2014-08-111-14/+4
* ... one day..UbitUmarov2014-08-111-1/+2
* will get there..UbitUmarov2014-08-111-4/+3
* validatebaked still not okUbitUmarov2014-08-111-5/+4
* TEST move parcelRegionCross to EntityTransferModule cross so it works onUbitUmarov2014-08-101-4/+10
* of course.. bug..UbitUmarov2014-08-081-1/+2
* lock set appearence during ValidateBakedTextureCache there seems to be aUbitUmarov2014-08-081-93/+97
* bugUbitUmarov2014-08-071-1/+2
* remove annoying debug msg . still a lot of spam, but to remove laterUbitUmarov2014-08-071-1/+1
* make grid baked textures override the ones on appearance. Due to bugUbitUmarov2014-08-071-35/+60
* bug on upload new bakes decisionUbitUmarov2014-08-071-2/+3
* minor clean, dont check for cache if we aren't using it..UbitUmarov2014-08-071-23/+5
* bugUbitUmarov2014-08-071-1/+1
* only send to bakedmodule the baked textures :)UbitUmarov2014-08-071-10/+13
* buggUbitUmarov2014-08-071-28/+26
* DANGER... changed bakedtextures caching. Assuming grid baking is cacheUbitUmarov2014-08-071-81/+198
* apply objectSlamSale to all roots of coalescence objects. replace theUbitUmarov2014-08-051-7/+7
* dont mess with names and descriptions on coalescence objects. InventoryUbitUmarov2014-08-051-1/+4
* Merge branch 'master' into ubitworkmasterUbitUmarov2014-08-051-13/+17
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| * Stop deleting objects that have status DIE_AT_EDGE set when they cross regions.Melanie Thielker2014-08-031-13/+17
* | local chat gods bug fixUbitUmarov2014-08-041-2/+2
* | missing currentParcelUUID updateUbitUmarov2014-08-031-0/+1
* | mess update ( hide avatars )UbitUmarov2014-08-031-8/+12