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* Simulator Extra Features ServiceBlueWall2014-07-301-0/+129
| | | | | Provide a means for regions to fetch extra features supported by modern viewers from a central location .
* In TerrainModule, lock m_perClientPatchUpdates when removing entries.Justin Clark-Casey (justincc)2014-07-291-3/+2
| | | | | This may have been the trigger CheckSendingPatchesToClients() dictionary out of sync exceptions in today's load test. Don't need to check ContainsKey() since Remove() returns false on a request to remove a key that it doesn't have
* Allow the "debug scene set physics false|true" command to work when ↵Justin Clark-Casey (justincc)2014-07-292-5/+5
| | | | | | bulletsim physics is running in a separate thread. This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
* Fix recent regression in 3c6becd5 where login or hg login to variable sized ↵Justin Clark-Casey (justincc)2014-07-221-15/+12
| | | | | | | | | regions failed with outdated simulator message. I forgot that a null 'their version' would not be passed over the wire and ends up as an empty string instead (like older simulators). So instead pass through the correct simulator protcol version instead (SIMULATOR/0.3) when querying from login or hg login. Also removes a debug console write for agent limit accidentally left in for the same commit. Relates to mantis 7276
* On login and first HG entrance to a foreign grid, perform query access ↵Justin Clark-Casey (justincc)2014-07-211-11/+15
| | | | checks before proceeding.
* Allow reading the BulletSim detail log while the sim is runningOren Hurvitz2014-07-211-2/+2
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* XBakes: store the assets only in the sim's local assets cache; not in the ↵Oren Hurvitz2014-07-211-1/+2
| | | | main assets server. Also, some cleanup.
* Added locking in AccessModule to prevent possible errors when shutting down ↵Oren Hurvitz2014-07-211-3/+7
| | | | a simulator that has >1 region
* Eliminated common but un-useful log messagesOren Hurvitz2014-07-212-3/+7
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* Minor: changed "existant" to "existent"Oren Hurvitz2014-07-211-2/+2
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* Close streams immediately when we finish using themOren Hurvitz2014-07-218-59/+44
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* Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.Robert Adams2014-07-201-1/+1
| | | | | | | | This, by default, enables terrain patches being sent to each avatar from the avatar away (rather than the old outside-in pattern), only sending terrain patches within the avatars view distance (making view loading quicker), and sending multiple terrain patches per protocol packet (making terrain loading and editing quicker).
* minor: Add meters unit to water height console displayJustin Clark-Casey (justincc)2014-07-181-1/+1
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* Add "show region" command which will show parameters for current region.Justin Clark-Casey (justincc)2014-07-181-1/+73
| | | | This shows static data (e.g. region agent limit) whereas "show scene" shows live data (sim fps, current prims, etc.)
* In grid mode, add SuppressConsoleCommands flag to [GridService] so that we ↵Justin Clark-Casey (justincc)2014-07-181-4/+3
| | | | | | can stop misleading grid service only console commands from registering. We need to do this because the simulator initializes and internal copy of the GridService in grid mode for internal purposes
* fix all instances of "non-existant" to "non-existent" (spelling mistakes) ↵Michael Cerquoni2014-07-172-2/+2
| | | | thanks Ai Austin for pointing this out.
* Small change to my previous commit: not so aggressive on the trigger, please.Diva Canto2014-07-041-2/+0
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-07-041-2/+8
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| * Still log (but this time with warning rather than an exception) if we ↵Justin Clark-Casey (justincc)2014-07-041-2/+8
| | | | | | | | | | | | | | regenerate a new child caps seed for a region where we already have one. I think it's still useful to know this to show up any errors early, but it's reasonable to still carry on rather than throw an exception. Follow on from Diva's commit 9643792
* | Instrument the UDP path of creating assets so that it triggers an asset post ↵Diva Canto2014-07-042-5/+11
|/ | | | for users with different asset servers
* It turns out that child agent management has had a bug for a while: there ↵Diva Canto2014-07-041-3/+9
| | | | was an inconsistency in the scope between opening and closing child agents in neighboring regions. For opening (in EnableChildAgents), the region's DrawDistance was being used; for closing (in IsOUtsideView) , the viewer's (SP) DrawDistance was being used. This fixes this inconsistency, therefore eliminating bugs observed in TPs between, at least, neighboring varregions.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-07-031-3/+6
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| * Actually call Close() for shared region modules when the simulator is being ↵Justin Clark-Casey (justincc)2014-07-021-3/+6
| | | | | | | | | | | | shutdown. Adds regression test for this case.
* | Avoid an exception in creating child agents some times.Diva Canto2014-07-031-0/+2
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* Bug fix in map teleports in varregions. The cherry was missing from the ↵Diva Canto2014-06-211-26/+0
| | | | ice-cream Sunday: the packet itself was hardcoding the size of the region...
* Change assembly versions to 0.8.1Justin Clark-Casey (justincc)2014-06-171-1/+1
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* Behavior change: only local users can set home in any parcel of a grid. ↵Diva Canto2014-06-151-9/+11
| | | | Setting it for foreign users does not make sense, since cntrl+shift+H always teleports them back to their original grid.
* Manual change as per patch in mantis #7212. (the patch failed to apply, but ↵Diva Canto2014-06-151-1/+1
| | | | the fix was good) Thanks FreakyTech.
* Added simulation version compatibility check so that agents coming from ↵Diva Canto2014-06-063-10/+32
| | | | 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
* Amend to previous commit -- write down the problematic Profile server URL.Diva Canto2014-06-051-0/+3
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* May fix mantis #7133Diva Canto2014-06-051-7/+12
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* Send multiple terrain patches per terrain update packet if terrainRobert Adams2014-06-011-1/+13
| | | | | draw distance optimization is enabled. Makes terrain editting a lot snappier.
* Fixes a permissions bug where a user with group powers to always rez was not ↵Diva Canto2014-06-011-1/+5
| | | | being given permission to rez on group land.
* This may fix mantis #7200, but I am unable to test because I don't have any ↵Diva Canto2014-06-011-0/+1
| | | | old viewers around anymore.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-06-013-41/+277
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| * Modifications to debugging printouts. No functional changes.Robert Adams2014-05-312-7/+16
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| * varregion: More tweeking to only sending patches within avatar draw distance.Robert Adams2014-05-312-9/+10
| | | | | | | | Still has problems with child avatars.
| * varregion: send terrain patches from where the avatar outward if the parameterRobert Adams2014-05-311-33/+259
| | | | | | | | | | | | [Terrain]SendTerrainUpdatesByViewDistance=true. This tracks which patches have been sent to each client and outputs the patches as the avatar moves.
* | Fixed a few things pertaining to interfacing with the estate service. ↵Diva Canto2014-06-011-23/+28
|/ | | | | | Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. Also added more packing/unpacking code.
* Fix bug where setting a parcel in a varregion for sale would make sale ↵Justin Clark-Casey (justincc)2014-05-301-10/+21
| | | | | | bitmap generation in WorldMapModule throw an exception on next startup. This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
* Fixes a bug where map search results pertaining to varregions would only ↵Diva Canto2014-05-272-20/+28
| | | | send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now.
* Don't report NPC presences.Diva Canto2014-05-261-1/+2
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* When saving an OAR in "Publish" mode, also discard Group informationOren Hurvitz2014-05-261-1/+2
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* When taking an object into inventory, set the inventory item's "Next Owner" ↵Oren Hurvitz2014-05-251-0/+10
| | | | permissions according to the permissions of the items in the object
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-05-232-108/+342
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| * Fix possible infinite recursion in ↵Justin Clark-Casey (justincc)2014-05-231-108/+56
| | | | | | | | | | | | | | | | | | MessageTransferModule.SendGridInstantMessageViaXMLRPCAsync() whilst preserving retry lookup behaviour. This is based on heavily mikemig's original patch in http://opensimulator.org/mantis/view.php?id=7149 but instead of exiting after the first IM delivery failure to presence information retrieved from the presence service it will retry the lookup until the result matches the previous lookup. This is to deal with the case where the agent is sent an IM whilst they are teleporting.
| * Add regression test for north-south chat across neighbour regions.Justin Clark-Casey (justincc)2014-05-221-52/+133
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| * Extend regression TestInterRegionChatDistanceEastWest() to test out of range ↵Justin Clark-Casey (justincc)2014-05-221-11/+38
| | | | | | | | chat
| * Extend regression TestInterRegionChatDistanceEastWest() to test in range ↵Justin Clark-Casey (justincc)2014-05-221-17/+38
| | | | | | | | chat both ways.
| * Simplify regression TestInterRegionChatDistanceEastWest() by making the ↵Justin Clark-Casey (justincc)2014-05-221-7/+6
| | | | | | | | | | | | child presence connection directly rather than routing through TestClient. This code isn't relevant to this test and is already exercised by other tests.