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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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Merge commit 'e742cffe15d3e50841908d7babc2e4c4a7630635' into bigmerge
Melanie
2011-10-11
2
-5
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+54
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Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...
Justin Clark-Casey (justincc)
2011-09-30
2
-4
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+53
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Merge commit '39d7945efc8daa6e5cd0f4728b499e7a624526cd' into bigmerge
Melanie
2011-10-11
1
-3
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+6
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Added a setting to [Startup] section of config that will allow the simulator ...
Kevin Houlihan & Michelle Argus
2011-09-24
1
-3
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+6
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Merge commit 'c14c4bc1ec5f381aa754068caf460c95e4539b17' into bigmerge
Melanie
2011-10-11
1
-1
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+11
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Don't try and resolve user account for authorization if the agent has come in...
Justin Clark-Casey (justincc)
2011-09-24
1
-1
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+11
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Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge
Melanie
2011-10-11
4
-102
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+253
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Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
2011-09-23
4
-86
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+253
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Merge commit '3ccb58c05c0a11fb4cff0f3adf90ca29d67b0c8b' into bigmerge
Melanie
2011-10-11
2
-9
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+18
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Fix failure to teleport when an agent is lured on the same sim (and probably ...
Justin Clark-Casey (justincc)
2011-09-22
2
-9
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+18
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Merge commit '385c4a210deb63c25f082ab8a3f0c63c7bff8fb5' into bigmerge
Melanie
2011-10-11
1
-1
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+3
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On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
2011-09-17
1
-1
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+3
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Merge commit '4ae4b14b5da9b828bbb7c4e5b05693ad8528556a' into bigmerge
Melanie
2011-10-11
1
-0
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+2
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refactor: move estate owner setup code into separate method
Justin Clark-Casey (justincc)
2011-09-16
1
-0
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+2
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Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Melanie
2011-10-11
1
-10
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+14
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Correctly create a freshly created estate owner's default items and avatar en...
Justin Clark-Casey (justincc)
2011-09-16
1
-11
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+15
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Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
Melanie
2011-10-11
1
-1
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+1
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Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
2011-09-15
1
-1
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+1
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Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge
Melanie
2011-10-11
1
-2
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+2
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
1
-2
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+2
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Merge commit '8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce' into bigmerge
Melanie
2011-10-11
2
-12
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+18
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Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...
Justin Clark-Casey (justincc)
2011-09-15
2
-12
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+18
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Fix a rather stupid VS warning "The operation overflows at compile time in ch...
Tom
2011-09-14
1
-3
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+3
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Bring us up to date.
Tom
2011-09-14
15
-332
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+613
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Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
2011-09-13
1
-0
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+32
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Remove code from DetachSingleAttachmentToInv() that sets group changed on all...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
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+0
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remove redunant itemID and agentID arguments from UpdateKnownItem().
Justin Clark-Casey (justincc)
2011-09-13
1
-6
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+4
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Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
1
-1
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+1
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minor: remove redundant grp != null check from AM.UpdateKnownItem()
Justin Clark-Casey (justincc)
2011-09-13
1
-36
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+33
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Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
2011-09-13
1
-42
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+77
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Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
2011-09-13
1
-3
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+14
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comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
2011-09-12
1
-4
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+4
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Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
1
-175
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+207
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When creating an OAR, optionally exclude objects according to their permissions
Oren Hurvitz
2011-09-12
3
-40
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+156
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Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
2011-09-10
1
-5
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+11
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reinstate the validation logging on teleport. A 'fail' of validation still d...
Justin Clark-Casey (justincc)
2011-09-10
1
-0
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+2
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Stop the UserManagementModule logging every user it adds for now
Justin Clark-Casey (justincc)
2011-09-10
1
-3
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+3
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Comment out the part of the load oar code that zeroes out prim sit target ori...
Justin Clark-Casey (justincc)
2011-09-09
2
-2
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+8
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Use a copy of the inventory items list to register users in the thread starte...
Justin Clark-Casey (justincc)
2011-09-09
2
-2
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+8
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Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
2011-09-09
1
-0
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+5
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Remember to set and unset the fire and forget method at the top of the attach...
Justin Clark-Casey (justincc)
2011-09-08
1
-3
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+7
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Use scene presence agent id for rezzed object ownership rather than item owner.
Justin Clark-Casey (justincc)
2011-09-08
1
-7
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+12
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When a region is added to the HG Inventory Broker, also pass this through to ...
Justin Clark-Casey (justincc)
2011-09-07
3
-21
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+41
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Add temporary debugging in HGInventoryBroker and RemoveXInventoryServiceConne...
Justin Clark-Casey (justincc)
2011-09-06
3
-19
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+33
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refactor: Make logic in AM.AttachObject() clearer by not reusing existing var...
Justin Clark-Casey (justincc)
2011-09-06
1
-14
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+19
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rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv
Justin Clark-Casey (justincc)
2011-09-06
1
-3
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+3
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In SetAttachment, if the existing attachment has no asset id then carry on ra...
Justin Clark-Casey (justincc)
2011-09-06
1
-0
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+8
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Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...
Justin Clark-Casey (justincc)
2011-09-06
1
-11
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+2
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get rid of the unused AttachmentsModule.ShowAttachInUserInventory()
Justin Clark-Casey (justincc)
2011-09-06
1
-28
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+0
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Stop the pointless double setting of every attachment in AvatarAppearance.
Justin Clark-Casey (justincc)
2011-09-06
2
-6
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+3
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