Commit message (Collapse) | Author | Age | Files | Lines | |
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* | MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing | UbitUmarov | 2015-09-18 | 2 | -62/+16 |
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* | sync remote responses for mapItens with the local ones, but sending all ↵ | UbitUmarov | 2015-09-17 | 1 | -18/+11 |
| | | | | valid information, so later we can cache/throotle | ||||
* | dont block a region just bc it doesnt have the requested map item | UbitUmarov | 2015-09-17 | 1 | -10/+0 |
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* | dont create terrain map asset for V1 viewers on large regions again, but do ↵ | UbitUmarov | 2015-09-17 | 1 | -165/+186 |
| | | | | create parcel overlay since current viewers seem to use it (or we are missing something elsewhere) | ||||
* | remove messages on agents cross fails that got merged | UbitUmarov | 2015-09-17 | 1 | -64/+40 |
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* | generate maptile assets again, v2 do use at least the parcels overlay | UbitUmarov | 2015-09-17 | 1 | -2/+2 |
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* | merge issues and a few more changes | UbitUmarov | 2015-09-17 | 1 | -152/+116 |
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* | remove bad merge code.. | UbitUmarov | 2015-09-17 | 1 | -14/+16 |
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* | remove bad merge from master | UbitUmarov | 2015-09-16 | 1 | -12/+0 |
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* | change point of evocation of AgentHasMovedAway for HG | UbitUmarov | 2015-09-16 | 1 | -19/+9 |
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* | restore some avn code, fixing for var regions | UbitUmarov | 2015-09-16 | 1 | -23/+8 |
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* | mute watchdog timeouts on world map work threads. They do wait for events ↵ | UbitUmarov | 2015-09-15 | 1 | -2/+2 |
| | | | | for a long time | ||||
* | try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵ | UbitUmarov | 2015-09-14 | 1 | -5/+5 |
| | | | | but needs testing, specially the fail cases, that most likelly need more work | ||||
* | let regionCache really find a varregion by a position | UbitUmarov | 2015-09-12 | 1 | -13/+26 |
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* | try to be more friendly to HG | UbitUmarov | 2015-09-12 | 2 | -21/+30 |
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* | revert validating Library textures. Those need to be on a grid assets or ↵ | UbitUmarov | 2015-09-12 | 1 | -14/+0 |
| | | | | will not work anyway | ||||
* | try to validate textures from library folder | UbitUmarov | 2015-09-12 | 1 | -0/+14 |
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* | send a reply on UpdateInventoryItem with the transactionID viewer sent. ↵ | UbitUmarov | 2015-09-12 | 1 | -1/+3 |
| | | | | Protocol seems to have also a callbackID on this, apparently ignored by viewers ( as possible the transactionID ) | ||||
* | put back diva's cache with her recent fix but also avoid duplicated ↵ | UbitUmarov | 2015-09-11 | 1 | -10/+25 |
| | | | | InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it | ||||
* | add a few terminating / in LSLhttp uris as core | UbitUmarov | 2015-09-10 | 1 | -4/+4 |
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* | Merge branch 'mbworknew1' into ubitworkvarnew | UbitUmarov | 2015-09-08 | 23 | -207/+11 |
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| * | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 23 | -207/+11 |
| |\ | | | | | | | | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1 | ||||
| | * | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 2015-09-04 | 16 | -16/+1 |
| | | | | | | | | | | | | OpenSim.Framework. | ||||
| | * | First commit where physics work as region module. | Diva Canto | 2015-08-31 | 2 | -5/+5 |
| | | | | | | | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. | ||||
| | * | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 2015-08-31 | 1 | -181/+0 |
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| | * | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 5 | -5/+5 |
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| | * | Renamed the namespaces too | Diva Canto | 2015-08-30 | 5 | -5/+5 |
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* | | | recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵ | UbitUmarov | 2015-09-07 | 1 | -48/+150 |
| | | | | | | | | | | | | (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival | ||||
* | | | allocate llRAW LookupHeightTable on demand and release it, saving a few ↵ | UbitUmarov | 2015-09-07 | 1 | -0/+8 |
| | | | | | | | | | | | | 512KB of memory | ||||
* | | | restore terrain modifiers, left out earlier bc of merge errors, (untested) | UbitUmarov | 2015-09-07 | 2 | -12/+12 |
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* | | dont store/upload map asset for large regions, ( needs testing) | UbitUmarov | 2015-09-06 | 1 | -2/+12 |
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* | | still a missing stat ID | UbitUmarov | 2015-09-06 | 1 | -1/+1 |
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* | | let extra stats travel side by side with viewers ones... try to fix damm ↵ | UbitUmarov | 2015-09-06 | 1 | -1/+1 |
| | | | | | | | | array indexes all over the place | ||||
* | | a few changes to stats. Array order coerent on users. give up on moses stats ↵ | UbitUmarov | 2015-09-04 | 2 | -4/+4 |
| | | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc | ||||
* | | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 2 | -3/+5 |
| | | | | | | | | scenepresence) | ||||
* | | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 34 | -2586/+221 |
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* | | bad merge? | UbitUmarov | 2015-09-01 | 83 | -1737/+5869 |
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| * | minor changes | UbitUmarov | 2015-08-31 | 1 | -15/+21 |
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| * | more on tps and crossings | UbitUmarov | 2015-08-30 | 2 | -128/+117 |
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| * | improve object crossings | UbitUmarov | 2015-08-29 | 1 | -37/+15 |
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| * | fix some effects ranges | UbitUmarov | 2015-08-29 | 5 | -7/+7 |
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| * | fix NeighborRegions code | UbitUmarov | 2015-08-29 | 1 | -6/+5 |
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| * | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 2015-08-28 | 1 | -1/+2 |
| | | | | | | | | stop sending also | ||||
| * | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 2015-08-28 | 9 | -35/+37 |
| | | | | | | | | no visible impact, just cpu saving) | ||||
| * | restrict terrain PaintBrushes to the requested area | UbitUmarov | 2015-08-27 | 12 | -102/+97 |
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| * | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 2015-08-27 | 1 | -27/+2 |
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| * | fix terrain bake for revert. just good enought fix | UbitUmarov | 2015-08-27 | 1 | -11/+3 |
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| * | rename revert map as baked map, bc thats what it is | UbitUmarov | 2015-08-27 | 1 | -20/+20 |
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| * | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2015-08-27 | 1 | -5/+4 |
| | | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | ||||
| * | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 2015-08-26 | 3 | -11/+36 |
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