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* Changes to LandObject/ILandObject to support importing OARs with different Re...Jak Daniels2015-11-221-16/+274
* add a missing overrideUbitUmarov2015-11-211-1/+1
* remove some compile warnings increasing total number by 2UbitUmarov2015-11-211-2/+0
* change a log message from error to just DebugUbitUmarov2015-11-201-1/+1
* remove unused return value on DeliverMessageTo()UbitUmarov2015-11-201-9/+7
* remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this a...UbitUmarov2015-11-201-0/+5
* clean code a bitUbitUmarov2015-11-191-13/+5
* ClearPartAttachmentData before adding object to scene, not afterUbitUmarov2015-11-191-3/+3
* cleanup indentationUbitUmarov2015-11-181-70/+30
* fix another variable number of wearable types issueUbitUmarov2015-11-181-2/+5
* remove unused parameter - missing fileUbitUmarov2015-11-171-5/+7
* remove unused parameterUbitUmarov2015-11-171-5/+5
* work around some 'tests' errors: fix wrong parametersUbitUmarov2015-11-171-5/+5
* work around some 'tests' errors: sp attachments and appearance are not in syncUbitUmarov2015-11-171-24/+24
* work around some 'tests' errors: terrain effects limits changedUbitUmarov2015-11-171-2/+2
* work around some 'tests' errors: add a httpserverUbitUmarov2015-11-171-3/+3
* work around some 'tests' errors: allow sitTargetposition and orientation to ...UbitUmarov2015-11-171-1/+2
* work around some 'tests' errors: Coalesced objects handling has changedUbitUmarov2015-11-171-0/+2
* work around some 'tests' errors: test for null cacheItemsUbitUmarov2015-11-171-0/+3
* bug fix: improve chat to child avatars. Still not good because of low resolu...UbitUmarov2015-11-171-10/+11
* deatach from backup on attachmentUbitUmarov2015-11-161-0/+2
* coment out excessive debug messagesUbitUmarov2015-11-161-4/+5
* fix silly bugUbitUmarov2015-11-101-3/+3
* start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on...UbitUmarov2015-11-101-18/+33
* change OfflineMessageModule from new avination code to original master, for ...UbitUmarov2015-11-061-4/+20
* Merge branch 'avinationmerge' of opensimulator.org:/var/git/opensim into avin...Melanie Thielker2015-11-011-1/+7
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| * Don't crash the sim if the map image is null.Diva Canto2015-11-011-1/+7
* | More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-015-28/+38
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* fix more merge issuesUbitUmarov2015-11-011-5/+5
* fix merge issuesUbitUmarov2015-11-011-8/+9
* Merge branch 'master' into avinationmergeUbitUmarov2015-11-016-72/+51
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| * fix typo reported on mantis 7735UbitUmarov2015-10-311-1/+1
| * fix internal support for non square regionsUbitUmarov2015-10-311-2/+3
| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-313-26/+29
| * Remove testing cruft that is blocking the new protocols. Unit tests noMelanie Thielker2015-10-312-7/+3
| * fix mantis 7734, Thanks Garmin for the reportUbitUmarov2015-10-311-2/+2
| * let silly tests override version on local connectionsUbitUmarov2015-10-312-3/+4
| * Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-313-46/+24
| * On to 0.8.3!Diva Canto2015-10-181-1/+1
| * Clean up of simulation version, the number that rules the compatibility of te...Diva Canto2015-10-182-61/+10
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-09-111-12/+8
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| | * Make sure the chat module doesn't deactivate just because the sectionMelanie Thielker2015-09-091-12/+8
| * | Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before that...Diva Canto2015-09-111-5/+7
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* | dont tell clients that we can edit a friend's attachments when we do forbid itUbitUmarov2015-10-271-1/+1
* | Make changes to a friend rights reach him on another sim; find on map does sh...UbitUmarov2015-10-262-17/+78
* | merge issue: fix missing '/'UbitUmarov2015-10-241-2/+3
* | On to 0.8.3!Diva Canto2015-10-181-1/+1
* | Fixed merge conflictsDiva Canto2015-10-182-60/+9
* | remove unused method parameter master also removedUbitUmarov2015-10-021-3/+1
* | do not send DisableSimulator on teleport if agent is already returningUbitUmarov2015-10-021-2/+2