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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-27
1
-4
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+8
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on TPs to nearby regions, only send kills if needed by parcel privacy
UbitUmarov
2014-08-27
1
-4
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+8
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Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-25
1
-7
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+8
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put back the kills on tp where they belong
UbitUmarov
2014-08-24
1
-6
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+1
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*test* move sending kills to before sending the update, this breaks tp
UbitUmarov
2014-08-24
1
-1
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+4
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Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-22
1
-0
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+5
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replace AgentHasMovedAway + KillEntity by a hacked version on teleports
UbitUmarov
2014-08-21
1
-4
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+7
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Merge branch 'avination-current'
Melanie Thielker
2014-08-23
1
-2
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+4
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Add an admin message to refesh a region's map tile. Will be used to periodically
Melanie Thielker
2014-08-23
1
-2
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+4
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Change the map tile system to be multi-grid hosting compatible
Melanie Thielker
2014-08-23
1
-1
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+1
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Change the map tile system to be multi-grid hosting compatible
Melanie Thielker
2014-08-23
1
-1
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+1
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Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-20
2
-120
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+156
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undo the hack.. its useless
UbitUmarov
2014-08-18
1
-2
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+3
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reduce the kills sent, hide attachments kills on origin
UbitUmarov
2014-08-18
1
-3
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+2
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NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachments
UbitUmarov
2014-08-18
1
-5
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+13
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put bake bakes, plus a missing change forcing animations to pass by
UbitUmarov
2014-08-17
1
-1
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+1
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TEST disable again baked textures on crossing
UbitUmarov
2014-08-17
1
-0
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+2
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TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagent
UbitUmarov
2014-08-17
1
-0
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+2
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*DANGER* rearange EnableChildAgents() so that hopefully it does it job
UbitUmarov
2014-08-17
1
-104
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+86
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bad test
UbitUmarov
2014-08-17
1
-1
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+2
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make EnableChildAgent async from caller
UbitUmarov
2014-08-17
1
-63
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+54
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remove hack to break sending of baked cache on agent cross update
UbitUmarov
2014-08-17
1
-2
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+0
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DEBUG intencional break of sending baked cache
UbitUmarov
2014-08-16
1
-0
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+3
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minor low resolution debug timming
UbitUmarov
2014-08-16
1
-2
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+5
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send avatar Height to children, use it in region tp height check
UbitUmarov
2014-08-16
1
-4
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+12
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*test* just send default appearance ( something along path doesnt like
UbitUmarov
2014-08-16
1
-3
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+6
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on teleports dont send baked textures assets in CreateClient, they will do on...
UbitUmarov
2014-08-15
1
-1
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+4
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cleanup a bit
UbitUmarov
2014-08-15
1
-10
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+1
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do CrossAttachmentsIntoNewRegion for old versions in the right place
UbitUmarov
2014-08-15
1
-7
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+8
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refix hide on crossings
UbitUmarov
2014-08-15
1
-1
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+2
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let failed crossing say something abotu reason
UbitUmarov
2014-08-15
1
-5
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+14
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adjust createAgent delay on childs creation. Beeing bad, it should be high
UbitUmarov
2014-08-15
1
-3
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+9
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remove ban check from create caps. That needs to be done on caller
UbitUmarov
2014-08-15
1
-5
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+19
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remove the delay on child creation on Neighbour since its amout in not
UbitUmarov
2014-08-15
1
-3
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+4
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add a extra delay in EnableChildAgents between CreateAgent() return and
UbitUmarov
2014-08-14
1
-5
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+14
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Expect a missing directory, the asset cache is shared. Prevent spew if
Melanie Thielker
2014-08-18
1
-0
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+5
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try external bakedModule when local cache is invalid and not just at login
UbitUmarov
2014-08-14
1
-9
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+13
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reduced debug msgs
UbitUmarov
2014-08-14
1
-3
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+7
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only try external baked texture module on login
UbitUmarov
2014-08-14
1
-26
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+36
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*DANGER* dont send baked textures assets to Neighbours. Possible we could
UbitUmarov
2014-08-14
1
-2
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+6
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*DANGER* make baked textures cross and make use of it * UNTESTED *
UbitUmarov
2014-08-14
1
-95
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+92
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put back baked textures debug msgs at start of validatebaked...
UbitUmarov
2014-08-13
1
-0
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+12
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remove confusing defonly control
UbitUmarov
2014-08-11
1
-14
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+4
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... one day..
UbitUmarov
2014-08-11
1
-1
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+2
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will get there..
UbitUmarov
2014-08-11
1
-4
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+3
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validatebaked still not ok
UbitUmarov
2014-08-11
1
-5
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+4
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TEST move parcelRegionCross to EntityTransferModule cross so it works on
UbitUmarov
2014-08-10
1
-4
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+10
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of course.. bug..
UbitUmarov
2014-08-08
1
-1
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+2
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lock set appearence during ValidateBakedTextureCache there seems to be a
UbitUmarov
2014-08-08
1
-93
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+97
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bug
UbitUmarov
2014-08-07
1
-1
/
+2
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