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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
.NET automagical serialization of SOPs replaced by manual serialization acros...
Diva Canto
2010-10-17
1
-3
/
+7
*
Drop max oar loading version back to 0 from 1
Justin Clark-Casey (justincc)
2010-10-16
1
-1
/
+1
*
Rip out version option since it turns out that the changed object serializati...
Justin Clark-Casey (justincc)
2010-10-16
2
-7
/
+11
*
change --old-guids switch on the save oar command line to --version=<x>
Justin Clark-Casey (justincc)
2010-10-16
5
-9
/
+31
*
Have OpenSim throw a strop if it tries to load an OAR with a major version th...
Justin Clark-Casey (justincc)
2010-10-16
2
-1
/
+23
*
save oar control file first rather than in the middle so that it's the first ...
Justin Clark-Casey (justincc)
2010-10-16
3
-38
/
+41
*
Fix test break - TestSerializeXml2() still requires old-guids option
Justin Clark-Casey (justincc)
2010-10-16
1
-3
/
+6
*
Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2010-10-15
5
-17
/
+28
*
Add and plumb the usetex URL parameter to worldview. Required but not yet
Melanie
2010-10-06
2
-10
/
+12
*
Convert the map image modules to new style modules
Melanie
2010-10-06
2
-12
/
+40
*
Add the view generating method to the image generator interface
Melanie
2010-10-05
1
-0
/
+5
*
Revert an accidental default value change
Melanie
2010-10-05
1
-1
/
+1
*
Patch to allow other cam angles. Not complete. Thanks, Antont.
Melanie
2010-10-05
1
-4
/
+14
*
Avoid throwing errors when adding existing meshes to the render scene
Latif Khalifa
2010-10-04
1
-0
/
+6
*
Adapt to core changes
Melanie
2010-10-03
1
-1
/
+1
*
Addign the new / renamed files for previous commit
Melanie
2010-10-03
8
-0
/
+2655
*
Initial port of the Warp3D map tile renderer
Melanie
2010-10-03
5
-1290
/
+1
*
Reapplying the parts of the prior revert that were not derived from the
Melanie
2010-10-02
1
-1
/
+1
*
Revert "Forward-port 0.6 fix"
Melanie
2010-10-02
1
-13
/
+1
*
Forward-port 0.6 fix
Melanie
2010-09-30
1
-1
/
+13
*
Restrict top colliders / top scripts to estate managers
Melanie
2010-09-27
1
-0
/
+3
*
Consistency patch: use Path.Combine() instead of + and eliminate the need
Melanie
2010-09-26
3
-8
/
+9
*
Fix a minor economy issue
Melanie
2010-09-25
1
-1
/
+4
*
Fix a typo
Melanie
2010-09-21
1
-3
/
+3
*
Refactor script create permission into the perms module
Melanie
2010-09-21
1
-5
/
+23
*
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
3
-16
/
+3
*
Formatting cleanup.
Jeff Ames
2010-09-12
10
-142
/
+137
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
5
-6
/
+7
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-08
1
-1
/
+4
|
\
|
*
* Cache null account responses in the SimianUserAccountServiceConnector to av...
John Hurliman
2010-09-07
1
-1
/
+4
*
|
If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
2010-09-07
1
-1
/
+1
|
/
*
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
Melanie Thielker
2010-09-06
1
-3
/
+11
*
Remove "Dwell" support from core and replace it with calls to methods
Melanie Thielker
2010-09-05
1
-13
/
+0
*
Move code that allows llGiveInvetory() to move item into appropriate system f...
Justin Clark-Casey (justincc)
2010-09-04
1
-1
/
+1
*
Implements parcel media setting persistence and packet / CAPS handling
Jonathan Freedman
2010-08-30
2
-2
/
+70
*
Improve liveness by operating on list copies of SOG.Children where appropriate
Justin Clark-Casey (justincc)
2010-08-28
2
-285
/
+287
*
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
2010-08-26
3
-281
/
+291
*
Plumb the region type through to the ProductName field in estate messages
Melanie
2010-08-24
1
-0
/
+1
*
Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...
Diva Canto
2010-08-16
1
-3
/
+0
*
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-08-13
3
-16
/
+16
*
refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
/
+167
*
Establish new Objects/BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-0
/
+98
*
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
/
+8
*
refactor: move more map tile generation code from scene to IWorldMapModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
/
+15
*
Correct display of landmark about info. Also correct region maturity rating
Melanie Thielker
2010-08-07
1
-1
/
+5
*
Merge branch 'moap'
Justin Clark-Casey (justincc)
2010-08-06
2
-2
/
+683
|
\
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*
Simplify serialized version string. Change element capitalization for consis...
Justin Clark-Casey (justincc)
2010-08-03
1
-31
/
+45
|
*
get rid of PrimitiveBaseShape.MediaRaw staging post
Justin Clark-Casey (justincc)
2010-08-03
1
-34
/
+0
|
*
remove duplicated serialization code
Justin Clark-Casey (justincc)
2010-08-03
1
-55
/
+3
|
*
serialize media textures to inventory with a largely osd representation rathe...
Justin Clark-Casey (justincc)
2010-08-03
1
-4
/
+4
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