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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
Telehub Support:
BlueWall
2012-01-20
2
-1
/
+194
*
Add basic request and send image regression tests for LLImageManager
Justin Clark-Casey (justincc)
2012-01-19
1
-1
/
+1
*
RegionReady:
BlueWall
2012-01-18
1
-0
/
+2
*
Update RegionReadyModule
BlueWall
2012-01-13
1
-1
/
+9
*
HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...
Diva Canto
2012-01-12
1
-2
/
+6
*
Add a check to see if an asset exists before recreating it while
Mic Bowman
2012-01-10
1
-0
/
+6
*
Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
2011-12-17
1
-3
/
+9
*
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
2011-12-05
3
-5
/
+5
*
Improve some of the debug help messages
Justin Clark-Casey (justincc)
2011-11-29
1
-3
/
+2
*
Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...
Justin Clark-Casey (justincc)
2011-11-24
1
-1
/
+1
*
For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...
Justin Clark-Casey (justincc)
2011-11-17
1
-1
/
+0
*
Make "terrain save" more friendly by telling the user if we have saved and pu...
Justin Clark-Casey (justincc)
2011-11-17
1
-18
/
+32
*
Make tracked per scene thread names conform to the majorirty format.
Justin Clark-Casey (justincc)
2011-11-15
1
-3
/
+6
*
For clients that are entering a simulator from initial login, stop executing ...
Justin Clark-Casey (justincc)
2011-11-15
1
-2
/
+1
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
3
-5
/
+5
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
6
-14
/
+14
*
Adding green dots to map response should be for root agents only
Dan Lake
2011-10-31
1
-1
/
+1
*
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
6
-29
/
+13
*
Change wording on asset requests.
Justin Clark-Casey (justincc)
2011-10-19
1
-2
/
+2
*
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
1
-2
/
+2
*
comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
2011-09-12
1
-4
/
+4
*
When creating an OAR, optionally exclude objects according to their permissions
Oren Hurvitz
2011-09-12
3
-40
/
+156
*
Comment out the part of the load oar code that zeroes out prim sit target ori...
Justin Clark-Casey (justincc)
2011-09-09
2
-2
/
+8
*
Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
2011-09-09
1
-0
/
+5
*
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
3
-33
/
+24
*
Eliminate duplicate AttachmentPoint properties by always using the one stored...
Justin Clark-Casey (justincc)
2011-08-27
1
-2
/
+2
*
remove mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-23
3
-3
/
+2
*
WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...
Snoopy Pfeffer
2011-08-14
1
-19
/
+187
*
Fix a bug preventing region modules from creating trees at anything but the d...
Aaron Duffy
2011-08-13
1
-3
/
+3
*
If a map request to a server fails, always close the outbound connection.
Justin Clark-Casey (justincc)
2011-08-12
1
-1
/
+5
*
minor: change login enable/disable messages in last commit so that they occur...
Justin Clark-Casey (justincc)
2011-08-12
1
-2
/
+2
*
minor: On "login disable/enable" always tell the user the final login status,...
Justin Clark-Casey (justincc)
2011-08-12
1
-4
/
+2
*
minor: a little bit of log message correction/commenting out
Justin Clark-Casey (justincc)
2011-08-11
1
-1
/
+1
*
rename TestHelper => TestHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
4
-20
/
+20
*
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
4
-26
/
+26
*
Do a partial fix/implementation of OSSL osNpcMoveTo()
Justin Clark-Casey (justincc)
2011-08-03
1
-37
/
+32
*
remove ancient late 2008 cruft that handles the situation where the GetRegion...
Justin Clark-Casey (justincc)
2011-08-02
1
-10
/
+1
*
Fixed serverside_object_permission default value confliction
Makopoppo
2011-07-23
1
-1
/
+1
*
Generate the initial maptile asynchronously
Oren Hurvitz
2011-07-22
1
-4
/
+6
*
use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.
Justin Clark-Casey (justincc)
2011-07-18
1
-1
/
+1
*
If a user has the rights to edit a parcel's properties, then also allow them ...
Justin Clark-Casey (justincc)
2011-07-02
1
-4
/
+4
*
Make default serverside_object_permissions = true since this better matches u...
Justin Clark-Casey (justincc)
2011-07-01
1
-1
/
+1
*
Tell hypergridders when their teleports fail because of the 4096 limit rather...
Justin Clark-Casey (justincc)
2011-06-24
1
-1
/
+3
*
tweak messages. Make verbose inventory item save message give the item name ...
Justin Clark-Casey (justincc)
2011-06-14
1
-2
/
+2
*
match water color for warp3d map tiler and adjust lighting
Michael Cerquoni aka Nebadon Izumi
2011-06-13
1
-5
/
+7
*
A few bug fixes on map V2. Zoom level weirdness still there.
Diva Canto
2011-06-12
1
-6
/
+12
*
First pass at making the V2 map work. Standalones only for now. There are som...
Diva Canto
2011-06-12
1
-4
/
+4
*
3rd way of reseting the HG Map. This time, don't use the grid service; instea...
Diva Canto
2011-06-10
1
-1
/
+3
*
Save the sun's position in OARs
Oren Hurvitz
2011-06-10
2
-0
/
+5
*
The map breakage is actually at 2048!
Diva Canto
2011-06-09
1
-3
/
+3
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