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My fork of OpenSim for IG and DG, called SledjChisl.
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Terrain
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Age
Files
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Merge branch 'master' into careminster
Melanie
2012-07-12
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Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...
Justin Clark-Casey (justincc)
2012-07-11
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Merge branch 'master' into careminster
Melanie
2012-07-05
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+34
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porting console commands from raw2sculpt 3.2
SignpostMarv
2012-07-05
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+34
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Merge branch 'master' into careminster
Melanie
2012-06-06
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Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
2012-06-05
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Merge branch 'master' into careminster
Melanie
2012-05-27
2
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+17
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Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
2012-05-25
2
-13
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+17
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Merge branch 'master' into careminster
Melanie
2012-05-13
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Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
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Improve bitmap disposal to do null checks and not to potentially try disposal...
Justin Clark-Casey (justincc)
2012-04-20
1
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+7
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Merge branch 'master' into careminster
Melanie
2012-04-20
2
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+78
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Always dispose of existing opened bitmap from file in SaveFile(), instead of ...
Justin Clark-Casey (justincc)
2012-04-20
1
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+37
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Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and J...
Justin Clark-Casey (justincc)
2012-04-20
2
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+31
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concerns GenericSystemDrawing.cs
Garmin Kawaguichi
2012-04-20
1
-8
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+9
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Merge branch 'master' into careminster
Melanie
2012-04-03
11
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+74
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terrain save-tile extensions Signed-off-by: Garmin Kawaguichi <garmin.kawagui...
Garmin Kawaguichi
2012-04-03
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Merge branch 'master' into careminster
Melanie
2012-03-27
1
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In TerrainModule.cs, the command terrain save-tile is modified to remove an u...
Garmin Kawaguichi
2012-03-27
1
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Merge branch 'master' into careminster
Melanie
2012-03-25
3
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+61
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Hack example on to "terrain save-tile" extended help.
Justin Clark-Casey (justincc)
2012-03-24
1
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+6
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Use system provided temporary file in "terrain save-tile" to avoid problems w...
Justin Clark-Casey (justincc)
2012-03-24
1
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+3
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Give feedback when "terrain save-tile" is not successfully invoked.
Justin Clark-Casey (justincc)
2012-03-24
2
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+52
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Merge branch 'master' into careminster
Melanie
2012-03-23
1
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+6
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Comment out a terrain save-tile debugging message that accidentally crept in ...
Justin Clark-Casey (justincc)
2012-03-22
1
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+6
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Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminster
Melanie
2012-03-22
1
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+6
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Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-03-18
1
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+6
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Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
2012-03-16
1
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+6
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Merge branch 'master' into bigmerge
Melanie
2011-11-19
1
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+32
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For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...
Justin Clark-Casey (justincc)
2011-11-17
1
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+0
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Make "terrain save" more friendly by telling the user if we have saved and pu...
Justin Clark-Casey (justincc)
2011-11-17
1
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+32
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Resolve merge commits, stage 1
Tom
2011-09-04
1
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+1
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use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.
Justin Clark-Casey (justincc)
2011-07-18
1
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-17
7
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+132
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Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
2011-04-12
7
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+132
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-01
1
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+13
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Added code to load a terrain tile of tiff/jpg format. Previously it only work...
Diva Canto
2011-03-28
1
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+13
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-01-29
2
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+227
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Display supported file extensions/formats in "terrain load help" (Mantis #5349)
Kevin Cozens
2011-01-28
1
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+8
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Added loading and saving of terrain files using Terragen format (Mantis #1564)
Kevin Cozens
2011-01-28
1
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+219
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-09-13
1
-1
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+1
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Formatting cleanup.
Jeff Ames
2010-09-12
1
-1
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-08-18
1
-1
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+8
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refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
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+8
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-07-31
2
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+8
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store terrain module trying to load plugins if plugin path does not exist
Justin Clark-Casey (justincc)
2010-07-30
1
-2
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+7
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move ChannelDigger from its own project into the main terrain module with the...
Justin Clark-Casey (justincc)
2010-07-30
1
-1
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+1
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Add a new global event : OnTerrainUpdate
Tom Grimshaw
2010-06-26
1
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+2
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Reverting the ITerrainModule changes. Turns out this was useless.
Tom Grimshaw
2010-06-26
1
-5
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+0
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