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* varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-262-2/+2
* varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-141-5/+5
* varregion: extend TerrainModule to use the region size from RegionInfoRobert Adams2013-11-101-14/+14
* varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams2013-11-081-1/+1
* varregion: move the compressed heighmap compression factor fromRobert Adams2013-10-161-3/+5
* varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...Robert Adams2013-10-071-13/+16
* varregion: serious rework of TerrainChannel:Robert Adams2013-09-282-4/+6
* VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams2013-09-281-5/+5
* minor: Change channel digger replacement message in TerrainModule to Info fro...Justin Clark-Casey (justincc)2013-01-031-1/+1
* Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-241-1/+2
* Another 10 modules' directives moved from .addin.xmlDiva Canto2012-11-121-0/+2
* Revert "Added request.Proxy=null everywhere, as discussed in http://stackover...Diva Canto2012-09-301-1/+0
* Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com...Diva Canto2012-09-301-0/+1
* formattingSignpostMarv2012-08-271-22/+22
* refactoring to load from self (fixes ChanneDigger being absent)SignpostMarv2012-08-271-5/+11
* refactoring to assign the first argument to a variableSignpostMarv2012-08-271-4/+5
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...Justin Clark-Casey (justincc)2012-07-111-1/+1
* porting console commands from raw2sculpt 3.2SignpostMarv2012-07-051-0/+34
* Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...Justin Clark-Casey (justincc)2012-06-051-2/+0
* Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2012-05-252-13/+17
* Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake2012-05-101-0/+1
* Improve bitmap disposal to do null checks and not to potentially try disposal...Justin Clark-Casey (justincc)2012-04-201-4/+7
* Always dispose of existing opened bitmap from file in SaveFile(), instead of ...Justin Clark-Casey (justincc)2012-04-201-22/+37
* Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and J...Justin Clark-Casey (justincc)2012-04-202-18/+31
* concerns GenericSystemDrawing.csGarmin Kawaguichi2012-04-201-8/+9
* terrain save-tile extensions Signed-off-by: Garmin Kawaguichi <garmin.kawagui...Garmin Kawaguichi2012-04-0311-3/+74
* In TerrainModule.cs, the command terrain save-tile is modified to remove an u...Garmin Kawaguichi2012-03-271-2/+0
* Hack example on to "terrain save-tile" extended help.Justin Clark-Casey (justincc)2012-03-241-0/+6
* Use system provided temporary file in "terrain save-tile" to avoid problems w...Justin Clark-Casey (justincc)2012-03-241-3/+3
* Give feedback when "terrain save-tile" is not successfully invoked.Justin Clark-Casey (justincc)2012-03-242-30/+52
* Comment out a terrain save-tile debugging message that accidentally crept in ...Justin Clark-Casey (justincc)2012-03-221-6/+6
* Add llGiveInventory() test from object to object where both objects are owned...Justin Clark-Casey (justincc)2012-03-221-0/+6
* Terrain: added [Terrain] section with an option to load an initial flat terra...Diva Canto2012-03-161-1/+6
* For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...Justin Clark-Casey (justincc)2011-11-171-1/+0
* Make "terrain save" more friendly by telling the user if we have saved and pu...Justin Clark-Casey (justincc)2011-11-171-18/+32
* use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.Justin Clark-Casey (justincc)2011-07-181-1/+1
* Implemented terrain save-tile command. Does the opposite of load-tile. For no...Diva Canto2011-04-127-0/+132
* Added code to load a terrain tile of tiff/jpg format. Previously it only work...Diva Canto2011-03-281-2/+13
* Display supported file extensions/formats in "terrain load help" (Mantis #5349)Kevin Cozens2011-01-281-2/+8
* Added loading and saving of terrain files using Terragen format (Mantis #1564)Kevin Cozens2011-01-281-20/+219
* Formatting cleanup.Jeff Ames2010-09-121-1/+1
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-131-1/+8
* store terrain module trying to load plugins if plugin path does not existJustin Clark-Casey (justincc)2010-07-301-2/+7
* move ChannelDigger from its own project into the main terrain module with the...Justin Clark-Casey (justincc)2010-07-301-1/+1
* Revolution is on the roll again! :)Revolution2010-02-141-0/+41
* Allow terrain heightmaps to be loaded directly from URIs via the remote admin...Justin Clark-Casey (justincc)2009-12-041-1/+31
* * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...John Hurliman2009-10-021-5/+5
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
* * Remove hard coded 256 limitations from various places. There's no more 2...Teravus Ovares (Dan Olivares)2009-08-071-19/+20
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5