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My fork of OpenSim for IG and DG, called SledjChisl.
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Terrain
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Author
Age
Files
Lines
*
Fix terrain tests by properly initializing low detail terrain to zero height.
Robert Adams
2014-01-28
1
-4
/
+0
*
varregion: add --displacement parameter to 'load oar'.
Robert Adams
2014-01-19
1
-3
/
+35
*
varregion: many more updates removing the constant RegionSize and replacing
Robert Adams
2013-12-26
2
-2
/
+2
*
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-5
/
+5
*
varregion: extend TerrainModule to use the region size from RegionInfo
Robert Adams
2013-11-10
1
-14
/
+14
*
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
1
-1
/
+1
*
varregion: move the compressed heighmap compression factor from
Robert Adams
2013-10-16
1
-3
/
+5
*
varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...
Robert Adams
2013-10-07
1
-13
/
+16
*
varregion: serious rework of TerrainChannel:
Robert Adams
2013-09-28
2
-4
/
+6
*
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-5
/
+5
*
minor: Change channel digger replacement message in TerrainModule to Info fro...
Justin Clark-Casey (justincc)
2013-01-03
1
-1
/
+1
*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
1
-1
/
+2
*
Another 10 modules' directives moved from .addin.xml
Diva Canto
2012-11-12
1
-0
/
+2
*
Revert "Added request.Proxy=null everywhere, as discussed in http://stackover...
Diva Canto
2012-09-30
1
-1
/
+0
*
Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com...
Diva Canto
2012-09-30
1
-0
/
+1
*
formatting
SignpostMarv
2012-08-27
1
-22
/
+22
*
refactoring to load from self (fixes ChanneDigger being absent)
SignpostMarv
2012-08-27
1
-5
/
+11
*
refactoring to assign the first argument to a variable
SignpostMarv
2012-08-27
1
-4
/
+5
*
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...
Justin Clark-Casey (justincc)
2012-07-11
1
-1
/
+1
*
porting console commands from raw2sculpt 3.2
SignpostMarv
2012-07-05
1
-0
/
+34
*
Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
2012-06-05
1
-2
/
+0
*
Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
2012-05-25
2
-13
/
+17
*
Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
1
-0
/
+1
*
Improve bitmap disposal to do null checks and not to potentially try disposal...
Justin Clark-Casey (justincc)
2012-04-20
1
-4
/
+7
*
Always dispose of existing opened bitmap from file in SaveFile(), instead of ...
Justin Clark-Casey (justincc)
2012-04-20
1
-22
/
+37
*
Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and J...
Justin Clark-Casey (justincc)
2012-04-20
2
-18
/
+31
*
concerns GenericSystemDrawing.cs
Garmin Kawaguichi
2012-04-20
1
-8
/
+9
*
terrain save-tile extensions Signed-off-by: Garmin Kawaguichi <garmin.kawagui...
Garmin Kawaguichi
2012-04-03
11
-3
/
+74
*
In TerrainModule.cs, the command terrain save-tile is modified to remove an u...
Garmin Kawaguichi
2012-03-27
1
-2
/
+0
*
Hack example on to "terrain save-tile" extended help.
Justin Clark-Casey (justincc)
2012-03-24
1
-0
/
+6
*
Use system provided temporary file in "terrain save-tile" to avoid problems w...
Justin Clark-Casey (justincc)
2012-03-24
1
-3
/
+3
*
Give feedback when "terrain save-tile" is not successfully invoked.
Justin Clark-Casey (justincc)
2012-03-24
2
-30
/
+52
*
Comment out a terrain save-tile debugging message that accidentally crept in ...
Justin Clark-Casey (justincc)
2012-03-22
1
-6
/
+6
*
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
1
-0
/
+6
*
Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
2012-03-16
1
-1
/
+6
*
For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...
Justin Clark-Casey (justincc)
2011-11-17
1
-1
/
+0
*
Make "terrain save" more friendly by telling the user if we have saved and pu...
Justin Clark-Casey (justincc)
2011-11-17
1
-18
/
+32
*
use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.
Justin Clark-Casey (justincc)
2011-07-18
1
-1
/
+1
*
Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
2011-04-12
7
-0
/
+132
*
Added code to load a terrain tile of tiff/jpg format. Previously it only work...
Diva Canto
2011-03-28
1
-2
/
+13
*
Display supported file extensions/formats in "terrain load help" (Mantis #5349)
Kevin Cozens
2011-01-28
1
-2
/
+8
*
Added loading and saving of terrain files using Terragen format (Mantis #1564)
Kevin Cozens
2011-01-28
1
-20
/
+219
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-1
/
+1
*
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
/
+8
*
store terrain module trying to load plugins if plugin path does not exist
Justin Clark-Casey (justincc)
2010-07-30
1
-2
/
+7
*
move ChannelDigger from its own project into the main terrain module with the...
Justin Clark-Casey (justincc)
2010-07-30
1
-1
/
+1
*
Revolution is on the roll again! :)
Revolution
2010-02-14
1
-0
/
+41
*
Allow terrain heightmaps to be loaded directly from URIs via the remote admin...
Justin Clark-Casey (justincc)
2009-12-04
1
-1
/
+31
*
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...
John Hurliman
2009-10-02
1
-5
/
+5
*
Replace the Replaceable modules name
Melanie
2009-08-10
1
-1
/
+1
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