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* One more module converted: MonitorModule.Diva Canto2012-11-111-94/+117
* HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...Diva Canto2012-11-022-3/+5
* Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...Justin Clark-Casey (justincc)2012-10-261-15/+16
* minor: Add/correct some doc messages associated with entity teleport.Justin Clark-Casey (justincc)2012-10-161-1/+6
* Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...Justin Clark-Casey (justincc)2012-10-091-4/+4
* On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)2012-10-061-5/+17
* Finally fix build break by allowing UserManagementModule (which constructs a ...Justin Clark-Casey (justincc)2012-10-051-0/+1
* Output monitor data in response to console command on MainConsole.Instance ra...Justin Clark-Casey (justincc)2012-10-041-2/+2
* Add Flush() method to LogWriter. Also correct line endings to Linux form.Robert Adams2012-10-021-161/+170
* Use GridUser properly for foreign users.Diva Canto2012-09-261-0/+2
* Show the user's home url too on the console command.Diva Canto2012-09-261-4/+3
* Not really a change, just added a reminder to fix something here.Diva Canto2012-09-261-0/+3
* Oops, that should be inside the curly bracket.Diva Canto2012-09-251-3/+3
* Deleted extraneous debug messageDiva Canto2012-09-251-2/+0
* HG Rez object: warn the user if the item or asset cannot be found.Diva Canto2012-09-221-2/+7
* This fixes HG attachments' missing assets (textures, etc).Diva Canto2012-09-211-0/+28
* Moved the small HGUuidGatherer class to the file where its parent class is. N...Diva Canto2012-09-212-74/+2
* Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already do...Diva Canto2012-09-211-18/+24
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-09-211-2/+2
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| * Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...Justin Clark-Casey (justincc)2012-09-211-2/+2
* | Minor: change the return value of unsuccessful posts to string.Empty.Diva Canto2012-09-211-1/+1
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* More HG2.0: Added permission policies in HGAsset Service based on asset types...Diva Canto2012-09-201-15/+19
* HG2.0: Generalized the allowed HG appearances to be more than 1.Diva Canto2012-09-161-31/+59
* More on HG2.0: added the possibility of controlling the appearance that avies...Diva Canto2012-09-152-2/+171
* Restarting to work on HGSuitcaseInventoryService: added the ability for the o...Diva Canto2012-09-131-0/+2
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-201-1/+1
* When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)2012-07-261-2/+3
* BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams2012-07-201-1/+1
* Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simpl...Robert Adams2012-07-202-1/+162
* Add regression test to check that attachments in source region are deleting w...Justin Clark-Casey (justincc)2012-06-261-0/+5
* If crossing attachments into another region pre-fatpack, clone objects before...Justin Clark-Casey (justincc)2012-06-261-17/+26
* OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...Justin Clark-Casey (justincc)2012-06-121-25/+21
* Add last frame time monitor to MonitorModule now that this value is usefulJustin Clark-Casey (justincc)2012-06-111-0/+8
* Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)2012-06-081-1/+0
* Record the fact that child agents can have asset transactions.Justin Clark-Casey (justincc)2012-06-071-1/+1
* Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)2012-05-311-44/+64
* refactor: factor out entity transfer state machine into a separate class to m...Justin Clark-Casey (justincc)2012-05-283-239/+330
* If handling the failure of teleport, move agent state to CleaningUp when we s...Justin Clark-Casey (justincc)2012-05-281-3/+6
* Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2012-05-253-5/+4
* on agent cross, remove from physics scene after its been placed in transit, n...Justin Clark-Casey (justincc)2012-05-251-3/+7
* refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...Justin Clark-Casey (justincc)2012-05-251-90/+92
* Stop it being possible for an agent to teleport back to its source region bef...Justin Clark-Casey (justincc)2012-05-251-24/+165
* Don't actually proceed on a within-region teleport if another is already taki...Justin Clark-Casey (justincc)2012-05-241-0/+2
* On inter-region teleport, only stand the avatar up if the QueryAccess call to...Justin Clark-Casey (justincc)2012-05-241-7/+7
* Now that the EntityTransferModule is per-region, fetch the event queue module...Justin Clark-Casey (justincc)2012-05-241-18/+22
* Fix issue where a dns resolution failure on the final destination might leave...Justin Clark-Casey (justincc)2012-05-241-192/+200
* If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)2012-05-242-66/+58
* minor: Make log class names in InventoryAccessModule uniformJustin Clark-Casey (justincc)2012-05-231-10/+10
* Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)2012-05-231-23/+36
* Setting 'in transit' on a local teleport as well as inter-region teleports.Justin Clark-Casey (justincc)2012-05-211-0/+9