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* do not send DisableSimulator on teleport if agent is already returningUbitUmarov2015-10-021-2/+2
* send DisableSimulator messages on closing childagents. Possible still not on...UbitUmarov2015-10-011-3/+9
* revert previus wrong commitUbitUmarov2015-09-251-8/+1
* patch objects crossings for var regions, until region location is fully fixedUbitUmarov2015-09-251-1/+7
* remove messages on agents cross fails that got mergedUbitUmarov2015-09-171-64/+40
* change point of evocation of AgentHasMovedAway for HGUbitUmarov2015-09-161-19/+9
* restore some avn code, fixing for var regionsUbitUmarov2015-09-161-23/+8
* try to improve vehicles crossing with Xengine. Lag seems main issue now, but...UbitUmarov2015-09-141-5/+5
* try to be more friendly to HGUbitUmarov2015-09-122-21/+30
* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-085-186/+3
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| * Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...Diva Canto2015-09-042-2/+0
| * First commit where physics work as region module.Diva Canto2015-08-311-1/+1
| * All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-311-181/+0
| * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-302-2/+2
| * Renamed the namespaces tooDiva Canto2015-08-302-2/+2
* | still a missing stat IDUbitUmarov2015-09-061-1/+1
* | let extra stats travel side by side with viewers ones... try to fix damm arra...UbitUmarov2015-09-061-1/+1
* | a few changes to stats. Array order coerent on users. give up on moses stats ...UbitUmarov2015-09-041-1/+1
* | seems to compile ( tests comented out)UbitUmarov2015-09-024-483/+13
* | bad merge?UbitUmarov2015-09-016-344/+1172
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| * more on tps and crossingsUbitUmarov2015-08-302-128/+117
| * improve object crossingsUbitUmarov2015-08-291-37/+15
| * fix NeighborRegions codeUbitUmarov2015-08-291-6/+5
| * add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-261-6/+11
| * change teleport version number to v0.3, without actually adding the checksUbitUmarov2015-08-261-50/+27
| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-292-5/+3
| * varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.Robert Adams2015-03-271-2/+31
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-458/+382
| * try to preserve permitions on object returnsUbitUmarov2014-11-081-1/+5
| * allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov2014-11-061-4/+10
| * BUG fix : fix a very silly bug uint in place of ulong :(UbitUmarov2014-11-031-1/+1
| * only close child agents on sucess of V1 tp not at startUbitUmarov2014-11-011-38/+10
| * add more temporary fixes for regionSize zeroUbitUmarov2014-10-241-0/+12
| * check new region size on added code for varsize till its fully suportedUbitUmarov2014-10-241-0/+4
| * try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-30/+152
| * do agent crossing async, including QUERYACCESS ( need to check vehicles forUbitUmarov2014-10-211-9/+30
| * Assume childreen don't need to know caps seedsUbitUmarov2014-10-201-33/+38
| * try to fix propagation of seeds to all relevante regionsUbitUmarov2014-10-191-22/+82
| * change position in new region estimation. Reduce border jitter marginUbitUmarov2014-10-181-34/+14
| * fix SW direction diagonal crossingUbitUmarov2014-10-181-2/+5
| * change child agents creation/notification. As before this assumes thatUbitUmarov2014-10-181-118/+116
| * send correct caps seed on CreateAgent to a nearby regionUbitUmarov2014-10-171-45/+23
| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-291-0/+14
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| | * Make changes to AnimationSet to allow indexing by names rather than indices. ...Melanie Thielker2014-09-271-0/+14
| * | remove debug msgsUbitUmarov2014-09-261-2/+1
| * | little debugUbitUmarov2014-09-261-1/+3
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| * fix wrong formatUbitUmarov2014-09-241-1/+1
| * add debug messageUbitUmarov2014-09-241-2/+3
| * change melanies patch, reusing caps if circuit and caps path is the same.UbitUmarov2014-09-241-14/+18
| * If an agent is logging in, rather than teleporting, make sure all knownMelanie Thielker2014-09-231-0/+8