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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Merge branch 'master' into varregion
Robert Adams
2013-11-15
2
-3
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+3
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
2
-3
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+3
*
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
1
-3
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+1
*
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Merge branch 'master' into varregion
Robert Adams
2013-10-16
1
-43
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+8
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Fixed rezzing coalesced objects from a prim's inventory
Oren Hurvitz
2013-10-15
1
-43
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+8
*
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VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-24
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+24
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
1
-4
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+4
*
minor: correct attachment spelling mistake in log message in HGEntityTransfer...
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
*
minor: log MaxOutgoingTransferVersion at EntityTransferModule startup
Justin Clark-Casey (justincc)
2013-09-26
1
-0
/
+4
*
Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...
Justin Clark-Casey (justincc)
2013-09-25
1
-2
/
+1
*
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
2013-09-22
1
-0
/
+8
*
Make UUID.Zero resolve to "Unknown User" in user cache.
Justin Clark-Casey (justincc)
2013-09-20
1
-0
/
+2
*
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
2013-09-19
1
-4
/
+49
*
Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen...
Justin Clark-Casey (justincc)
2013-09-17
1
-35
/
+31
*
Comment out warning about no grid user found in UMM.TryGetUserNamesFromServic...
Justin Clark-Casey (justincc)
2013-09-17
1
-4
/
+4
*
Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache e...
Justin Clark-Casey (justincc)
2013-09-17
1
-2
/
+3
*
To avoid viewers (particularly on the Hypergrid) from permanently caching a U...
Justin Clark-Casey (justincc)
2013-09-16
1
-35
/
+42
*
Allow setting the EntityTransfer-max_distance to 0 to override distance check...
BlueWall
2013-09-12
1
-0
/
+3
*
Restore group membership check for HG users in QueryAccess.
Diva Canto
2013-09-05
1
-4
/
+10
*
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
2013-09-02
1
-0
/
+7
*
minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...
Justin Clark-Casey (justincc)
2013-08-23
1
-4
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+4
*
Try to make "slow down" message that one could receive on rapid teleporting m...
Justin Clark-Casey (justincc)
2013-08-15
1
-1
/
+2
*
Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...
Justin Clark-Casey (justincc)
2013-08-15
1
-2
/
+6
*
Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
2013-08-15
1
-14
/
+6
*
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
2013-08-15
1
-12
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+12
*
Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...
Justin Clark-Casey (justincc)
2013-08-09
1
-16
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+22
*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-23
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+25
*
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
1
-5
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+9
*
Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra...
Justin Clark-Casey (justincc)
2013-08-07
1
-0
/
+21
*
More on HG inventory and OutboundPermission: disallowing giving inventory to ...
Diva Canto
2013-08-03
1
-1
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+12
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HG: If OutboundPermission is set to false, let's enforce stricter permissions...
Diva Canto
2013-08-03
1
-0
/
+31
*
minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory...
Justin Clark-Casey (justincc)
2013-08-02
1
-1
/
+1
*
Removed commented lines and useless debug message
Diva Canto
2013-07-28
1
-1
/
+0
*
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ...
Diva Canto
2013-07-28
2
-39
/
+198
*
This makes people search work.
Diva Canto
2013-07-28
1
-0
/
+41
*
This should fix all issues with teleports. One should be able to TP as fast a...
Diva Canto
2013-07-25
2
-11
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+11
*
Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...
Justin Clark-Casey (justincc)
2013-07-26
1
-7
/
+7
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
1
-2
/
+4
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
1
-1
/
+9
*
Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...
Diva Canto
2013-07-24
1
-2
/
+2
*
Deleted all [ZZZ] debug messages.
Diva Canto
2013-07-24
1
-1
/
+0
*
The previous commit did fix the infinity problem! I'm putting the same time o...
Diva Canto
2013-07-24
1
-7
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+13
*
Today's wild shot at the infinity problem. Wait on the child agent left behind.
Diva Canto
2013-07-24
1
-1
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+3
*
More on putting TP V1 as it was
Diva Canto
2013-07-24
1
-16
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+16
*
Minor improvements on TP V1 trying to make it exactly as it was before.
Diva Canto
2013-07-24
1
-15
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+17
*
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
1
-67
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+196
*
Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...
Diva Canto
2013-07-24
1
-26
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+33
*
EXPERIMENTAL: yet another variation of ES/EAC/TPFinish
Diva Canto
2013-07-24
1
-39
/
+39
*
For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what...
Justin Clark-Casey (justincc)
2013-07-23
1
-2
/
+2
*
Don't touch the Current Outfit folder also on coming back home
Diva Canto
2013-07-23
1
-1
/
+9
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