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My fork of OpenSim for IG and DG, called SledjChisl.
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EntityTransfer
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Author
Age
Files
Lines
*
add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...
dahlia
2014-02-20
1
-0
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+2
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Properly restore position on crossing failure for mega-regions.
Robert Adams
2014-02-15
1
-6
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+15
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Rewrite of mega-region code to use new form of border checking.
Robert Adams
2014-02-15
1
-34
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+14
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-02-14
1
-2
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+12
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Change warns associated with UserAgentServiceConnector to debugs, as this is ...
Justin Clark-Casey (justincc)
2014-02-14
1
-1
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+1
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If calls to UserAgentServiceConnector fail then throw an exception. This lets...
Justin Clark-Casey (justincc)
2014-02-14
1
-2
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+12
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varregion: enable teleporting to a varregion by clicking on the map and
Robert Adams
2014-01-26
1
-3
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+28
*
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Merge branch 'master' into varregion
Robert Adams
2014-01-21
1
-2
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+2
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Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
2014-01-20
1
-2
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+2
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Merge branch 'master' into varregion
Robert Adams
2014-01-19
1
-1
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+1
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minor: since structs are values, assigning them to another variable copies it...
Justin Clark-Casey (justincc)
2014-01-17
1
-1
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+1
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*
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Some missing definitions needed for successful compilation.
Robert Adams
2014-01-04
1
-1
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+2
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*
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varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2014-01-04
1
-11
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+21
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varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2014-01-03
1
-11
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+21
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varregion: extract banned region logic into a class for cleanlyness.
Robert Adams
2013-12-27
1
-33
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+174
*
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varregion: many more updates removing the constant RegionSize and replacing
Robert Adams
2013-12-26
1
-22
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+21
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varregion: add lots of DEBUG level log messages. Especially for teleport.
Robert Adams
2013-12-24
2
-1
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+7
*
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varregion: fix bug where destination region is not found and object is
Robert Adams
2013-12-24
1
-47
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+61
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Merge branch 'master' into varregion
Robert Adams
2013-12-17
1
-503
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+235
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This is the Avination Entity Transfer Module. Surprisingly, it still compiles
Melanie
2013-12-11
1
-217
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+204
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-12
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+12
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varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Robert Adams
2013-11-30
1
-60
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+158
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VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-24
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+24
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*
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
1
-4
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+4
*
minor: correct attachment spelling mistake in log message in HGEntityTransfer...
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
*
minor: log MaxOutgoingTransferVersion at EntityTransferModule startup
Justin Clark-Casey (justincc)
2013-09-26
1
-0
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+4
*
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
2013-09-19
1
-4
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+49
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Allow setting the EntityTransfer-max_distance to 0 to override distance check...
BlueWall
2013-09-12
1
-0
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+3
*
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
2013-09-02
1
-0
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+7
*
minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...
Justin Clark-Casey (justincc)
2013-08-23
1
-4
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+4
*
Try to make "slow down" message that one could receive on rapid teleporting m...
Justin Clark-Casey (justincc)
2013-08-15
1
-1
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+2
*
Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...
Justin Clark-Casey (justincc)
2013-08-15
1
-2
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+6
*
Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
2013-08-15
1
-14
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+6
*
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
2013-08-15
1
-12
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+12
*
Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...
Justin Clark-Casey (justincc)
2013-08-09
1
-16
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+22
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Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-23
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+25
*
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
1
-5
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+9
*
Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra...
Justin Clark-Casey (justincc)
2013-08-07
1
-0
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+21
*
This should fix all issues with teleports. One should be able to TP as fast a...
Diva Canto
2013-07-25
1
-4
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+7
*
Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...
Justin Clark-Casey (justincc)
2013-07-26
1
-7
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+7
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
1
-2
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+4
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
1
-1
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+9
*
Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...
Diva Canto
2013-07-24
1
-2
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+2
*
Deleted all [ZZZ] debug messages.
Diva Canto
2013-07-24
1
-1
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+0
*
The previous commit did fix the infinity problem! I'm putting the same time o...
Diva Canto
2013-07-24
1
-7
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+13
*
Today's wild shot at the infinity problem. Wait on the child agent left behind.
Diva Canto
2013-07-24
1
-1
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+3
*
More on putting TP V1 as it was
Diva Canto
2013-07-24
1
-16
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+16
*
Minor improvements on TP V1 trying to make it exactly as it was before.
Diva Canto
2013-07-24
1
-15
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+17
*
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
1
-67
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+196
*
Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...
Diva Canto
2013-07-24
1
-26
/
+33
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