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My fork of OpenSim for IG and DG, called SledjChisl.
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EntityTransfer
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Age
Files
Lines
*
If a Grid God teleports then include the Godlike teleport flag. This can affe...
Oren Hurvitz
2012-04-27
1
-0
/
+6
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-04-27
2
-19
/
+38
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*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
1
-1
/
+2
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*
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
2012-04-26
2
-18
/
+36
*
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Minor change in error message (HG teleport failures)
Diva Canto
2012-04-27
1
-1
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+1
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/
*
Slight rewording of output messages.
Diva Canto
2012-04-24
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-04-24
1
-0
/
+1
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*
zero out SP velocity before calling SP.Teleport(), as the client expects (tho...
Justin Clark-Casey (justincc)
2012-04-25
1
-0
/
+1
*
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HG: Moved User-level code down to the HGEntityTransferModule where it belongs.
Diva Canto
2012-04-24
2
-14
/
+14
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/
*
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
2012-04-25
1
-1
/
+1
*
Improve teleport log debug and error messages to tell us who is teleporting.
Justin Clark-Casey (justincc)
2012-04-25
1
-3
/
+14
*
Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...
Diva Canto
2012-04-06
2
-147
/
+10
*
Deleted the unused and commented code from 2 commits ago.
Diva Canto
2012-04-06
1
-241
/
+1
*
WARNING: LOTS OF COMMENTED AND UNUSED CODE IN THIS COMMIT. This is on purpose...
Diva Canto
2012-04-06
1
-21
/
+295
*
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
1
-4
/
+4
*
HG 2.0 Suitcase inventory: proof of concept now working properly with the hea...
Diva Canto
2012-03-28
1
-10
/
+11
*
HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
2012-03-28
1
-7
/
+61
*
HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...
Diva Canto
2012-03-27
1
-10
/
+44
*
User level based restrictions for HyperGrid teleports, asset uploads, group c...
Snoopy Pfeffer
2012-03-27
1
-0
/
+15
*
HG: beginning of a more restrictive inventory access procedure (optional). Ex...
Diva Canto
2012-03-27
2
-3
/
+29
*
Teleports: bounce off repeated requests of teleporting the same agent. Some s...
Diva Canto
2012-03-13
1
-0
/
+13
*
Add a position parameter to region crossing of objects. This avoids the
Melanie
2012-02-23
1
-5
/
+4
*
One more tweak related to the previous 2 commits.
Diva Canto
2012-02-19
1
-1
/
+3
*
A few more tweaks on position updates and create child agents. Mono hates con...
Diva Canto
2012-02-19
1
-4
/
+8
*
HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like Uri...
Diva Canto
2012-01-31
1
-1
/
+1
*
Send CHANGED_TELEPORT during local TP again - partially revert cf73afec356eed...
Bo Iwu
2012-01-28
1
-2
/
+1
*
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region...
Diva Canto
2011-12-29
1
-3
/
+4
*
HG: more adjustments for making HG Simian work. Added server_uri as new key o...
Diva Canto
2011-12-29
1
-2
/
+3
*
remove the old region crossing handler
Mic Bowman
2011-12-23
1
-10
/
+0
*
Fixes some problems with objects that attempt to cross a region boundary
Mic Bowman
2011-12-22
1
-0
/
+24
*
Region crossings redone: (1) removed WaitForCallback. Now that we are passing...
Diva Canto
2011-12-22
1
-39
/
+32
*
Sends the consistent child agent position upon creation of the child agent in...
Diva Canto
2011-12-16
1
-1
/
+12
*
HG minor bug fix and marked one method obsolete in UAS.
Diva Canto
2011-12-16
1
-1
/
+4
*
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
1
-1
/
+0
*
Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
2011-12-02
1
-100
/
+110
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
1
-1
/
+1
*
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-1
/
+1
*
set grp.RootPart.GroupPosition for code consistency (and readability) rather ...
Justin Clark-Casey (justincc)
2011-10-28
1
-2
/
+2
*
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
1
-1
/
+1
*
Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
2011-10-06
1
-6
/
+6
*
Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
2011-09-10
1
-5
/
+11
*
reinstate the validation logging on teleport. A 'fail' of validation still d...
Justin Clark-Casey (justincc)
2011-09-10
1
-0
/
+2
*
Try disabling the inconsistent attachment state check to see if this actually...
Justin Clark-Casey (justincc)
2011-09-05
1
-13
/
+18
*
Comment out Scene.CleanDroppedAttachments() and calls.
Justin Clark-Casey (justincc)
2011-09-02
1
-1
/
+1
*
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
1
-1
/
+1
*
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
1
-5
/
+1
*
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
2011-08-31
1
-29
/
+32
*
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
1
-1
/
+1
*
When an NPC is created, stop telling neighbouring regions to expect a child a...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
/
+5
*
Ensure that the max transfer distance is initialized correctly.
Mic Bowman
2011-07-07
1
-1
/
+7
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