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* Merge commit 'c92654fb43f303da8e1623f9fff8a404aad72374' into careminsterMelanie2013-03-292-21/+18
|\ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
| * Stop attempts to update/add existing attachments in user inventory when ↵Justin Clark-Casey (justincc)2013-03-282-21/+20
| | | | | | | | | | | | teleporting between regions. This appears to resolve issues on teleport where attachments disappear or become labelled as invalid within user inventory.
* | Merge commit '2b142f2f9e888d5cb7317cc51c12ac7152c54459' into careminsterMelanie2013-03-291-54/+145
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * Add "debug attachments" console command to allow highly verbose attachment ↵Justin Clark-Casey (justincc)2013-03-281-61/+109
| | | | | | | | | | | | logging to be switched on and off. Default is off.
* | Merge commit '4ad9b275302ee109937512963eab095ff542a0c7' into careminsterMelanie2013-03-291-4/+10
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| * If the viewer has already rezzed any attachments itself, then ignore the ↵Justin Clark-Casey (justincc)2013-03-281-4/+10
| | | | | | | | | | | | simulator-side rez attachments call. This is a further effort to reduce v3 viewer race conditions where this call may clash with the viewer signalling attachment wearing from its current outfit folder.
* | Merge commit 'c2093ccce16cd5210c8e0759f23b5b4bd205b7af' into careminsterMelanie2013-03-291-1/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Move the simulator-side RezAttachments call on login to SP.MakeRootAgent ↵Justin Clark-Casey (justincc)2013-03-281-1/+1
| | | | | | | | | | | | | | | | with the other attachments code, using TeleportFlags.ViaLogin check to fire if necessary. This is to simplify the code (no tricky 'wasChild' signalling required) and to reduce the risk of a thread clash between simulator-side attaching (necessary for v1 viewers) and the viewer-side attaching the v3 viewers perform.
* | Merge branch 'master' into careminsterMelanie2013-03-282-2/+3
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
| * Instead of going via GodLikeRequestTeleport, auto-teleport the agent ↵Justin Clark-Casey (justincc)2013-03-281-1/+1
| | | | | | | | | | | | directly in a megaregion, in the same manner at the "teleport user" console command. This is to bypass an issue with the HGLureModule which stops the auto-teleport from happening.
| * Make HGLureModule track god like lures as well as normal lures, to see if ↵Justin Clark-Casey (justincc)2013-03-281-1/+2
| | | | | | | | this fixes issues where second megaregion auto-teleport hangs on black teleport screen when HG is active.
| * Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-262-0/+2
| | | | | | | | with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
| * Following on from 476a7d3e (which wasn't enough), make chat across regions ↵Justin Clark-Casey (justincc)2013-03-221-56/+31
| | | | | | | | | | | | on different simulators work. Also resolves an issue of multiple chatting if the originating simulators had more than one region and they were neighbours
* | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-242-0/+2
| | | | | | | | with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
* | Merge branch 'master' into careminsterMelanie2013-03-224-7/+21
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
| * Implement chat across region borders since we can tell if avatars in ↵Justin Clark-Casey (justincc)2013-03-221-1/+1
| | | | | | | | neighbouring regions are in range.
| * On the later forms of teleport failure, tell the user if this was because ↵Justin Clark-Casey (justincc)2013-03-201-2/+8
| | | | | | | | | | | | | | viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion. Also adds regression test for the case where the viewer couldn't connect with the destination region. Also refactoring of regression test support code associated with entity transfer in order to make this test possible and the code less obscure.
| * Prevent multiple instances of the same item ID being appended to an ↵Justin Clark-Casey (justincc)2013-03-192-4/+12
| | | | | | | | | | | | | | | | AvatarAppearance It looks like this was happening when AttachmentsModule.RezAttachments was doing a secondary set of each attachment to update with the asset ID (initially they only have the inventory ID). However, with multi-attach this was appending a second copy of the same attachment rather than updating the data that was already there. This commit requires both simulator and service to be updated.
| * Process default attachment point in AttachObjectInternal before we check ↵Justin Clark-Casey (justincc)2013-03-191-27/+27
| | | | | | | | whether a worn object needs to displace an existing attachment on the same point if we are not using multi-attach.
| * Fix tests for multiattachMelanie2013-03-182-6/+6
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| * Merge branch 'master' into newmultiattachMelanie2013-03-182-82/+305
| |\ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * \ Merge commit 'ccd6f443e1092cb410f565e921f7cf4dd8cd2dac' into newmultiattachMelanie2013-03-181-139/+167
| |\ \ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * | | Limit each attachment point to 5 items as per specMelanie2013-03-181-3/+13
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| * | | Multiattach, part 1Melanie2013-03-182-33/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
* | | | Fix merge artefactsMelanie2013-03-192-6/+6
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* | | | Merge commit '3611d33b00650ccc71994b331e4c6595f95d3131' into careminsterMelanie2013-03-192-143/+351
|\ \ \ \ | | |_|/ | |/| | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * | | Improve rejection of any attempt to reattach an object that is already attached.Justin Clark-Casey (justincc)2013-03-182-31/+194
| | | | | | | | | | | | | | | | This also adds/extends regression tests for wearing attachments directly for the scene and attempting to reattach/rewear already attached objects.
| * | | Fix recent regression where an item worn to an attachment point that was ↵Justin Clark-Casey (justincc)2013-03-182-89/+153
| | | | | | | | | | | | | | | | | | | | | | | | | | | | already occupied did not remove the previous attachment (current behaviour) Regression was commit ccd6f4 (Tue Mar 5 23:47:36 2013) Added regression test for this case.
* | | | Merge branch 'master' into careminsterMelanie2013-03-081-2/+0
|\ \ \ \ | |/ / / | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| * | | minor: remove some completely unused string local vars added recently in ↵Justin Clark-Casey (justincc)2013-03-061-2/+0
| | |/ | |/| | | | | | | commit 984faf2
* | | Merge branch 'avination' into careminsterMelanie2013-03-062-30/+38
|\ \ \ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * | | Limit each attachment point to 5 items as per specMelanie2013-03-051-3/+13
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| * | | Multiattach, part 1Melanie2013-03-052-30/+20
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* | | | Merge branch 'master' into careminsterMelanie2013-03-051-144/+165
|\ \ \ \ | | |/ / | |/| | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
| * | | Get attachment script state before taking sp.AttachmentsSyncLock() to avoid ↵Justin Clark-Casey (justincc)2013-03-051-140/+161
| | |/ | |/| | | | | | | | | | | | | race conditions between closing agents and scripts that may be doing attachment manipulation. This is in an effort to resolve http://opensimulator.org/mantis/view.php?id=6557
* | | Merge branch 'master' into careminsterMelanie2013-02-281-1/+2
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs
| * | Switched to using the other Util function with a default value.Diva Canto2013-02-271-1/+2
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| * | Moved the HG default variables out of [Startup] and into their own section ↵Diva Canto2013-02-271-1/+1
| | | | | | | | | | | | [Hypergrid] in *Common.ini.example. Backwards compatible for now.
* | | Merge branch 'master' into careminsterMelanie2013-02-231-1/+1
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| * | Added new Util function for reading config vars that's more generic than the ↵Diva Canto2013-02-221-1/+1
| | | | | | | | | | | | one I added yesterday -- this is for helping move config vars out of [Startup]
* | | Merge branch 'master' into careminsterMelanie2013-02-222-2/+4
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-02-211-1/+1
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| | * | minor: Change summary in "show appearance" console command to "incomplete" ↵Justin Clark-Casey (justincc)2013-02-211-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | rather than "corrupt" Corrupt is misleading - it implies textures were uploaded but are not j2k valid. The actual situation is that at least one required baked texture is not present.
| * | | Simplification of HG configs: HomeURI and GatekeeperURI now are defined as ↵Diva Canto2013-02-211-1/+3
| |/ / | | | | | | | | | default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency.
* | | Merge branch 'master' into careminsterMelanie2013-02-166-271/+435
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| * | Separate IAR tests into separate files for load/save/loadpath testsJustin Clark-Casey (justincc)2013-02-163-245/+198
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| * | Make it so that "load iar / ..." does not save the 'root' "My Inventory" folder.Justin Clark-Casey (justincc)2013-02-162-1/+60
| | | | | | | | | | | | | | | | | | | | | | | | Really "My Inventory" is just the name of the root, it isn't a folder in its own right. This also makes it more intuitive for users to save whole inventory iars for backup/later restoration, as they don't need to remember to use /* /* will still work and this is a special case just for the root If you want to save only the contents of other folders (rather than the folder itself), you still need to specify something like a/b/* Added a regression test for this case.
| * | Add regression test TestSaveNonRootFolderToIarJustin Clark-Casey (justincc)2013-02-165-27/+179
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* | | Merge branch 'master' into careminsterMelanie2013-02-081-0/+18
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
| * | On IAR loading, if loading of a coaleseced item entirely fails, then ↵Justin Clark-Casey (justincc)2013-02-081-0/+18
| | | | | | | | | | | | continue with the IAR load rather than failing completely.