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author | Justin Clark-Casey (justincc) | 2013-03-22 00:03:10 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-03-22 00:03:10 +0000 |
commit | 476a7d3eee1afc42ac501ac265d63f8fe52e27a6 (patch) | |
tree | c0aba1d55b645ccf62594f8a39ee8c7cf7e01347 /OpenSim/Region/CoreModules/Avatar | |
parent | minor: On teleport, signal a child agent before we send the viewer TeleportFi... (diff) | |
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Implement chat across region borders since we can tell if avatars in neighbouring regions are in range.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 6d62ff0..9032dd4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -240,7 +240,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
240 | { | 240 | { |
241 | // This should use ForEachClient, but clients don't have a position. | 241 | // This should use ForEachClient, but clients don't have a position. |
242 | // If camera is moved into client, then camera position can be used | 242 | // If camera is moved into client, then camera position can be used |
243 | s.ForEachRootScenePresence( | 243 | s.ForEachScenePresence( |
244 | delegate(ScenePresence presence) | 244 | delegate(ScenePresence presence) |
245 | { | 245 | { |
246 | if (TrySendChatMessage( | 246 | if (TrySendChatMessage( |