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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into bigmerge
Melanie
2011-11-17
3
-38
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+104
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Comment out the vebose logging on HGFriendsModule.
Justin Clark-Casey (justincc)
2011-11-16
1
-12
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+11
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temporarily increasing logging in HGFriendsModule for debugging
Justin Clark-Casey (justincc)
2011-11-15
1
-1
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+24
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Add comments about trying to avoid synchronous work off the EventManager.OnMa...
Justin Clark-Casey (justincc)
2011-11-15
1
-1
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+4
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remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...
Justin Clark-Casey (justincc)
2011-11-15
1
-1
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+0
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Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr...
Justin Clark-Casey (justincc)
2011-11-15
2
-15
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+13
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refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better...
Justin Clark-Casey (justincc)
2011-11-15
1
-5
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+5
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For clients that are entering a simulator from initial login, stop executing ...
Justin Clark-Casey (justincc)
2011-11-15
1
-5
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+27
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refactor: Don't create a new UUID for passing uuids to client - UUIDs are str...
Justin Clark-Casey (justincc)
2011-11-15
1
-4
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+6
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Add test for removing a friendship.
Justin Clark-Casey (justincc)
2011-11-14
2
-11
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+31
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Merge branch 'master' into bigmerge
Melanie
2011-11-14
2
-4
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+5
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Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
2011-11-14
2
-4
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+5
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Fix build break
Melanie
2011-11-14
1
-2
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+1
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Merge branch 'master' into bigmerge
Melanie
2011-11-14
4
-16
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+121
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-14
2
-7
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+1
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Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
2011-11-14
2
-6
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+30
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Add very simple FriendsModuleTests.TestNoFriends()
Justin Clark-Casey (justincc)
2011-11-14
2
-1
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+81
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If a friends identifier which is too short is given to HGFriendsModule.GetOnl...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
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+8
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Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-11-06
1
-0
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+9
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Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
1
-1
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+1
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Merge branch 'master' into bigmerge
Melanie
2011-11-04
2
-11
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+11
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Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-1
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+1
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Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
3
-17
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+15
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-03
2
-21
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+35
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Change default say distance to 20m from 30m, the same as on the big grid. Th...
Justin Clark-Casey (justincc)
2011-11-02
1
-1
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+1
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Merge branch 'master' into bigmerge
Melanie
2011-11-03
1
-7
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+21
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-02
1
-7
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+21
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Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
2011-11-02
1
-7
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+21
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Port the Avination offline messaging system to Core
Melanie
2011-11-02
2
-21
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+35
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Fix the offline message module to revert core changes and restore avn
Melanie
2011-10-28
1
-18
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+28
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Reduce severity and remove duplication if a common log message regarding
Melanie
2011-10-28
1
-3
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+1
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Merge branch 'master' into bigmerge
Melanie
2011-10-27
6
-73
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+57
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Removed use of 'is' operator and casting to find the root ScenePresence in Me...
Dan Lake
2011-10-27
2
-68
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+41
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Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-6
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+4
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Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
2
-7
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+4
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Comment out inventory folder bulk update code on InventoryAccepted message in...
Justin Clark-Casey (justincc)
2011-10-27
1
-12
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+18
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Merge branch 'master' into bigmerge
Melanie
2011-10-26
4
-1
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+4
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
4
-1
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+4
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Merge commit 'c2272a755fc6d3b07bc9b87bd9b83f4ae063ce9f' into bigmerge
Melanie
2011-10-25
1
-0
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+1
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Fix missing Busy-Mode Response
Pixel Tomsen
2011-10-22
1
-0
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+1
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Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge
Melanie
2011-10-25
2
-268
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+268
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Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
2
-268
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+268
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Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
Melanie
2011-10-25
2
-328
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+300
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Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
2
-328
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+300
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Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmerge
Melanie
2011-10-25
1
-1
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+1
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remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-1
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+1
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Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmerge
Melanie
2011-10-25
1
-4
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+1
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factor common code out into SOP.RemoveFromPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-4
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+1
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Merge commit '3142982353a121920e571e5b33acffc065b20a2e' into bigmerge
Melanie
2011-10-12
1
-21
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+4
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