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My fork of OpenSim for IG and DG, called SledjChisl.
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*
* additional serveruri cleanup
Jonathan Freedman
2010-10-20
1
-3
/
+3
*
* One more goofy thing. I note that the sculpt texture id is broken out of t...
Teravus Ovares (Dan Olivares)
2010-10-20
1
-1
/
+4
*
* This removes an ugly extraparams hack that I used and makes UploadObjectAss...
Teravus Ovares (Dan Olivares)
2010-10-20
1
-17
/
+62
*
* This concludes UploadObjectAsset for now until the permissions and physics ...
Teravus Ovares (Dan Olivares)
2010-10-19
1
-48
/
+76
*
* Almost complete implementation of UploadObjectAsset cap. all meshes get u...
Teravus Ovares (Dan Olivares)
2010-10-18
1
-0
/
+301
*
Stop the InventoryTransferModule logging every IM notification it receives, e...
Justin Clark-Casey (justincc)
2010-10-19
1
-3
/
+3
*
A couple of more ways attachment point is sent
Latif Khalifa
2010-10-15
1
-0
/
+8
*
Merge branch 'master' of ssh://MyConnection/var/git/opensim
Teravus Ovares (Dan Olivares)
2010-10-14
2
-3
/
+7
|
\
|
*
Don't distroy attachments when using viewer 2.1+, strip multiple attachment data
Latif Khalifa
2010-10-14
1
-0
/
+4
|
*
Kill some magic numbers in the mesh upload module and change the mesh asset
Melanie
2010-10-14
1
-3
/
+3
*
|
* Replacing Magic numbers with Enums
Teravus Ovares (Dan Olivares)
2010-10-14
2
-4
/
+4
|
/
*
* A few additional cleanup elements
Teravus Ovares (Dan Olivares)
2010-10-14
2
-0
/
+6
*
* Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'
Teravus Ovares (Dan Olivares)
2010-10-14
1
-1
/
+1
*
* Tweaked the upload response and now at least uploading the mesh works.
Teravus Ovares (Dan Olivares)
2010-10-14
2
-16
/
+21
*
Rename file + more testing and tweaking
Teravus Ovares (Dan Olivares)
2010-10-14
1
-9
/
+17
*
* Partially complete stuff for Mesh support that Melanie wanted to see before...
Teravus Ovares (Dan Olivares)
2010-10-14
2
-0
/
+449
*
Fix a typo in previouis commit: start must not pass the end of the file
Latif Khalifa
2010-10-09
1
-2
/
+2
*
weird line endings fix commit
Teravus Ovares (Dan Olivares)
2010-10-09
1
-7
/
+7
*
Return error code instead of the last byte of the file if range is not satisf...
Latif Khalifa
2010-10-09
1
-1
/
+9
*
In case when 1 single byte is requested (yes viewer does this)
Latif Khalifa
2010-10-09
1
-2
/
+2
*
Formatting cleanup.
Jeff Ames
2010-10-04
2
-7
/
+7
*
Prevent dropping someone else's attachments
Melanie
2010-09-30
1
-0
/
+3
*
Quash the region ID on intersim messages. That prevents people from determining
Melanie
2010-09-27
1
-1
/
+1
*
When receiving intersim IM, don't let the spoof protection bomb
Melanie
2010-09-26
1
-1
/
+2
*
Prevent spoofing the agent name on text IM
Melanie
2010-09-25
1
-1
/
+2
*
Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatars
Justin Clark-Casey (justincc)
2010-09-18
1
-3
/
+1
*
Revert "* Changed 11 calls for session info to the more optimized API method"
root
2010-09-17
2
-33
/
+83
*
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
1
-7
/
+3
*
Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUse...
Justin Clark-Casey (justincc)
2010-09-13
1
-4
/
+4
*
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
Justin Clark-Casey (justincc)
2010-09-13
1
-5
/
+13
*
If attachment fails (e.g. because asset wasn't found) then don't try to set a...
Justin Clark-Casey (justincc)
2010-09-13
1
-4
/
+2
*
minor: Clean up log messages generated when an item is attached
Justin Clark-Casey (justincc)
2010-09-13
2
-3
/
+5
*
* Fixing length calculations for HTTP texture downloads (the end byte is incl...
John Hurliman
2010-09-13
1
-4
/
+6
*
Formatting cleanup.
Jeff Ames
2010-09-12
9
-74
/
+74
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
1
-1
/
+1
*
Over a dozen thread safety fixes in FriendsModule
John Hurliman
2010-09-09
1
-167
/
+163
*
* Changed 11 calls for session info to the more optimized API method
John Hurliman
2010-09-08
2
-71
/
+33
*
Fix yet another cause of "Ghost attachments"
Melanie Thielker
2010-09-06
1
-3
/
+12
*
Move code that allows llGiveInvetory() to move item into appropriate system f...
Justin Clark-Casey (justincc)
2010-09-04
1
-2
/
+1
*
Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)
Justin Clark-Casey (justincc)
2010-09-04
1
-3
/
+3
*
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-09-03
1
-1
/
+1
*
refactor: move SOG.AttachToAgent() into AttachmentsModule
Justin Clark-Casey (justincc)
2010-09-01
1
-7
/
+74
*
refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments rath...
Justin Clark-Casey (justincc)
2010-08-31
1
-9
/
+5
*
very minor log message and var name tweaking for iar saving
Justin Clark-Casey (justincc)
2010-08-28
2
-5
/
+8
*
Improve liveness by operating on list copies of SOG.Children where appropriate
Justin Clark-Casey (justincc)
2010-08-28
1
-1
/
+1
*
minor: reduce log chattiness of "load iar" for IARs with lots of folders
Justin Clark-Casey (justincc)
2010-08-27
1
-1
/
+1
*
allow inventory path specified in "load iar" to start with a / (e.g. /Objects...
Justin Clark-Casey (justincc)
2010-08-27
2
-1
/
+33
*
refactor: Make IAR tests set up standard iar for loading
Justin Clark-Casey (justincc)
2010-08-27
1
-44
/
+60
*
refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...
Justin Clark-Casey (justincc)
2010-08-26
1
-2
/
+58
*
refactor: break out attachment position change code in Scene.UpdatePrimPositi...
Justin Clark-Casey (justincc)
2010-08-26
1
-1
/
+20
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