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* * additional serveruri cleanupJonathan Freedman2010-10-201-3/+3
* * One more goofy thing. I note that the sculpt texture id is broken out of t...Teravus Ovares (Dan Olivares)2010-10-201-1/+4
* * This removes an ugly extraparams hack that I used and makes UploadObjectAss...Teravus Ovares (Dan Olivares)2010-10-201-17/+62
* * This concludes UploadObjectAsset for now until the permissions and physics ...Teravus Ovares (Dan Olivares)2010-10-191-48/+76
* * Almost complete implementation of UploadObjectAsset cap. all meshes get u...Teravus Ovares (Dan Olivares)2010-10-181-0/+301
* Stop the InventoryTransferModule logging every IM notification it receives, e...Justin Clark-Casey (justincc)2010-10-191-3/+3
* A couple of more ways attachment point is sentLatif Khalifa2010-10-151-0/+8
* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2010-10-142-3/+7
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| * Don't distroy attachments when using viewer 2.1+, strip multiple attachment dataLatif Khalifa2010-10-141-0/+4
| * Kill some magic numbers in the mesh upload module and change the mesh assetMelanie2010-10-141-3/+3
* | * Replacing Magic numbers with EnumsTeravus Ovares (Dan Olivares)2010-10-142-4/+4
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* * A few additional cleanup elementsTeravus Ovares (Dan Olivares)2010-10-142-0/+6
* * Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'Teravus Ovares (Dan Olivares)2010-10-141-1/+1
* * Tweaked the upload response and now at least uploading the mesh works.Teravus Ovares (Dan Olivares)2010-10-142-16/+21
* Rename file + more testing and tweakingTeravus Ovares (Dan Olivares)2010-10-141-9/+17
* * Partially complete stuff for Mesh support that Melanie wanted to see before...Teravus Ovares (Dan Olivares)2010-10-142-0/+449
* Fix a typo in previouis commit: start must not pass the end of the fileLatif Khalifa2010-10-091-2/+2
* weird line endings fix commitTeravus Ovares (Dan Olivares)2010-10-091-7/+7
* Return error code instead of the last byte of the file if range is not satisf...Latif Khalifa2010-10-091-1/+9
* In case when 1 single byte is requested (yes viewer does this)Latif Khalifa2010-10-091-2/+2
* Formatting cleanup.Jeff Ames2010-10-042-7/+7
* Prevent dropping someone else's attachmentsMelanie2010-09-301-0/+3
* Quash the region ID on intersim messages. That prevents people from determiningMelanie2010-09-271-1/+1
* When receiving intersim IM, don't let the spoof protection bombMelanie2010-09-261-1/+2
* Prevent spoofing the agent name on text IMMelanie2010-09-251-1/+2
* Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatarsJustin Clark-Casey (justincc)2010-09-181-3/+1
* Revert "* Changed 11 calls for session info to the more optimized API method"root2010-09-172-33/+83
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-7/+3
* Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUse...Justin Clark-Casey (justincc)2010-09-131-4/+4
* Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)2010-09-131-5/+13
* If attachment fails (e.g. because asset wasn't found) then don't try to set a...Justin Clark-Casey (justincc)2010-09-131-4/+2
* minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)2010-09-132-3/+5
* * Fixing length calculations for HTTP texture downloads (the end byte is incl...John Hurliman2010-09-131-4/+6
* Formatting cleanup.Jeff Ames2010-09-129-74/+74
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+1
* Over a dozen thread safety fixes in FriendsModuleJohn Hurliman2010-09-091-167/+163
* * Changed 11 calls for session info to the more optimized API methodJohn Hurliman2010-09-082-71/+33
* Fix yet another cause of "Ghost attachments"Melanie Thielker2010-09-061-3/+12
* Move code that allows llGiveInvetory() to move item into appropriate system f...Justin Clark-Casey (justincc)2010-09-041-2/+1
* Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)2010-09-041-3/+3
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-09-031-1/+1
* refactor: move SOG.AttachToAgent() into AttachmentsModuleJustin Clark-Casey (justincc)2010-09-011-7/+74
* refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments rath...Justin Clark-Casey (justincc)2010-08-311-9/+5
* very minor log message and var name tweaking for iar savingJustin Clark-Casey (justincc)2010-08-282-5/+8
* Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-281-1/+1
* minor: reduce log chattiness of "load iar" for IARs with lots of foldersJustin Clark-Casey (justincc)2010-08-271-1/+1
* allow inventory path specified in "load iar" to start with a / (e.g. /Objects...Justin Clark-Casey (justincc)2010-08-272-1/+33
* refactor: Make IAR tests set up standard iar for loadingJustin Clark-Casey (justincc)2010-08-271-44/+60
* refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...Justin Clark-Casey (justincc)2010-08-261-2/+58
* refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)2010-08-261-1/+20