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My fork of OpenSim for IG and DG, called SledjChisl.
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Lure
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2020-09-09
Gatekeeper -> GatekeeperURI
root
1
-2
/
+2
2019-12-16
do dispatch RequestLure ims
UbitUmarov
2
-0
/
+11
2019-07-25
Merge LureModule into HGLureModule.
onefang
2
-304
/
+18
2019-07-25
Gatekeeper -> GatekeeperURI
onefang
1
-3
/
+2
2019-07-25
Combine LureModule and HGLureModule.
onefang
1
-69
/
+101
2019-05-19
Dump OpenSim 0.9.0.1 into it's own branch.
onefang
2
-11
/
+25
2017-01-07
Correct casing on isGod and isViewerUIGod
Melanie Thielker
1
-1
/
+1
2017-01-07
replace godlevel compares by the new faster bool isViewerUIGod
UbitUmarov
1
-1
/
+1
2017-01-06
Restructure god level and permissions
Melanie Thielker
1
-1
/
+1
2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
1
-3
/
+3
2016-11-03
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
2
-4
/
+21
2014-04-07
Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user
Oren Hurvitz
1
-5
/
+1
2014-04-06
When preparing a Hypergrid teleport, tell the receiving grid which user is en...
Oren Hurvitz
1
-1
/
+7
2014-04-03
When teleporting using Hypergrid, show more informative error messages in cas...
Oren Hurvitz
1
-1
/
+12
2013-09-21
minor: Add prefix to log message in LureModule
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-03-28
Instead of going via GodLikeRequestTeleport, auto-teleport the agent directly...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-03-28
Make HGLureModule track god like lures as well as normal lures, to see if thi...
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-02-27
Switched to using the other Util function with a default value.
Diva Canto
1
-1
/
+2
2013-02-27
Moved the HG default variables out of [Startup] and into their own section [H...
Diva Canto
1
-1
/
+1
2013-02-22
Added new Util function for reading config vars that's more generic than the ...
Diva Canto
1
-1
/
+1
2013-02-21
Simplification of HG configs: HomeURI and GatekeeperURI now are defined as de...
Diva Canto
1
-1
/
+3
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
2
-3
/
+3
2012-11-13
Another 21 modules' directives moved out of .addin.xml
Diva Canto
1
-0
/
+2
2012-11-12
Cleanup on region modules: gave short node id's to all of them.
Diva Canto
1
-1
/
+1
2012-10-07
Fix merge issues
Melanie
1
-2
/
+2
2012-10-06
On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
2
-2
/
+2
2012-05-01
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
1
-4
/
+6
2012-04-20
Stop teleports from dropping tall avatars through or embedding them in the fl...
Justin Clark-Casey (justincc)
1
-1
/
+7
2011-09-22
Fix failure to teleport when an agent is lured on the same sim (and probably ...
Justin Clark-Casey (justincc)
1
-4
/
+12
2011-07-16
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-05-27
HG lures working! Friends can offer friends HG teleports via the profile. WAR...
Diva Canto
2
-3
/
+256
2011-03-23
Raise the position for lures by 2m to prevent the target avatar getting stuck
Melanie
1
-1
/
+1
2010-11-29
Change inworld restart to use blue boxes rather than notices to match SL
Melanie
1
-2
/
+2
2010-11-28
Implement god summons
Melanie
1
-7
/
+21
2010-01-29
Revert "Updates all IRegionModules to the new style region modules."
Melanie
1
-46
/
+15
2010-01-29
Revert "Updates all IRegionModules to the new style region modules."
Melanie
1
-46
/
+15
2010-01-23
Updates all IRegionModules to the new style region modules.
Revolution
1
-15
/
+46
2009-12-28
Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListMo...
Melanie
1
-16
/
+48
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-02-12
large scale fix for svn props after "the great refactor"
Sean Dague
1
-10
/
+10
2009-02-12
* optimized usings.
lbsa71
1
-15
/
+10
2009-02-10
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
1
-0
/
+176