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My fork of OpenSim for IG and DG, called SledjChisl.
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InstantMessage
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HGMessageTransferModule.cs
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*
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
2016-11-03
1
-4
/
+14
*
Cleanup on region modules: gave short node id's to all of them.
Diva Canto
2012-11-12
1
-1
/
+1
*
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region...
Diva Canto
2011-12-29
1
-2
/
+1
*
Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
/
+2
*
Removed use of 'is' operator and casting to find the root ScenePresence in Me...
Dan Lake
2011-10-27
1
-35
/
+22
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+1
*
Removed redundant scene presence lookups in HGMessageTransferModule
Dan Lake
2011-10-05
1
-21
/
+4
*
Fix failure to teleport when an agent is lured on the same sim (and probably ...
Justin Clark-Casey (justincc)
2011-09-22
1
-5
/
+6
*
This fixes the crash reported in http://opensimulator.org/mantis/view.php?id=...
Diva Canto
2011-06-07
1
-3
/
+5
*
This should make offline IMs work again. It should work for incoming foreign ...
Diva Canto
2011-06-06
1
-1
/
+4
*
Bug fix on HG IM.
Diva Canto
2011-06-02
1
-2
/
+6
*
HG lures working! Friends can offer friends HG teleports via the profile. WAR...
Diva Canto
2011-05-27
1
-1
/
+0
*
HG IM in grid mode working fairly well. Unknown target user references looked...
Diva Canto
2011-05-26
1
-0
/
+74
*
HG: Instant Message working. Tested on HG standalones only. Needs a lot more ...
Diva Canto
2011-05-25
1
-0
/
+268