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* Correct an odd merge anomalyTom Grimshaw2010-05-101-1/+1
* Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...Tom Grimshaw2010-05-101-37/+50
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| * More cleaning on presence. Friends online/offline works again.Diva Canto2010-05-081-37/+50
* | Greatly improve login time for users with large friends lists by requesting a...Tom Grimshaw2010-05-101-6/+39
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* * XInventory fairly tested, including for HG. Almost ready to switch.Diva Canto2010-04-301-2/+5
* Spelling in FriendsModule.cs: "filed to load" -> "failed to load"unknown2010-04-281-1/+1
* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-101-2/+2
* Changed a cryptic debug message and a wrong commentDiva Canto2010-03-091-1/+1
* Offline friendship offers now working.Diva Canto2010-03-011-8/+41
* Friends rights under control.Diva Canto2010-03-012-70/+33
* More work on GrantRights. Still not right.Diva Canto2010-03-012-44/+101
* Fix -1 checks for login caseMelanie2010-03-011-1/+1
* Small tweakMelanie2010-03-011-1/+1
* Should have things the right way around, better that wayMelanie2010-03-011-1/+1
* Change friends to handle offers as it was originally designed. This mayMelanie2010-03-011-6/+2
* Implement rights changes locall (UNTESTED)Melanie2010-02-281-10/+38
* Initial Online friends notification seems to be working reliably now. All thi...Diva Canto2010-02-281-16/+38
* Friends connectors finished. Status notification working across the board. On...Diva Canto2010-02-282-58/+282
* Status notification (online/offline) working for same sim.Diva Canto2010-02-271-18/+66
* Update the local cache upon friendship acceptance. Logout notifications working.Diva Canto2010-02-271-0/+4
* * Finished implementation of FriendsService.DeleteDiva Canto2010-02-271-1/+4
* Friends online notifications upon friendship now working (same sim only).Diva Canto2010-02-271-0/+3
* Move requestonlinenotification generic message to presence moduleMelanie2010-02-271-6/+0
* Implement a handler for requestonlinenotification generic messageMelanie2010-02-271-0/+6
* Friendships established.Diva Canto2010-02-271-0/+7
* * Friendship offers starting to work in the same sim. Not quite right yet.Diva Canto2010-02-262-102/+243
* More flesh to FriendsModule. Still incomplete.Diva Canto2010-02-261-0/+67
* Add the client message handlers. The calling card handlers that are part ofMelanie2010-02-261-0/+27
* Now showing friends online upon grid login.Diva Canto2010-02-261-0/+6
* Implement local online/offline notificationsMelanie2010-02-251-0/+37
* Check flags on initial loginMelanie2010-02-251-1/+4
* Implement initial online notificationsMelanie2010-02-251-0/+64
* Implement friend permsMelanie2010-02-251-1/+11
* Begin tracking users and friendsMelanie2010-02-251-0/+81
* Grab the presence module and load the friends connector into the friends moduleMelanie2010-02-251-0/+33
* Add the stream handler/listener and requisite methods to the friends moduleMelanie2010-02-251-3/+103
* Finally cutting the gordian knot. Friends needs to be both a module and aMelanie2010-02-041-6/+0
* Some interface and data structure changes, add the missing method in friendsMelanie2010-02-041-1/+6
* Change a member of the friendslist module to better reflect the client sideMelanie2010-01-191-2/+2
* OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
* Finally restire the EMPTY friends module (what a mess)Melanie2010-01-011-550/+1
* Merge branch 'master' into presence-refactorMelanie2009-12-311-0/+548
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| * Adds Friend Finding functionality.Revolution2009-12-311-0/+23
* | Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListMo...Melanie2009-12-281-1051/+13
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* Formatting cleanup.Jeff Ames2009-11-231-4/+4
* Change the permissions module to use the friend list cache already in theMelanie2009-11-051-0/+12
* Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2009-11-051-2/+7
* Revert "Rewrote parts of the code that were double-locking different objects....Melanie2009-10-071-23/+19
* Rewrote parts of the code that were double-locking different objects. This is...Diva Canto2009-10-061-19/+23
* Formatting cleanup.Jeff Ames2009-10-011-7/+7