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My fork of OpenSim for IG and DG, called SledjChisl.
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AvatarFactory
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Author
Age
Files
Lines
*
minor: Change summary in "show appearance" console command to "incomplete" ra...
Justin Clark-Casey (justincc)
2013-02-21
1
-1
/
+1
*
On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...
Justin Clark-Casey (justincc)
2013-01-10
1
-0
/
+3
*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
1
-1
/
+1
*
Cleanup on region modules: gave short node id's to all of them.
Diva Canto
2012-11-12
1
-1
/
+1
*
Remove any mention of IRegionModule from region names and comments to aid
Melanie
2012-11-12
1
-1
/
+1
*
One more module converted: AvatarFactoryModule.
Diva Canto
2012-11-10
1
-6
/
+31
*
Fix the use of the wrong index when locating the assets associated
Mic Bowman
2012-10-03
1
-1
/
+2
*
Fix build break.
Justin Clark-Casey (justincc)
2012-08-03
1
-1
/
+1
*
Update settings loading in AvatarFactoryModule which should have been in last...
Justin Clark-Casey (justincc)
2012-08-03
1
-4
/
+4
*
minor: update currently commented out log message at top of AvatarFactoryModu...
Justin Clark-Casey (justincc)
2012-06-25
1
-1
/
+3
*
minor: add explanative comment to 'missing baked texture' logging commonly se...
Justin Clark-Casey (justincc)
2012-05-14
1
-0
/
+10
*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
1
-2
/
+2
*
Comment out the noisier AVFACTORY log messages for now.
Justin Clark-Casey (justincc)
2012-04-25
1
-4
/
+6
*
Minor improvements to logging
Oren Hurvitz
2012-04-24
1
-5
/
+6
*
Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A...
Dan Lake
2012-02-17
1
-0
/
+4
*
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
-9
/
+31
*
Add avatar names to appearance log messages
Justin Clark-Casey (justincc)
2012-01-10
1
-3
/
+3
*
Improve "app rebake" command to return a better message if no uploaded textur...
Justin Clark-Casey (justincc)
2012-01-05
1
-1
/
+6
*
Add "appearance rebake" command to ask a specific viewer to rebake textures f...
Justin Clark-Casey (justincc)
2012-01-04
1
-3
/
+12
*
Separate out rebake request code from cache validation code AvatarFactoryModule.
Justin Clark-Casey (justincc)
2012-01-04
1
-31
/
+41
*
Fix race condition where the appearance update timer could be stopped just af...
Justin Clark-Casey (justincc)
2011-12-19
1
-3
/
+6
*
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
1
-8
/
+49
*
In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...
Justin Clark-Casey (justincc)
2011-12-13
1
-2
/
+2
*
Print out one log message for every missing baked texture, rather than two.
Justin Clark-Casey (justincc)
2011-12-09
1
-22
/
+4
*
Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
2011-11-02
1
-7
/
+21
*
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
2
-268
/
+268
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
2
-328
/
+300
*
minor: remove clutter null check from pass in config to AvatarFactoryModule.I...
Justin Clark-Casey (justincc)
2011-10-01
1
-8
/
+5
*
Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
2011-09-23
1
-4
/
+15
*
On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
2011-09-17
1
-1
/
+3
*
Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
2011-09-15
1
-1
/
+1
*
refactor: move multiple class to set avatar height into associated SP.AddToPh...
Justin Clark-Casey (justincc)
2011-08-31
1
-1
/
+1
*
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
2011-08-30
2
-8
/
+91
*
When saving appearance, only save the baked textures, not the other face text...
Justin Clark-Casey (justincc)
2011-08-12
1
-5
/
+43
*
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
2011-08-09
2
-24
/
+65
*
refactor: Change SceneHelpers.AddClient() to AddScenePresence().
Justin Clark-Casey (justincc)
2011-08-06
1
-1
/
+1
*
rename TestHelper => TestHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-3
/
+3
*
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-3
/
+3
*
Get osNpcCreate appearance working with avatars that are currently in the scene.
Justin Clark-Casey (justincc)
2011-08-01
1
-0
/
+4
*
When we start the appearance saving thread, make sure we set the culture to E...
Justin Clark-Casey (justincc)
2011-07-29
1
-0
/
+5
*
When handling SetAppearance packet, always save the appearance; not only if t...
Oren Hurvitz
2011-07-21
1
-5
/
+5
*
Fixed updating avatar appearance
Oren Hurvitz
2011-07-21
1
-10
/
+17
*
minor: method doc for baked texture uploading
Justin Clark-Casey (justincc)
2011-07-15
1
-1
/
+2
*
refactor: slightly simplify test
Justin Clark-Casey (justincc)
2011-07-09
1
-4
/
+1
*
Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ...
Justin Clark-Casey (justincc)
2011-07-09
1
-1
/
+1
*
Add scratch AvatarFactoryModuleTests with one test to do a partial check on A...
Justin Clark-Casey (justincc)
2011-07-09
2
-9
/
+87
*
Hack around with the NPC module to get osNpcCreate() partially working again.
Justin Clark-Casey (justincc)
2011-06-29
1
-2
/
+2
*
Add module with "appearance show" command.
Justin Clark-Casey (justincc)
2011-05-07
1
-3
/
+3
*
change some log messages from info to debug
Justin Clark-Casey (justincc)
2011-02-25
1
-1
/
+1
*
Removed a few more spurious appearance saves. When an avatar
Mic Bowman
2011-01-25
1
-1
/
+3
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