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path: root/OpenSim/Region/CoreModules/Avatar/AvatarFactory (follow)
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* minor: Change summary in "show appearance" console command to "incomplete" ra...Justin Clark-Casey (justincc)2013-02-211-1/+1
* On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...Justin Clark-Casey (justincc)2013-01-101-0/+3
* Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-241-1/+1
* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-121-1/+1
* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-121-1/+1
* One more module converted: AvatarFactoryModule.Diva Canto2012-11-101-6/+31
* Fix the use of the wrong index when locating the assets associatedMic Bowman2012-10-031-1/+2
* Fix build break.Justin Clark-Casey (justincc)2012-08-031-1/+1
* Update settings loading in AvatarFactoryModule which should have been in last...Justin Clark-Casey (justincc)2012-08-031-4/+4
* minor: update currently commented out log message at top of AvatarFactoryModu...Justin Clark-Casey (justincc)2012-06-251-1/+3
* minor: add explanative comment to 'missing baked texture' logging commonly se...Justin Clark-Casey (justincc)2012-05-141-0/+10
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-271-2/+2
* Comment out the noisier AVFACTORY log messages for now.Justin Clark-Casey (justincc)2012-04-251-4/+6
* Minor improvements to loggingOren Hurvitz2012-04-241-5/+6
* Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A...Dan Lake2012-02-171-0/+4
* Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-141-9/+31
* Add avatar names to appearance log messagesJustin Clark-Casey (justincc)2012-01-101-3/+3
* Improve "app rebake" command to return a better message if no uploaded textur...Justin Clark-Casey (justincc)2012-01-051-1/+6
* Add "appearance rebake" command to ask a specific viewer to rebake textures f...Justin Clark-Casey (justincc)2012-01-041-3/+12
* Separate out rebake request code from cache validation code AvatarFactoryModule.Justin Clark-Casey (justincc)2012-01-041-31/+41
* Fix race condition where the appearance update timer could be stopped just af...Justin Clark-Casey (justincc)2011-12-191-3/+6
* Migrate detailed "appearance show" report generation up to AvatarFactoryModul...Justin Clark-Casey (justincc)2011-12-191-8/+49
* In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...Justin Clark-Casey (justincc)2011-12-131-2/+2
* Print out one log message for every missing baked texture, rather than two.Justin Clark-Casey (justincc)2011-12-091-22/+4
* Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2011-11-021-7/+21
* Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...Dan Lake2011-10-192-268/+268
* Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake2011-10-192-328/+300
* minor: remove clutter null check from pass in config to AvatarFactoryModule.I...Justin Clark-Casey (justincc)2011-10-011-8/+5
* Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)2011-09-231-4/+15
* On setting a new avatar appearance, if height hasn't changed then don't set t...Justin Clark-Casey (justincc)2011-09-171-1/+3
* Write code to create minimum necessary body parts/clothing and avatar entries...Justin Clark-Casey (justincc)2011-09-151-1/+1
* refactor: move multiple class to set avatar height into associated SP.AddToPh...Justin Clark-Casey (justincc)2011-08-311-1/+1
* Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-302-8/+91
* When saving appearance, only save the baked textures, not the other face text...Justin Clark-Casey (justincc)2011-08-121-5/+43
* Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-092-24/+65
* refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)2011-08-061-1/+1
* rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-3/+3
* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-3/+3
* Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)2011-08-011-0/+4
* When we start the appearance saving thread, make sure we set the culture to E...Justin Clark-Casey (justincc)2011-07-291-0/+5
* When handling SetAppearance packet, always save the appearance; not only if t...Oren Hurvitz2011-07-211-5/+5
* Fixed updating avatar appearanceOren Hurvitz2011-07-211-10/+17
* minor: method doc for baked texture uploadingJustin Clark-Casey (justincc)2011-07-151-1/+2
* refactor: slightly simplify testJustin Clark-Casey (justincc)2011-07-091-4/+1
* Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ...Justin Clark-Casey (justincc)2011-07-091-1/+1
* Add scratch AvatarFactoryModuleTests with one test to do a partial check on A...Justin Clark-Casey (justincc)2011-07-092-9/+87
* Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)2011-06-291-2/+2
* Add module with "appearance show" command.Justin Clark-Casey (justincc)2011-05-071-3/+3
* change some log messages from info to debugJustin Clark-Casey (justincc)2011-02-251-1/+1
* Removed a few more spurious appearance saves. When an avatarMic Bowman2011-01-251-1/+3