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path: root/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs (follow)
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* refactor: move the append magic number processing for attachments back up int...Justin Clark-Casey (justincc)2013-03-291-6/+6
* Check viewer 2/3 attachment calls against avatar appearance attachment data r...Justin Clark-Casey (justincc)2013-03-291-19/+17
* Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...Justin Clark-Casey (justincc)2013-03-291-1/+1
* Stop attempts to update/add existing attachments in user inventory when telep...Justin Clark-Casey (justincc)2013-03-281-16/+15
* Add "debug attachments" console command to allow highly verbose attachment lo...Justin Clark-Casey (justincc)2013-03-281-61/+109
* If the viewer has already rezzed any attachments itself, then ignore the simu...Justin Clark-Casey (justincc)2013-03-281-4/+10
* Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with...Justin Clark-Casey (justincc)2013-03-281-1/+1
* Prevent multiple instances of the same item ID being appended to an AvatarApp...Justin Clark-Casey (justincc)2013-03-191-2/+2
* Process default attachment point in AttachObjectInternal before we check whet...Justin Clark-Casey (justincc)2013-03-191-27/+27
* Fix tests for multiattachMelanie2013-03-181-3/+3
* Merge branch 'master' into newmultiattachMelanie2013-03-181-63/+61
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| * Improve rejection of any attempt to reattach an object that is already attached.Justin Clark-Casey (justincc)2013-03-181-12/+12
| * Fix recent regression where an item worn to an attachment point that was alre...Justin Clark-Casey (justincc)2013-03-181-88/+90
| * minor: remove some completely unused string local vars added recently in comm...Justin Clark-Casey (justincc)2013-03-061-2/+0
* | Merge commit 'ccd6f443e1092cb410f565e921f7cf4dd8cd2dac' into newmultiattachMelanie2013-03-181-139/+167
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| * Get attachment script state before taking sp.AttachmentsSyncLock() to avoid r...Justin Clark-Casey (justincc)2013-03-051-140/+161
* | Limit each attachment point to 5 items as per specMelanie2013-03-181-3/+13
* | Multiattach, part 1Melanie2013-03-181-30/+28
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* Implement a workaround solution for saving manual script state changes by the...Justin Clark-Casey (justincc)2013-01-111-5/+19
* Save attachments on detach/exit if a contained script state has been changed.Justin Clark-Casey (justincc)2013-01-111-1/+17
* minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...Justin Clark-Casey (justincc)2013-01-031-1/+4
* Fix problem where object attached from ground often does not get attached pro...Justin Clark-Casey (justincc)2013-01-031-9/+1
* Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)2012-10-311-3/+3
* implementing osDropAttachment & osDropAttachmentAtSignpostMarv2012-10-021-1/+10
* Fire EventManager.TriggerOnAttach (and hence LSL attach event) when an object...Justin Clark-Casey (justincc)2012-09-291-11/+17
* Guard against inventory get failures.Diva Canto2012-09-221-0/+3
* Fix scripted detach of temp attachmentsMelanie2012-08-201-6/+2
* As per lindn spec, disable detach and drop for temp attachmentsMelanie2012-08-141-0/+8
* Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2012-08-141-14/+27
* Change attachment handling to remove object from the scene first as perMelanie2012-07-231-29/+59
* Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10
* Restore update of inventory item on derez/logout. This is necessary to updat...Justin Clark-Casey (justincc)2012-07-171-1/+6
* Stop sending the viewer an inventory create message if a known attachment ite...Justin Clark-Casey (justincc)2012-07-171-4/+1
* Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-111-5/+11
* When an attachment is detached to inv or derezzed, stop the scripts, update t...Justin Clark-Casey (justincc)2012-07-101-6/+14
* Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-091-0/+9
* refactor: extract method UpdateUserInventoryWithAttachment() from AttachObjec...Justin Clark-Casey (justincc)2012-07-061-29/+38
* Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...Justin Clark-Casey (justincc)2012-06-281-37/+41
* Rather than iterating through all SOGs in the scene looking for the one that ...Justin Clark-Casey (justincc)2012-06-281-24/+17
* Remove code that tried to delete an attachment back to inventory if RezSingle...Justin Clark-Casey (justincc)2012-06-281-6/+1
* refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...Justin Clark-Casey (justincc)2012-06-271-0/+50
* When attachments are being saved and deleted for a closing root agent, delete...Justin Clark-Casey (justincc)2012-06-251-12/+21
* In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment...Justin Clark-Casey (justincc)2012-06-251-1/+1
* Stop flicking IsAttachment false and then true in AttachmentsModule.UpdateAtt...Justin Clark-Casey (justincc)2012-06-221-10/+0
* correct wrong incomplete comment from previous commit 3c3ea19 in AttachmentsM...Justin Clark-Casey (justincc)2012-06-141-1/+2
* Fix a bug where scene objects attached as HUDs through scripts would not disa...Justin Clark-Casey (justincc)2012-06-141-0/+13
* Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2012-05-251-2/+0
* Fetch the dialog module reference in AttachmentsModule in RegionLoaded() not ...Justin Clark-Casey (justincc)2012-05-231-1/+1
* Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)2012-05-231-135/+71
* Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)2012-05-051-9/+9