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path: root/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs (follow)
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* Prevent attaching things you don't own from inworld. Simple solution for aMelanie2011-02-211-0/+7
* Merge branch 'master' into careminster-presence-refactorMelanie2011-01-271-13/+10
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| * Removed a few more spurious appearance saves. When an avatarMic Bowman2011-01-251-12/+10
| * reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...Justin Clark-Casey (justincc)2010-12-141-0/+16
* | Prevent objects that are worn from ground from vanishing from the sceneMelanie2010-12-121-9/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-231-55/+50
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| * Only perform the take object permissions check if an object is being attached...Justin Clark-Casey (justincc)2010-11-231-55/+50
| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-22/+12
* | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-28/+12
* | When detaching a scripted item, always consider it modified. Script statesMelanie2010-11-161-1/+7
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-091-1/+1
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| * Formatting cleanup.Jeff Ames2010-11-081-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-081-4/+8
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| * Detach attachments displaced by other attachmentsMelanie2010-11-081-4/+8
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-10-291-19/+13
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| * Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-291-19/+13
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-10-291-8/+8
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| * Major refactoring of appearance handling.Master ScienceSim2010-10-201-8/+8
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-10-161-0/+12
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| * A couple of more ways attachment point is sentLatif Khalifa2010-10-151-0/+8
| * Don't distroy attachments when using viewer 2.1+, strip multiple attachment dataLatif Khalifa2010-10-141-0/+4
* | Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie2010-10-081-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-10-061-1/+1
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| * Formatting cleanup.Jeff Ames2010-10-041-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-301-0/+3
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| * Prevent dropping someone else's attachmentsMelanie2010-09-301-0/+3
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-171-7/+3
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| * Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-7/+3
* | Catch a nullrefroot2010-09-161-1/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-141-13/+17
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| * Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUse...Justin Clark-Casey (justincc)2010-09-131-4/+4
| * Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)2010-09-131-5/+13
| * If attachment fails (e.g. because asset wasn't found) then don't try to set a...Justin Clark-Casey (justincc)2010-09-131-4/+2
| * minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)2010-09-131-2/+4
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-131-13/+13
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| * Formatting cleanup.Jeff Ames2010-09-121-12/+12
| * First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+1
| * Fix yet another cause of "Ghost attachments"Melanie Thielker2010-09-061-3/+12
* | Fix yet another cause of "Ghost attachments"Melanie Thielker2010-09-061-3/+12
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-031-16/+79
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| * refactor: move SOG.AttachToAgent() into AttachmentsModuleJustin Clark-Casey (justincc)2010-09-011-7/+74
| * refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments rath...Justin Clark-Casey (justincc)2010-08-311-9/+5
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-301-2/+76
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| * refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...Justin Clark-Casey (justincc)2010-08-261-2/+58
| * refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)2010-08-261-1/+20
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-261-1/+1
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| * Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)2010-08-261-1/+1
| * Change the (hackish) constant to match the changed enum for attachsMelanie Thielker2010-08-071-2/+2
* | Change the (hackish) constant to match the changed enum for attachsMelanie Thielker2010-08-071-2/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-07-311-16/+43
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