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My fork of OpenSim for IG and DG, called SledjChisl.
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GetTextureModule.cs
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Author
Age
Files
Lines
*
Fixed wrong comment
Diva Canto
2010-12-08
1
-1
/
+1
*
Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase y...
Diva Canto
2010-12-08
1
-1
/
+1
*
Added ability for GetTexture to serve multiple formats. The format may come a...
Diva Canto
2010-12-08
1
-42
/
+202
*
Fix a typo in previouis commit: start must not pass the end of the file
Latif Khalifa
2010-10-09
1
-2
/
+2
*
weird line endings fix commit
Teravus Ovares (Dan Olivares)
2010-10-09
1
-7
/
+7
*
Return error code instead of the last byte of the file if range is not satisf...
Latif Khalifa
2010-10-09
1
-1
/
+9
*
In case when 1 single byte is requested (yes viewer does this)
Latif Khalifa
2010-10-09
1
-2
/
+2
*
* Fixing length calculations for HTTP texture downloads (the end byte is incl...
John Hurliman
2010-09-13
1
-4
/
+6
*
minor: comment out high volume texture serving module debug message
Justin Clark-Casey (justincc)
2010-06-30
1
-2
/
+2
*
Security fix: Allow only textures to be fetched using HTTP texture cap
Melanie Thielker
2010-06-22
1
-0
/
+12
*
* Fixed spamming the assets table with map tiles. The tile image ID is now st...
Diva Canto
2010-05-09
1
-0
/
+2
*
* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
2010-04-08
1
-0
/
+220