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path: root/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Refactor asset handling as per Ubit's suggestionMelanie Thielker2017-02-011-7/+6
* Make negative asset caching actually workMelanie Thielker2017-01-301-1/+3
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-1/+1
* Add negative caching to flotsam cache. Prevents scripts from hammering the as...Melanie Thielker2016-12-291-0/+5
* Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is...Melanie Thielker2016-12-291-3/+3
* implement GlynnTuckerAssetCache.Check()Justin Clark-Casey (justincc)2014-01-181-1/+1
* Committing the Avination Scene Presence and related texture codeMelanie2013-12-111-0/+5
* Another 21 modules' directives moved out of .addin.xmlDiva Canto2012-11-131-0/+2
* * Removing cruft left over from the conversion to the new texture sending and...John Hurliman2009-10-201-22/+21
* * minor: tweak asset cache logging levels downwardsJustin Clark-Casey (justincc)2009-10-051-1/+1
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5
* Removing the default reading of AssetCaching on all cache modules.diva2009-06-101-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Instrumenting GlynnTuckerCache to find out the hit rate.diva2009-05-281-0/+29
* Adding the GlynnTucker cache module as the default choice in .ini's.diva2009-05-271-1/+1
* Update svn properties.Jeff Ames2009-05-271-126/+126
* Experimental alternative cache module implementation, using GlynnTucker.Cache...diva2009-05-261-0/+126