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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
add a direct sendpartfullUpdate to send a full object update to a part,
UbitUmarov
2014-08-21
1
-0
/
+26
*
revert droping udp packet resends after 6 retries, keep resending.
UbitUmarov
2014-08-21
1
-10
/
+0
*
remove from use the UpdatesResend on resending udp packets. Just resend
UbitUmarov
2014-08-20
2
-36
/
+54
*
send zero velocity again on avatar full update or its ugly
UbitUmarov
2014-08-19
1
-1
/
+1
*
fix the encoding of rotation in updates, not just using the next field to
UbitUmarov
2014-08-19
1
-15
/
+12
*
still another ...
UbitUmarov
2014-08-19
1
-2
/
+1
*
fix a missed blocking of sending updates the the new attach points above
UbitUmarov
2014-08-19
1
-2
/
+1
*
NextAnimationSequenceNumber be a udpserver variable with random start
UbitUmarov
2014-08-16
2
-2
/
+22
*
reduce ping cliping lower limit
UbitUmarov
2014-08-14
1
-2
/
+2
*
reduce ping filter time constant
UbitUmarov
2014-08-14
1
-1
/
+1
*
add a estimator of client ping time, and painfully make it visible in show
UbitUmarov
2014-08-14
3
-5
/
+41
*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-13
2
-63
/
+68
|
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*
remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we
UbitUmarov
2014-08-13
2
-11
/
+17
|
*
process AgentUpdates in order with rest of packets. Only give higher priority...
UbitUmarov
2014-08-13
1
-2
/
+4
|
*
take agentUpdate checks out of llUDPserver (disabling useless debug) and
UbitUmarov
2014-08-12
2
-43
/
+35
|
*
do the significance test invalidation at MoveAgentToRegion
UbitUmarov
2014-08-12
1
-4
/
+3
|
*
no need to go from cos into squared sin when just abs of cos is as good
UbitUmarov
2014-08-12
1
-5
/
+7
|
*
force AgentUpdate after CompleteAgentMovement to pass by significance test
UbitUmarov
2014-08-12
1
-5
/
+9
*
|
Revert "make HandlerRegionHandshakeReply processing async and delay it a bit....
Melanie Thielker
2014-08-13
1
-6
/
+2
|
/
*
actually let delay match throttles as original design
UbitUmarov
2014-08-10
1
-11
/
+9
*
OutgoingPacketHandler can not be paced by hits on SendPacket()
UbitUmarov
2014-08-10
1
-4
/
+8
*
also on other case
UbitUmarov
2014-08-09
1
-0
/
+11
*
return even zero costs ( prims on other regions )
UbitUmarov
2014-08-09
1
-1
/
+1
*
move from RegisterInventoryServiceHandlers to
UbitUmarov
2014-08-09
1
-9
/
+14
*
Reduce delay time on regin handshake reply to speed up terrain sending.
Melanie Thielker
2014-08-07
1
-1
/
+1
*
minor clean, dont check for cache if we aren't using it..
UbitUmarov
2014-08-07
1
-82
/
+22
*
reply to cached checks with same serial number
UbitUmarov
2014-08-07
1
-3
/
+4
*
DANGER... changed bakedtextures caching. Assuming grid baking is cache
UbitUmarov
2014-08-07
2
-135
/
+99
*
bakemodule didnt like last changes
UbitUmarov
2014-08-06
2
-13
/
+8
*
some debug to remove later
UbitUmarov
2014-08-06
2
-1
/
+9
*
try to make the baked textures cache work
UbitUmarov
2014-08-06
1
-33
/
+40
*
check...
UbitUmarov
2014-08-04
1
-17
/
+17
*
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
UbitUmarov
2014-08-04
2
-37
/
+25
*
start sending terrain in scenePresence after well defined avatar. Minor
UbitUmarov
2014-08-04
2
-25
/
+37
*
comment out a debug msg. more on gods being Gods
UbitUmarov
2014-08-03
1
-1
/
+1
*
make HandlerRegionHandshakeReply processing async and delay it a bit. This
UbitUmarov
2014-07-30
1
-2
/
+6
*
Send new parcel permissions to activate viewer options - done right this time
Melanie Thielker
2014-07-29
1
-4
/
+6
*
Add new fields to parcel update
Melanie Thielker
2014-07-29
1
-1
/
+11
*
dont send packets twice
UbitUmarov
2014-07-27
1
-1
/
+0
*
add queue transition code needs review/more testing
UbitUmarov
2014-07-25
1
-79
/
+115
*
remove old and dead code that its only making it hard to understand
UbitUmarov
2014-07-25
1
-287
/
+18
*
change previus code, send a NoEvents response back to http server, even
UbitUmarov
2014-07-24
1
-2
/
+1
*
EventQueueGetModule: dont reuse queues, we dont know whats there; make
UbitUmarov
2014-07-24
1
-10
/
+9
*
fix HUD attachment update filter to allow avatar center etc
UbitUmarov
2014-07-22
1
-2
/
+2
*
remove avn hack on sitted avatars positions
UbitUmarov
2014-07-20
1
-27
/
+3
*
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
Melanie Thielker
2014-07-20
1
-4
/
+4
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie Thielker
2014-06-21
27
-578
/
+1654
|
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*
Merge branch 'master' into careminster
Melanie
2014-01-28
2
-0
/
+20
|
|
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*
Adds a configuration option to cannibalize bandwidth from the
Mic Bowman
2014-01-20
2
-0
/
+20
|
|
*
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
1
-8
/
+17
|
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