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My fork of OpenSim for IG and DG, called SledjChisl.
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ClientStack
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PacketQueue.cs
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Age
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*
* some work on not storing the circuitPack (bad thing if we're going to reuse...
lbsa71
2007-12-15
1
-2
/
+2
*
consolidate client view exit paths, this seems to
Sean Dague
2007-12-11
1
-12
/
+5
*
force a flush before client shutdown, so no important packets are lost
Sean Dague
2007-12-11
1
-2
/
+39
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
1
-1
/
+1
*
* Added more info to ChildAgentDataUpdate
Teravus Ovares
2007-12-09
1
-0
/
+22
*
change PacketQueue to take the byte[] throttle instead
Sean Dague
2007-12-09
1
-4
/
+1
*
move to PacketQueue for throttling. This has been tested with a couple
Sean Dague
2007-12-07
1
-100
/
+42
*
further screwing around with the PacketQueue data structure.
Sean Dague
2007-12-07
1
-39
/
+149
*
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
2007-12-04
1
-1
/
+1
*
made log messages for known unhandled packet types shorter and yellower. add...
Jeff Ames
2007-12-04
1
-9
/
+1
*
further encapsulation of function in PacketQueue and PacketThrottle
Sean Dague
2007-12-03
1
-3
/
+162
*
mod packetqueue to use the throttle class container
Sean Dague
2007-11-30
1
-75
/
+52
*
starting to fill out PacketQueue, refactoring as I go. This
Sean Dague
2007-11-30
1
-0
/
+252