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path: root/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs (follow)
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* - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in t...unknown2009-11-151-0/+18
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-091-2/+2
* * Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...John Hurliman2009-10-211-9/+0
* Allow the LLUDP server to run in either synchronous or asynchronous mode with...John Hurliman2009-10-141-5/+23
* * Minimized the number of times textures are pulled off the priority queueJohn Hurliman2009-10-141-2/+13
* * Changed the "Packet exceeded buffer size" log line to debug and include the...John Hurliman2009-10-091-7/+4
* Slow down the packet receiving code again after new reports of thread storms.Melanie2009-10-091-4/+8
* * Added a lock object for the write functions in LLUDPClientCollection (immut...John Hurliman2009-10-091-192/+111
* Putting the lock back in TryGetValue.Diva Canto2009-10-081-340/+340
* Fork UDPBase from libOMV into opensimMelanie2009-10-081-0/+340