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My fork of OpenSim for IG and DG, called SledjChisl.
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ClientStack
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LindenUDP
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LLClientView.cs
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Author
Age
Files
Lines
*
First stab at cleaning up Caps. Compiles. Untested.
Diva Canto
2011-04-30
1
-12123
/
+0
*
Eliminated sAgentCircuitData, a data structure that has been obsolete for qui...
Diva Canto
2011-04-28
1
-1
/
+1
*
Merge branch 'master' into queuetest
Mic Bowman
2011-04-26
1
-1
/
+9
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\
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*
recover from unhandled exception from bad rotation data while processing enti...
dahlia
2011-04-25
1
-1
/
+9
*
|
Fixed the transmission of throttles from root agent to child
Mic Bowman
2011-04-25
1
-1
/
+1
*
|
Various clean ups. Removed some debugging code. Added a new "show pqueues"
Mic Bowman
2011-04-22
1
-0
/
+5
*
|
Added ability to remove unacked packet from UnackedPacketCollection without a...
Dan Lake
2011-04-21
1
-2
/
+10
*
|
bug fix. Now when an unacked update packet is handled through ResendPrimUpdat...
Dan Lake
2011-04-20
1
-13
/
+21
*
|
Adds the first pass at an adaptive throttle to slow start new
Mic Bowman
2011-04-20
1
-0
/
+4
*
|
Converted the property request queue to use the same retransmission
Mic Bowman
2011-04-19
1
-23
/
+52
*
|
Requeue unacknowledged entity updates rather than resend then "as is".
Dan Lake
2011-04-19
1
-21
/
+75
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/
*
Merge branch 'testmerge' into queuetest
Mic Bowman
2011-04-13
1
-2
/
+8
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\
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*
remove packet monitoring debugging code
Mic Bowman
2011-04-13
1
-116
/
+2
|
*
Fixed the update of items in the priority queue to enable both
Mic Bowman
2011-04-13
1
-6
/
+15
|
*
fixed a couple bugs with the property queues
Mic Bowman
2011-04-13
1
-1
/
+37
|
*
First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-13
1
-137
/
+214
|
*
New tokenbucket algorithm. This one provides fair sharing of the queues
Mic Bowman
2011-04-13
1
-2
/
+4
|
*
Add a regression test for rezzing a single object into a scene from user inve...
Justin Clark-Casey (justincc)
2011-04-13
1
-1
/
+8
*
|
remove packet monitoring debugging code
Mic Bowman
2011-04-12
1
-116
/
+2
*
|
Fixed the update of items in the priority queue to enable both
Mic Bowman
2011-04-12
1
-6
/
+15
*
|
fixed a couple bugs with the property queues
Mic Bowman
2011-04-12
1
-1
/
+37
*
|
First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-12
1
-137
/
+214
*
|
New tokenbucket algorithm. This one provides fair sharing of the queues
Mic Bowman
2011-04-12
1
-2
/
+4
|
/
*
Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu...
Mic Bowman
2011-04-11
1
-1
/
+75
|
\
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*
Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-04
1
-118
/
+235
*
|
Removed some priority queue debugging code
Mic Bowman
2011-04-11
1
-80
/
+0
*
|
Split the priority queue class into a seperate file. LLClientView
Mic Bowman
2011-04-10
1
-205
/
+0
*
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Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-10
1
-118
/
+235
*
|
Handle the client's parcel info requests asynchronously rather than synchrono...
Justin Clark-Casey (justincc)
2011-04-05
1
-1
/
+1
*
|
Make the "All Estates" option work from the client (this makes chosen changes...
Justin Clark-Casey (justincc)
2011-04-05
1
-4
/
+20
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/
*
(re)implement selected prim count.
Justin Clark-Casey (justincc)
2011-03-30
1
-23
/
+23
*
disable prim count debug logging temporarily
Justin Clark-Casey (justincc)
2011-03-29
1
-1
/
+1
*
add save of LLClientView I forgot from last commit
Justin Clark-Casey (justincc)
2011-03-26
1
-4
/
+2
*
Add test for PCM taint. This currently fails due to unexpected behaviour of ...
Justin Clark-Casey (justincc)
2011-03-26
1
-0
/
+2
*
Start using IPrimCounts populated by PrimCountModule instead of LandData coun...
Justin Clark-Casey (justincc)
2011-03-25
1
-13
/
+22
*
Thank you, Goetz, for a patch to fix prim count display in cut regions.
Melanie
2011-01-28
1
-1
/
+2
*
implement "show throttles" command for showing current agent throttles and th...
Justin Clark-Casey (justincc)
2011-01-21
1
-0
/
+1
*
force objectId to UUID.Zero for non-overridden animations in AvatarAnimation ...
dahlia
2011-01-17
1
-1
/
+4
*
objectId in AvatarAnimation packet should be UUID.Zero for non-overridden ani...
dahlia
2011-01-17
1
-2
/
+0
*
Implement SendPlacesReply
Melanie
2010-12-30
1
-0
/
+54
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2010-12-23
1
-6
/
+12
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\
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*
* Re-Adding Scene TimeDilation to Object Update Packets.
Teravus Ovares (Dan Olivares)
2010-12-23
1
-6
/
+12
*
|
Removed unused code -- this was the previous version of UDP texture sending, ...
Diva Canto
2010-12-23
1
-24
/
+16
|
/
*
* Adds AbortXfer to the ClientAPI mix
Teravus Ovares (Dan Olivares)
2010-12-21
1
-0
/
+7
*
minor: 'debug packet' console command level <= 50 then don't log ImprovedTers...
Justin Clark-Casey (justincc)
2010-12-17
1
-5
/
+8
*
Put in locks on m_killRecord to replace changed locks on m_entityUpdates.Sync...
Justin Clark-Casey (justincc)
2010-12-15
1
-193
/
+200
*
Another stab at #LoginLag. Looking forward to hear the feedback! This makes u...
Diva Canto
2010-12-14
1
-2
/
+23
*
Relax a highly constraining lock on m_entityUpdates that may be preventing re...
Diva Canto
2010-12-14
1
-126
/
+127
*
Revamp the viewer -> banlist packet processing so fix a number of bugs.
Melanie
2010-12-13
1
-3
/
+7
*
Revert "Another stab at mantis #5256"
Diva Canto
2010-12-10
1
-20
/
+19
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