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* add skeleton on handle revoke permissions packet ( non funtional still ) ( ↵UbitUmarov2016-09-121-1/+20
| | | | do it not using a multidelegate event )
* send selected objects Proprieties udp part outside update queues and as a ↵UbitUmarov2016-08-251-0/+42
| | | | physics single caps message per selection request
* suspend the use of SelectedObjects list. It is not threadSafe and is not in ↵UbitUmarov2016-08-251-4/+0
| | | | use (possible cant even be used)
* first step changing Object Select codeUbitUmarov2016-08-251-89/+28
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* fix updates resend by reEnqueing, that got broken down the lineUbitUmarov2016-08-191-15/+13
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* catch some NULL refsUbitUmarov2016-08-191-1/+6
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* add cap GroupMemberDataUbitUmarov2016-08-191-1/+132
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* allow cap HomeLocation to be disabled setting Cap_HomeLocation = ""UbitUmarov2016-08-181-3/+16
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* add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov2016-08-182-2/+155
| | | | info), where info in info message field. only minimal testing done
* several changes on BunchOfCaps. Move some mesh cost initialization to its ↵UbitUmarov2016-08-183-129/+78
| | | | class it, change caps path to be plain random UUID (except SEED)
* avoid automatic packet spliting in GroupMembersReplyUbitUmarov2016-08-121-10/+19
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* only reissue a kill if a update is for a deleted sog root part.UbitUmarov2016-08-121-3/+2
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* partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates ↵UbitUmarov2016-08-121-11/+3
| | | | to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.
* remove code from httptests branchUbitUmarov2016-08-111-2/+1
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* to do that don't use slideexpiration; add cap event ChatterBoxForceCloseUbitUmarov2016-08-112-1/+21
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* move updates from updates queues into udp queues acording to their payload ↵UbitUmarov2016-08-072-40/+46
| | | | estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates.
* several changes related to culling optionUbitUmarov2016-08-071-98/+90
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* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-051-13/+23
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* also use group provided by viewer on ObjectDuplicateOnRayUbitUmarov2016-08-051-1/+1
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* duplicate objects with the group requested by viewers and not internal idea ↵UbitUmarov2016-08-051-1/+1
| | | | of active one
* rez new objects with the group requested by viewers and not internal idea of ↵UbitUmarov2016-08-051-1/+1
| | | | active one
* make sure all new scenepresences have fresh groups information at creation ↵UbitUmarov2016-08-041-1/+22
| | | | time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later
* revert adding a new IM parameter ( commit ↵UbitUmarov2016-07-281-2/+6
| | | | | | bf604c85c66dd3bed06e3103cdf210ede02c151f , that was a mistake. this should fix invites accepts etc, that got broken
* add a public SetGroupPowers to clientViewUbitUmarov2016-07-261-0/+9
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* let some group related data to have a public setUbitUmarov2016-07-261-3/+3
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* get a copy of current clientView group powersUbitUmarov2016-07-261-0/+8
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* add missing IM parameter ( needs fix where it is really relevant )UbitUmarov2016-07-241-6/+2
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* add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to ↵UbitUmarov2016-07-231-0/+3
| | | | viewers protocol. Not necessary on current groups chat lists defecient implementation
* remove code from httptests branchUbitUmarov2016-07-231-1/+1
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* add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov2016-07-232-6/+16
| | | | and its use even worse
* simplify http textures and meshs ThrottlesUbitUmarov2016-07-162-100/+24
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* lib omv now supports SeeAvs fields, so use it, thx Gavin HirdUbitUmarov2016-07-151-16/+5
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* revert changes to Select/DeSelect, using the SelectObjects as control seems badUbitUmarov2016-07-141-29/+18
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* use geometric center and not sog root position in cullingUbitUmarov2016-07-131-4/+6
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* Oops that was not slowerUbitUmarov2016-07-131-2/+2
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* slow down culling kills even moreUbitUmarov2016-07-131-1/+5
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* don't overlap Select and Deselect, fix deselect prims accountUbitUmarov2016-07-131-14/+29
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* ignore camera on culling for nowUbitUmarov2016-07-131-12/+26
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* ugly cullingUbitUmarov2016-07-131-70/+121
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* a few changes to cullingUbitUmarov2016-07-131-26/+28
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* be nicer to PIs (actually linux)UbitUmarov2016-07-121-5/+9
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* reduce some locks on culling checksUbitUmarov2016-07-121-37/+39
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* fix ObjectPropertiesFamilyPacket LastOwnerIDUbitUmarov2016-07-101-1/+1
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* move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov2016-07-071-22/+22
| | | | | to RefreshGroupMembership() on start. It was too soon and its Groups module job
* the bug was actually hereUbitUmarov2016-07-061-2/+4
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* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-2/+126
| | | | | prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!!
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-07-043-159/+133
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| * dont send bad profiles to viewerUbitUmarov2016-07-021-0/+3
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| * reduce absurd viewers blind retries of GroupProfileRequestUbitUmarov2016-07-021-40/+57
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| * cleanup a bitUbitUmarov2016-07-013-86/+2
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