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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Packet headers are not zero-encoded so don't try to zero-decode these in Pack...
Justin Clark-Casey (justincc)
2013-08-16
1
-16
/
+9
*
Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...
Justin Clark-Casey (justincc)
2013-08-14
1
-4
/
+29
*
Count any incoming packet that could not be recognized as an LLUDP packet as ...
Justin Clark-Casey (justincc)
2013-08-14
1
-21
/
+44
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
3
-4
/
+10
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\
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*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
3
-4
/
+10
*
|
* This makes in-world terrain editing smoother, even in MegaRegions. This ...
teravus
2013-08-07
1
-3
/
+30
|
/
*
For LLImageManagerTests, make tests execute under synchronous fire and forget...
Justin Clark-Casey (justincc)
2013-08-05
1
-8
/
+12
*
Fix the failing TestSendImage. J2K decoding is async.
Diva Canto
2013-08-03
1
-1
/
+9
*
minor: Add name to debug lludp packet level feedback on console
Justin Clark-Casey (justincc)
2013-08-01
1
-1
/
+1
*
Try a different approach to slow terrain update by always cycling the loop im...
Justin Clark-Casey (justincc)
2013-08-01
1
-1
/
+2
*
Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c...
Justin Clark-Casey (justincc)
2013-08-01
1
-5
/
+5
*
Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4...
Diva Canto
2013-08-01
1
-5
/
+5
*
minor: Add timeout secs to connection timeout message. Change message to ref...
Justin Clark-Casey (justincc)
2013-07-29
1
-8
/
+9
*
Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I...
Justin Clark-Casey (justincc)
2013-07-29
1
-1
/
+1
*
Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and a...
Justin Clark-Casey (justincc)
2013-07-29
1
-5
/
+21
*
Deleted all [ZZZ] debug messages.
Diva Canto
2013-07-24
1
-5
/
+0
*
One more thing to test in order to let CompleteMovement go up the stack.
Diva Canto
2013-07-24
1
-2
/
+3
*
Minor adjustment on timings of waits.
Diva Canto
2013-07-24
1
-4
/
+19
*
Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...
Diva Canto
2013-07-24
1
-1
/
+1
*
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
1
-0
/
+68
*
Add proper method doc and comments to m_dataPresentEvent (from d9d9959)
Justin Clark-Casey (justincc)
2013-07-23
1
-2
/
+13
*
Add clientstack.InboxPacketsCount stat. This records the number of packets w...
Justin Clark-Casey (justincc)
2013-07-23
1
-0
/
+13
*
Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP pac...
Justin Clark-Casey (justincc)
2013-07-23
2
-3
/
+22
*
Record raw number of UDP receives as clientstack.IncomingUDPReceivesCount
Justin Clark-Casey (justincc)
2013-07-23
2
-1
/
+20
*
Add AverageUDPProcessTime stat to try and get a handle on how long we're taki...
Justin Clark-Casey (justincc)
2013-07-23
2
-2
/
+56
*
Added check for user movement specification before discarding an incoming
Robert Adams
2013-07-22
2
-42
/
+42
*
Minor cosmetic changes.
Diva Canto
2013-07-21
1
-27
/
+23
*
The quaternion delta was a bit to high, now that the head rotation is out of ...
Diva Canto
2013-07-21
1
-1
/
+1
*
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
2013-07-21
1
-23
/
+4
*
A couple of small optimizations over the previous commit
Diva Canto
2013-07-21
1
-8
/
+10
*
Manage AgentUpdates more sanely:
Diva Canto
2013-07-21
1
-106
/
+108
*
Fixed the stats in show client stats. Also left some comments with observatio...
Diva Canto
2013-07-21
2
-5
/
+15
*
furhter shorten CheckAgentUpdateSignificance(). No real perf impact.
Justin Clark-Casey (justincc)
2013-07-21
1
-7
/
+5
*
Remove some pointless code in CheckAgentUpdateSignificance()
Justin Clark-Casey (justincc)
2013-07-21
1
-30
/
+20
*
Make the check as to whether any particular inbound AgentUpdate packet is sig...
Justin Clark-Casey (justincc)
2013-07-21
2
-58
/
+129
*
Add measure of number of inbound AgentUpdates that were seen as significant t...
Justin Clark-Casey (justincc)
2013-07-21
1
-0
/
+3
*
Hack in console command "debug lludp toggle agentupdate" to allow AgentUpdate...
Justin Clark-Casey (justincc)
2013-07-21
1
-0
/
+24
*
minor: provide user feedback in the log for now when udp in/out bound threads...
Justin Clark-Casey (justincc)
2013-07-21
1
-4
/
+8
*
Fix up a temporary debugging change from last commit which stopped "lludp sto...
Justin Clark-Casey (justincc)
2013-07-21
1
-2
/
+1
*
Do some simple queue empty checks in the main outgoing udp loop instead of al...
Justin Clark-Casey (justincc)
2013-07-21
5
-22
/
+92
*
try Hacking in an AutoResetEvent to control the outgoing UDP loop instead of ...
Justin Clark-Casey (justincc)
2013-07-18
2
-2
/
+28
*
Revert "Puts RequestImage (UDP) back to asyn -- CPU spike hunt"
Diva Canto
2013-07-15
1
-1
/
+1
*
Puts RequestImage (UDP) back to asyn -- CPU spike hunt
Diva Canto
2013-07-15
1
-1
/
+1
*
Revert the revert
Diva Canto
2013-07-15
1
-0
/
+2
*
Trying to hunt the CPU spikes recently experienced.
Diva Canto
2013-07-15
1
-2
/
+0
*
Moved SendInitialDataToMe to earlier in CompleteMovement. Moved TriggerOnMake...
Diva Canto
2013-07-13
1
-1
/
+1
*
Switched UUIDNameRequest and RegionHandleRequest to Sync, because now they ar...
Diva Canto
2013-07-11
1
-2
/
+2
*
Switched TransferRequest (UDP packet handler) to sync. The permissions checks...
Diva Canto
2013-07-11
1
-99
/
+115
*
Switched RegionHandshakeReply to Sync, because it's not doing anything blocking.
Diva Canto
2013-07-10
1
-1
/
+1
*
EXPERIMENTAL: make RequestImage (UDP packet handler) sync instead of async. T...
Diva Canto
2013-07-10
1
-1
/
+1
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