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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (follow)
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* try to make the baked textures cache workUbitUmarov2014-08-061-33/+40
* Revert "start sending terrain in scenePresence after well defined avatar. Minor"UbitUmarov2014-08-041-20/+8
* start sending terrain in scenePresence after well defined avatar. MinorUbitUmarov2014-08-041-8/+20
* make HandlerRegionHandshakeReply processing async and delay it a bit. ThisUbitUmarov2014-07-301-2/+6
* Send new parcel permissions to activate viewer options - done right this timeMelanie Thielker2014-07-291-4/+6
* Add new fields to parcel updateMelanie Thielker2014-07-291-1/+11
* fix HUD attachment update filter to allow avatar center etcUbitUmarov2014-07-221-2/+2
* remove avn hack on sitted avatars positionsUbitUmarov2014-07-201-27/+3
* Fix coalesced objects not showing up as "piles" of prims (AVN only bug)Melanie Thielker2014-07-201-4/+4
* Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie Thielker2014-06-211-220/+499
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| * Merge branch 'master' into careminsterMelanie2013-12-071-11/+19
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| | * Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)2013-12-051-1/+24
| | * Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)2013-11-291-5/+2
| | * Merge branch 'link-sitting'Justin Clark-Casey (justincc)2013-11-291-1/+17
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| | | * Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)2013-11-271-0/+10
| * | | Merge branch 'master' into careminsterMelanie2013-11-231-0/+6
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| | * | Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)2013-11-231-7/+1
| | * | Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...Justin Clark-Casey (justincc)2013-11-231-2/+5
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| | * Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)2013-11-231-5/+2
| | * Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)2013-11-231-1/+7
| | * Added sending (for now hard-coded) sim isze in SendMapBlockSplit()Latif Khalifa2013-11-061-0/+6
| * | Merge branch 'master' into careminsterMelanie2013-11-081-1/+35
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| | * Start counting resent packets in the places that I missed when the stat was f...Justin Clark-Casey (justincc)2013-10-311-0/+4
| | * Add OutgoingPacketsResentCount clientstack stat.Justin Clark-Casey (justincc)2013-10-311-1/+5
| | * minor: Add commented out code for apparent passing of texture IDs in ObjectPr...Justin Clark-Casey (justincc)2013-10-241-0/+26
| * | Merge branch 'master' into careminsterMelanie2013-10-041-1/+2
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| | * refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-271-1/+1
| | * Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-221-0/+1
| * | Merge branch 'avination-current' into careminsterMelanie2013-09-161-0/+12
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| * \ \ Merge branch 'master' into careminsterMelanie2013-09-011-4/+20
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| | * | minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)2013-08-231-4/+0
| | * | Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)2013-08-211-0/+20
| * | | Merge branch 'master' into careminsterMelanie2013-08-111-2/+36
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| | * | Merge branch 'TeleportWork'Justin Clark-Casey (justincc)2013-08-091-0/+6
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| | | * | Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)2013-08-081-0/+6
| | * | | * This makes in-world terrain editing smoother, even in MegaRegions. This ...teravus2013-08-071-3/+30
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| | * | Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...Diva Canto2013-07-241-1/+1
| * | | Merge branch 'master' into careminsterMelanie2013-07-241-89/+153
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| | * | Added check for user movement specification before discarding an incomingRobert Adams2013-07-221-41/+40
| | * | Minor cosmetic changes.Diva Canto2013-07-211-27/+23
| | * | The quaternion delta was a bit to high, now that the head rotation is out of ...Diva Canto2013-07-211-1/+1
| | * | EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto2013-07-211-23/+4
| | * | A couple of small optimizations over the previous commitDiva Canto2013-07-211-8/+10
| | * | Manage AgentUpdates more sanely:Diva Canto2013-07-211-106/+108
| | * | Fixed the stats in show client stats. Also left some comments with observatio...Diva Canto2013-07-211-5/+13
| | * | furhter shorten CheckAgentUpdateSignificance(). No real perf impact.Justin Clark-Casey (justincc)2013-07-211-7/+5
| | * | Remove some pointless code in CheckAgentUpdateSignificance()Justin Clark-Casey (justincc)2013-07-211-30/+20
| | * | Make the check as to whether any particular inbound AgentUpdate packet is sig...Justin Clark-Casey (justincc)2013-07-211-56/+114
| | * | Add measure of number of inbound AgentUpdates that were seen as significant t...Justin Clark-Casey (justincc)2013-07-211-0/+3
| | * | Do some simple queue empty checks in the main outgoing udp loop instead of al...Justin Clark-Casey (justincc)2013-07-211-0/+28