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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (follow)
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* LogThreadPool: when the thread is for ProcessPacketMethod, also log the packe...Oren Hurvitz2014-03-251-1/+1
* Trim search queries (for users, groups, etc.). I have found that sometimes th...Oren Hurvitz2014-03-241-1/+1
* Fix problem of hurricane speed winds. Thanks Vegaslon.Robert Adams2014-02-221-10/+5
* varregion: Send large region patches for wind and clouds.Robert Adams2014-02-111-2/+12
* Dropping the rest of Avination's modified appearance code for core.Melanie2014-02-041-18/+141
* varregion: fix for teleporting by double clicking on a map location.Robert Adams2014-01-281-0/+13
* Merge branch 'master' into varregionRobert Adams2014-01-111-9/+18
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| * Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-081-8/+17
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| | * If an agent is sitting, then do send the rotation in the agent update instead...Justin Clark-Casey (justincc)2014-01-081-8/+17
| * | Dynamically adjust to the number of visual params sent.Melanie2014-01-041-1/+1
* | | Merge branch 'master' into varregionRobert Adams2013-12-171-9/+8
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| * | Committing the Avination Scene Presence and related texture codeMelanie2013-12-111-9/+8
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* | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-141-2/+2
* | Merge branch 'master' into varregionRobert Adams2013-12-051-1/+24
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| * Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)2013-12-051-1/+24
* | Merge branch 'master' into varregionRobert Adams2013-12-011-6/+19
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| * Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)2013-11-291-5/+2
| * Merge branch 'link-sitting'Justin Clark-Casey (justincc)2013-11-291-1/+17
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| | * Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)2013-11-271-0/+10
| * | Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)2013-11-231-7/+1
| * | Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...Justin Clark-Casey (justincc)2013-11-231-2/+5
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| * Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)2013-11-231-5/+2
| * Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)2013-11-231-1/+7
* | Merge branch 'master' into varregionRobert Adams2013-11-051-0/+6
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| * Added sending (for now hard-coded) sim isze in SendMapBlockSplit()Latif Khalifa2013-11-061-0/+6
* | Merge branch 'master' into varregionRobert Adams2013-11-041-1/+9
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| * Start counting resent packets in the places that I missed when the stat was f...Justin Clark-Casey (justincc)2013-10-311-0/+4
| * Add OutgoingPacketsResentCount clientstack stat.Justin Clark-Casey (justincc)2013-10-311-1/+5
* | varregion: fix lawn-mower terrain fill so it works for non-square regions.Robert Adams2013-11-011-2/+2
* | varregion: fix problem of X/Y dimensions swapped and incorrect terrainRobert Adams2013-10-311-11/+14
* | Merge branch 'master' into varregionRobert Adams2013-10-281-0/+26
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| * minor: Add commented out code for apparent passing of texture IDs in ObjectPr...Justin Clark-Casey (justincc)2013-10-241-0/+26
* | varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...Robert Adams2013-10-071-49/+20
* | varregion: serious rework of TerrainChannel:Robert Adams2013-09-281-3/+1
* | VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams2013-09-281-2/+2
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* refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-271-1/+1
* Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-221-0/+1
* minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)2013-08-231-4/+0
* Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)2013-08-211-0/+20
* Merge branch 'TeleportWork'Justin Clark-Casey (justincc)2013-08-091-0/+6
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| * Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)2013-08-081-0/+6
* | * This makes in-world terrain editing smoother, even in MegaRegions. This ...teravus2013-08-071-3/+30
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* Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...Diva Canto2013-07-241-1/+1
* Added check for user movement specification before discarding an incomingRobert Adams2013-07-221-41/+40
* Minor cosmetic changes.Diva Canto2013-07-211-27/+23
* The quaternion delta was a bit to high, now that the head rotation is out of ...Diva Canto2013-07-211-1/+1
* EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto2013-07-211-23/+4
* A couple of small optimizations over the previous commitDiva Canto2013-07-211-8/+10
* Manage AgentUpdates more sanely:Diva Canto2013-07-211-106/+108
* Fixed the stats in show client stats. Also left some comments with observatio...Diva Canto2013-07-211-5/+13