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My fork of OpenSim for IG and DG, called SledjChisl.
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ClientStack
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Linden
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UDP
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LLClientView.cs
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Author
Age
Files
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*
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
1
-8
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+17
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If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
2014-01-08
1
-8
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+17
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Dynamically adjust to the number of visual params sent.
Melanie
2014-01-04
1
-1
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+1
*
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Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-9
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+8
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Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-1
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+24
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Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-29
1
-5
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+2
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Merge branch 'link-sitting'
Justin Clark-Casey (justincc)
2013-11-29
1
-1
/
+17
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Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-0
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+10
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Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
2013-11-23
1
-7
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+1
*
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Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+5
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/
*
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-23
1
-5
/
+2
*
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
/
+7
*
Added sending (for now hard-coded) sim isze in SendMapBlockSplit()
Latif Khalifa
2013-11-06
1
-0
/
+6
*
Start counting resent packets in the places that I missed when the stat was f...
Justin Clark-Casey (justincc)
2013-10-31
1
-0
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+4
*
Add OutgoingPacketsResentCount clientstack stat.
Justin Clark-Casey (justincc)
2013-10-31
1
-1
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+5
*
minor: Add commented out code for apparent passing of texture IDs in ObjectPr...
Justin Clark-Casey (justincc)
2013-10-24
1
-0
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+26
*
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
1
-1
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+1
*
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
2013-09-22
1
-0
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+1
*
minor: remove mono compiler warning from LLClientView
Justin Clark-Casey (justincc)
2013-08-23
1
-4
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+0
*
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
2013-08-21
1
-0
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+20
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
1
-0
/
+6
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*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-0
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+6
*
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* This makes in-world terrain editing smoother, even in MegaRegions. This ...
teravus
2013-08-07
1
-3
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+30
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*
Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...
Diva Canto
2013-07-24
1
-1
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+1
*
Added check for user movement specification before discarding an incoming
Robert Adams
2013-07-22
1
-41
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+40
*
Minor cosmetic changes.
Diva Canto
2013-07-21
1
-27
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+23
*
The quaternion delta was a bit to high, now that the head rotation is out of ...
Diva Canto
2013-07-21
1
-1
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+1
*
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
2013-07-21
1
-23
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+4
*
A couple of small optimizations over the previous commit
Diva Canto
2013-07-21
1
-8
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+10
*
Manage AgentUpdates more sanely:
Diva Canto
2013-07-21
1
-106
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+108
*
Fixed the stats in show client stats. Also left some comments with observatio...
Diva Canto
2013-07-21
1
-5
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+13
*
furhter shorten CheckAgentUpdateSignificance(). No real perf impact.
Justin Clark-Casey (justincc)
2013-07-21
1
-7
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+5
*
Remove some pointless code in CheckAgentUpdateSignificance()
Justin Clark-Casey (justincc)
2013-07-21
1
-30
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+20
*
Make the check as to whether any particular inbound AgentUpdate packet is sig...
Justin Clark-Casey (justincc)
2013-07-21
1
-56
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+114
*
Add measure of number of inbound AgentUpdates that were seen as significant t...
Justin Clark-Casey (justincc)
2013-07-21
1
-0
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+3
*
Do some simple queue empty checks in the main outgoing udp loop instead of al...
Justin Clark-Casey (justincc)
2013-07-21
1
-0
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+28
*
try Hacking in an AutoResetEvent to control the outgoing UDP loop instead of ...
Justin Clark-Casey (justincc)
2013-07-18
1
-0
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+20
*
Switched UUIDNameRequest and RegionHandleRequest to Sync, because now they ar...
Diva Canto
2013-07-11
1
-2
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+2
*
Switched TransferRequest (UDP packet handler) to sync. The permissions checks...
Diva Canto
2013-07-11
1
-99
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+115
*
Switched RegionHandshakeReply to Sync, because it's not doing anything blocking.
Diva Canto
2013-07-10
1
-1
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+1
*
EXPERIMENTAL: make RequestImage (UDP packet handler) sync instead of async. T...
Diva Canto
2013-07-10
1
-1
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+1
*
Added show client-stats [first last] command to expose what viewers are reque...
Diva Canto
2013-07-10
1
-1
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+17
*
Handle UUIDNameRequest UDP packet processing async instead of within the main...
Justin Clark-Casey (justincc)
2013-07-09
1
-1
/
+1
*
minor: Comment out debug logging (at warn level) about number of objects forc...
Justin Clark-Casey (justincc)
2013-06-07
1
-1
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+1
*
Update the money framework to allow sending the new style linden "serverside ...
Melanie
2013-05-25
1
-16
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+14
*
This is an experimental patch that adds support for comparing texture
Mic Bowman
2013-05-24
1
-5
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+22
*
remove pointless region handle paramter from IClientAPI.SendKillObject()
Justin Clark-Casey (justincc)
2013-05-09
1
-3
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+2
*
Adds an event and a method so that handling of the CachedTexture
Mic Bowman
2013-05-08
1
-15
/
+43
*
Change EconomyDataRequest signature to use an IClientAPI rather than UUID. Th...
Melanie
2013-04-25
1
-1
/
+1
*
Allow callers to set the invoice parameter for GenericMessage
Melanie
2013-04-22
1
-2
/
+12
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