| Commit message (Expand) | Author | Age | Files | Lines |
* | Second part of invisible base avatar option | Melanie Thielker | 2014-11-10 | 1 | -1/+6 |
* | scale ChildAgentThrottles with distance (internal to child server and not | UbitUmarov | 2014-11-06 | 1 | -1/+6 |
* | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 2014-11-06 | 1 | -2/+2 |
* | don't send updates for deleted agents | UbitUmarov | 2014-11-01 | 1 | -3/+4 |
* | sadly revert to resend terseUpdates enqueuing them back into entityupdates | UbitUmarov | 2014-10-31 | 1 | -3/+46 |
* | try to make SOG crossings full async. Simplify some borders checking.... | UbitUmarov | 2014-10-24 | 1 | -1/+1 |
* | do global position X and Y with double precision in autopilot, so | UbitUmarov | 2014-09-30 | 1 | -4/+7 |
* | add method to get a category throttle rate | UbitUmarov | 2014-08-29 | 1 | -3/+5 |
* | send all presences terseupdates in same batch | UbitUmarov | 2014-08-28 | 1 | -3/+3 |
* | if we send wearables with ThrottleOutPacketType.HighPriority, then we | UbitUmarov | 2014-08-28 | 1 | -107/+4 |
* | *test* back to no sog kills, little retouch on attachment updates, | UbitUmarov | 2014-08-25 | 1 | -1/+1 |
* | *test* cleanup the bugs nest | UbitUmarov | 2014-08-25 | 1 | -6/+8 |
* | change enconding of attachment updates NameValue and State fields | UbitUmarov | 2014-08-25 | 1 | -0/+19 |
* | clean sendKill a bit, remove a IsChild that is set too early in a calling | UbitUmarov | 2014-08-24 | 1 | -22/+2 |
* | on updates, send rotations using livomv Quaternion.toBytes() again | UbitUmarov | 2014-08-23 | 1 | -4/+2 |
* | Remove entities from updates queues on kill. Do it sync so enqueues after | UbitUmarov | 2014-08-23 | 1 | -0/+6 |
* | add a direct sendpartfullUpdate to send a full object update to a part, | UbitUmarov | 2014-08-21 | 1 | -0/+26 |
* | remove from use the UpdatesResend on resending udp packets. Just resend | UbitUmarov | 2014-08-20 | 1 | -36/+44 |
* | send zero velocity again on avatar full update or its ugly | UbitUmarov | 2014-08-19 | 1 | -1/+1 |
* | fix the encoding of rotation in updates, not just using the next field to | UbitUmarov | 2014-08-19 | 1 | -15/+12 |
* | still another ... | UbitUmarov | 2014-08-19 | 1 | -2/+1 |
* | fix a missed blocking of sending updates the the new attach points above | UbitUmarov | 2014-08-19 | 1 | -2/+1 |
* | NextAnimationSequenceNumber be a udpserver variable with random start | UbitUmarov | 2014-08-16 | 1 | -2/+5 |
* | add a estimator of client ping time, and painfully make it visible in show | UbitUmarov | 2014-08-14 | 1 | -0/+12 |
* | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-13 | 1 | -33/+48 |
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| * | remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we | UbitUmarov | 2014-08-13 | 1 | -2/+4 |
| * | take agentUpdate checks out of llUDPserver (disabling useless debug) and | UbitUmarov | 2014-08-12 | 1 | -24/+32 |
| * | do the significance test invalidation at MoveAgentToRegion | UbitUmarov | 2014-08-12 | 1 | -4/+3 |
| * | no need to go from cos into squared sin when just abs of cos is as good | UbitUmarov | 2014-08-12 | 1 | -5/+7 |
| * | force AgentUpdate after CompleteAgentMovement to pass by significance test | UbitUmarov | 2014-08-12 | 1 | -5/+9 |
* | | Revert "make HandlerRegionHandshakeReply processing async and delay it a bit.... | Melanie Thielker | 2014-08-13 | 1 | -6/+2 |
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* | Reduce delay time on regin handshake reply to speed up terrain sending. | Melanie Thielker | 2014-08-07 | 1 | -1/+1 |
* | minor clean, dont check for cache if we aren't using it.. | UbitUmarov | 2014-08-07 | 1 | -82/+22 |
* | reply to cached checks with same serial number | UbitUmarov | 2014-08-07 | 1 | -3/+4 |
* | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 1 | -67/+43 |
* | bakemodule didnt like last changes | UbitUmarov | 2014-08-06 | 1 | -8/+5 |
* | some debug to remove later | UbitUmarov | 2014-08-06 | 1 | -1/+3 |
* | try to make the baked textures cache work | UbitUmarov | 2014-08-06 | 1 | -33/+40 |
* | Revert "start sending terrain in scenePresence after well defined avatar. Minor" | UbitUmarov | 2014-08-04 | 1 | -20/+8 |
* | start sending terrain in scenePresence after well defined avatar. Minor | UbitUmarov | 2014-08-04 | 1 | -8/+20 |
* | make HandlerRegionHandshakeReply processing async and delay it a bit. This | UbitUmarov | 2014-07-30 | 1 | -2/+6 |
* | Send new parcel permissions to activate viewer options - done right this time | Melanie Thielker | 2014-07-29 | 1 | -4/+6 |
* | Add new fields to parcel update | Melanie Thielker | 2014-07-29 | 1 | -1/+11 |
* | fix HUD attachment update filter to allow avatar center etc | UbitUmarov | 2014-07-22 | 1 | -2/+2 |
* | remove avn hack on sitted avatars positions | UbitUmarov | 2014-07-20 | 1 | -27/+3 |
* | Fix coalesced objects not showing up as "piles" of prims (AVN only bug) | Melanie Thielker | 2014-07-20 | 1 | -4/+4 |
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie Thielker | 2014-06-21 | 1 | -220/+499 |
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| * | Merge branch 'master' into careminster | Melanie | 2013-12-07 | 1 | -11/+19 |
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| | * | Fix regression where mouse look flight direction no longer worked by zeroing ... | Justin Clark-Casey (justincc) | 2013-12-05 | 1 | -1/+24 |
| | * | Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3... | Justin Clark-Casey (justincc) | 2013-11-29 | 1 | -5/+2 |