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path: root/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs (follow)
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* add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov2017-01-171-0/+1
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-8/+8
* The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty2016-12-041-0/+1
* Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-221-0/+1
* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-121-1/+1
* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-121-2/+2
* minor: remove unnecessary IsAttachment = false setting for new object in Uplo...Justin Clark-Casey (justincc)2012-06-141-1/+0
* Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)2012-05-031-6/+9
* When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...Justin Clark-Casey (justincc)2012-02-101-1/+1
* Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-3/+4
* refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2011-08-271-1/+1
* refactor: make SceneObjectGroup.GroupScale() a property rather than a mehodJustin Clark-Casey (justincc)2011-07-161-4/+6
* minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)2011-07-091-3/+1
* Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto2011-04-301-0/+374