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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Console
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ConsoleUtil.cs
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*
Correct mistake in parsing 'show object pos' and similar pos commands where t...
Justin Clark-Casey (justincc)
2013-02-20
1
-4
/
+4
*
Add "debug script log" command to allow setting a numeric debug level on indi...
Justin Clark-Casey (justincc)
2012-12-12
1
-4
/
+24
*
Allow "show object", "show part", "dump object" and "delete object" to accept...
Justin Clark-Casey (justincc)
2012-10-24
1
-2
/
+56
*
Get "save oar" and "save iar" to tell you in a more friendly manner if the fi...
Justin Clark-Casey (justincc)
2012-10-24
1
-0
/
+19
*
Add "dump object uuid" console command. This allows any object in the scene ...
Justin Clark-Casey (justincc)
2012-10-24
1
-91
/
+115
*
minor: Move co-ordinate related help to object commands to common ConsoleUtil...
Justin Clark-Casey (justincc)
2012-10-24
1
-0
/
+17
*
Add "delete object pos <start-coord> to <end-coord>" console command.
Justin Clark-Casey (justincc)
2012-10-10
1
-2
/
+2
*
Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+3
*
Add missing ConsoleUtil from last commit
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+111