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path: root/OpenSim/Framework/Cache.cs (follow)
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* a few changes to cache.cs ( currently not much used )UbitUmarov2016-12-011-40/+61
* Tighten up OpenSim.Framework.Cache locking to avoid race conditions.Justin Clark-Casey (justincc)2012-08-201-30/+53
* Connect up the new asset cache and introduce an asynchronous call pathMelanie Thielker2009-05-101-0/+6
* Add some asset cache plumbing. Change the generic cache from UUID to stringMelanie Thielker2009-05-101-23/+23
* * optimized usings.lbsa712009-02-121-2/+2
* Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-081-0/+27
* Mantis#2288. Thank you kindly, SMeans, for a patch that:Charles Krinke2008-09-281-2/+2
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-24/+24
* Formatting cleanup.Jeff Ames2008-08-181-2/+2
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-171-1/+1
* Add an invalidate method to the cache class.Melanie Thielker2008-08-171-0/+10
* Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames2008-08-151-29/+29
* Add a Find(Predicate) method to the cache to look for items by dataMelanie Thielker2008-08-131-0/+11
* Port the llParcelMediaQuery forward to the new Shared/ directoryMelanie Thielker2008-08-131-6/+24
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-081-460/+460
* Committing first draft of the universal cache. This is by no meansMelanie Thielker2008-08-071-0/+467