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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
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let FS get a answer to folder uuid.zero, (still seems a no op); send
UbitUmarov
2016-07-19
1
-35
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+14
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fix a typo
UbitUmarov
2016-07-19
1
-1
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+1
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some cleanup on FetchInvDescHandler
UbitUmarov
2016-07-19
1
-148
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+22
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don't loose inventory items when there are bad folders
UbitUmarov
2016-07-17
1
-55
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+43
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Finally remove the requirement for an InventoryItem/FolderBase object to
Melanie Thielker
2016-07-04
2
-26
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+8
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Fix a dumb mistake
Melanie Thielker
2016-06-21
1
-1
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+1
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Make some more modules inheritable
Melanie Thielker
2016-06-21
1
-3
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+3
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Allow default permissions from the viewer to be applied to uploaded objects.
Melanie Thielker
2016-04-29
1
-0
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+4
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Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...
Diva Canto
2016-02-21
1
-1
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+1
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remove some compile warnings increasing total number by 2
UbitUmarov
2015-11-21
1
-5
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+1
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work around some 'tests' error: contents of link folders are no longer sent
UbitUmarov
2015-11-16
1
-1
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+2
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On to 0.8.3!
Diva Canto
2015-10-18
1
-1
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+1
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Fixed Robust-bound GetTexture handler that had been knocked off with the new ...
Diva Canto
2015-10-14
2
-3
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+434
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dont send of the contents of LinkFolders also on Multiple folder fetch. Outf...
UbitUmarov
2015-10-06
1
-3
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+3
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dont send of the contents of LinkFolders
UbitUmarov
2015-10-06
1
-0
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+5
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send DisplayNames dates in UTC and not region local time. send a next update...
UbitUmarov
2015-10-05
1
-2
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+5
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try to better merge avn and os fetchinventory and fetchinvdescendents
UbitUmarov
2015-09-12
3
-445
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+92
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inventory mess return to the state before divas cache issue
UbitUmarov
2015-09-11
6
-87
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+1343
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change to avn fecthinventory and webfecth.. code
UbitUmarov
2015-09-11
6
-1343
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+87
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comment a large debug message
UbitUmarov
2015-09-04
1
-1
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+1
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seems to compile ( tests comented out)
UbitUmarov
2015-09-02
4
-178
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+61
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bad merge?
UbitUmarov
2015-09-01
12
-150
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+797
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turn off KeepAlive
UbitUmarov
2015-08-24
2
-8
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+8
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do keepalive on mesh and texture GET. Dont use reusecontext any where.
UbitUmarov
2015-08-18
2
-8
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+8
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lso remove caps with "PUT" http method
UbitUmarov
2014-10-14
1
-0
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+1
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explicitly force a reset to the event on creation
UbitUmarov
2014-08-09
1
-1
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+2
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Merge branch 'master' into careminster
Melanie
2013-11-23
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2013-10-06
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2013-07-24
1
-6
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+87
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Merge branch 'master' into careminster
Melanie
2013-07-18
5
-5
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+93
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Merge branch 'master' into careminster
Melanie
2013-06-23
1
-2
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+2
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Merge branch 'master' into careminster
Melanie
2013-06-11
1
-0
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+1
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Merge branch 'avination-current' into careminster
Melanie
2013-06-06
2
-2
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+2
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Fix multi-wear of alpha and tattoo layers.
Melanie
2013-05-31
2
-2
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+2
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Fix CAPS to work like they should - do not send caps to the viewer if they're...
Melanie
2013-04-30
1
-2
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+5
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Merge branch 'master' into careminster
Melanie
2013-05-08
2
-0
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+167
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Merge branch 'master' into careminster
Melanie
2013-05-01
1
-2
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+5
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Merge branch 'avination' into careminster
Melanie
2013-03-03
1
-0
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+13
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Fix an issue where the viewer would request the seed cap before
Melanie
2013-02-18
1
-0
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+13
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Merge branch 'master' into careminster
Melanie
2013-02-22
1
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Merge branch 'avination' into careminster
Melanie
2013-02-07
1
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Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
2013-02-06
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2013-02-05
2
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Merge branch 'avination' into careminster
Melanie
2013-01-23
1
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+19
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* A better way to handle the last fix (This is in case the viewer provides a ...
teravus
2013-01-21
1
-10
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+16
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* The fallthrough of FetchTexture was no longer resulting in a 404 response o...
teravus
2013-01-21
1
-1
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+10
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Merge branch 'avination' into careminster
Melanie
2013-01-10
1
-3
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+10
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* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
2012-12-29
1
-3
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+10
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Merge branch 'avination' into careminster
Melanie
2013-01-06
1
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+1
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* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
2012-12-21
1
-1
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+1
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