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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Capabilities
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Handlers
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GetTexture
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GetTextureHandler.cs
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Author
Age
Files
Lines
*
don't send a partial contents report if we are sending all data
UbitUmarov
2012-09-26
1
-10
/
+15
*
fix GetTextureHandler range
UbitUmarov
2012-09-26
1
-1
/
+5
*
Revamp the HTTP textures handler to allow a maximum of four fetches
Melanie
2012-09-14
1
-94
/
+73
*
Merge branch 'avination' into careminster
Melanie
2012-07-06
1
-1
/
+3
|
\
|
*
Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, since...
UbitUmarov
2012-07-06
1
-1
/
+3
*
|
Don't include time to transmit response back to requester when assessing slow...
Justin Clark-Casey (justincc)
2012-06-13
1
-2
/
+0
*
|
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
1
-2
/
+2
|
/
*
Add commented log lines to FetchInventoryDescendents2 path for future use.
Justin Clark-Casey (justincc)
2011-12-09
1
-3
/
+9
*
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
2011-12-05
1
-3
/
+3
*
For the GetTexture capability, if a data range is requested that covers the w...
Justin Clark-Casey (justincc)
2011-12-05
1
-14
/
+25
*
refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2011-12-01
1
-3
/
+1
*
Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
2011-09-09
1
-3
/
+2
*
Comment verbose debug message in GetTexture
Diva Canto
2011-05-08
1
-1
/
+1
*
Refactored the GetMesh module into a handler and a module, to be the same as ...
Diva Canto
2011-05-02
1
-0
/
+357